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LANING CORE

Warden is an excellent harasser in lane, since his Flask can reduce stamina and his 3 can punish enemies using all of their stamina to reposition
It forces the enemy to play defensively, which is exactly where you want them.

LATE LANING

Maxing 1 first ensures that your harass has high uptime
Combo'd with Quicksilver Reload makes for a very annoying, very consistent amount of damage you can toss while also letting you continue to poke at them with your gun
Healing Booster and Healing Nova further reinforces you and your teammate's survivability making it difficult for them to flip the situation on you.

SHIFT TO ROAMING/TEAMFIGHTING

By this point in the game you're a very potent supporter with a loadout that both keeps your teammates alive and makes you one very annoying rodent to deal with
Grab boxes and vending machines while traversing the map and look to gank other lanes.

CORE T4

Magnum enhances your gun, Escalating Exposure is valuable on your ultimate, and Vortex Web rounds them up
Healing Tempo amplifies the effectiveness.

ANTI-ABRAMS TECH

Abrams can be an oppressive match-up due to his sustain, good close-quarters combat, and a powerful movement+CC ability
Build early to prevent snowball.

LATE ITEMSSPIRIT

Spirit for raw power, T
Cooldown for your items, and Scourge to become an even greater menace to ANY who thinks they can take you and your ult on.

LATE ITEMSSURVIVABILITY

Build Resilience as needed, others depending on the enemy composition.

LATE ITEMSGUN

This should not be your priority, and as such only build if you need to diversify or require their special effects.

SITUATIONALSIF YOU NEED MOVEMENT

SITUATIONALSIF YOU NEED EVEN MORE SURVIVABILITY

SITUATIONALSIF YOU NEED ABSOLUTE SHUTDOWNS

SITUATIONALSIF YOU NEED EVEN MORE POWER

Warden SKill build

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2
5
1
2
5
1
2
5
1
2
5

Warden Build Description

cringe naenae unranked