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Doorman Builds
Date:
Patch
Week
Month
Rank:
Top 1%
Top 10%
All
Parzelion's Spirit Doorman
30429
7 months ago
Doorman builds
Parzelion
TOP 0.01%
Early Game
headshot booster can be first sell or upgrade if you want
I
500
II
1250
I
500
I
500
II
1250
II
1250
I
500
III
3000
HEAL
I
500
I
500
Mid Game
III
3000
III
3500
III
3500
III
3500
IV
6500
II
1700
II
1250
And
3
more categories, including:
Late Game
IF NEED
View full build
SN|P3R : Doorman’s Welcome
26266
7 months ago
Doorman builds
SN|P3R
TOP 19%
#Citadel_HeroBuilds_EarlyGame
L-R || * Can Sell H.Booster later if needed for slots / Spirit Heavy *
I
500
I
500
I
500
I
500
I
500
III
3500
III
3500
Early
I
500
II
1250
I
500
II
1250
CORE
Optional : *Grab Kinetic Dash if you need more fire rate & bullets* From There →
II
1250
III
3500
III
3500
II
1250
III
4200
III
3000
II
1700
And
6
more categories, including:
Important Mid Options
Late CORE
View full build
Piggy`s Doorman (twitch.tv/piggyxdd)
16493
7 months ago
Doorman builds
Piggyxdd
TOP 0.01%
#Citadel_HeroBuilds_Lane
Left -> Right
I
500
I
500
I
500
II
1250
I
500
III
3500
Lane Struggle
I
500
I
500
II
1250
After Lane
Left -> Right
II
1250
I
500
I
500
III
3500
II
1250
II
1700
And
5
more categories, including:
Misc
#Citadel_HeroBuilds_MidGame
View full build
Adoorable Doorman! Skelly's Build
7342
7 months ago
Doorman builds
Skelly
TOP 0.08%
#Citadel_HeroBuilds_EarlyGame
I
500
I
500
I
500
I
500
I
500
I
500
II
1250
II
1250
Lane Optionals
I
500
I
500
I
500
After Lane
III
3500
II
1700
II
1250
II
1250
And
4
more categories, including:
Mid Game
Situationals
View full build
isamellon's Spirit Doorman
7056
7 months ago
Doorman builds
isamellon
TOP 0.01%
L-R Lane Phase
I
500
I
500
II
1250
I
500
II
1250
Health Items
Choose One.
I
500
II
1250
II
1250
Slowing
Choose One.
II
1250
II
1250
III
3000
And
6
more categories, including:
Core
Movement
View full build
Mobalytics - The Doorman by RinaVX
4725
7 months ago
Doorman builds
有栖
TOP 0.01%
#Citadel_HeroBuilds_EarlyGame
Restorative Shot can be replaced with Healing Rite or Extra Regen.
I
500
I
500
I
500
II
1250
II
1250
III
3500
II
1700
#Citadel_HeroBuilds_MidGame
Goal is ideally to land bells and apply our slows in order to hit Luggage Cart.
II
1250
III
3500
III
3000
III
3000
III
3000
III
3500
#Citadel_HeroBuilds_LateGame
Arctic Blast in order to stun opponents to hit ur cart!
III
3500
IV
6500
II
1250
III
3000
And
1
more categories, including:
Alternative Defenses
View full build
Synume's Spirit Doorman
0
7 months ago
Doorman builds
synume
TOP 0.1%
Lane Phase
I
500
I
500
I
500
II
1250
III
3500
II
1250
II
1250
If needed in lane
sell after lane for slots
I
500
I
500
Mid game
III
3000
III
3500
III
3500
IV
6500
III
4200
III
3000
And
2
more categories, including:
End Game
Pick 1 depending on enemy team
View full build
Bell From Hell Doorman [98% WINRATE)
0
7 months ago
Doorman builds
snubccube
TOP 99%
L-R
II
1250
I
500
I
500
I
500
II
1250
II
1250
II
1250
Lane Options
I
500
I
500
I
500
I
500
I
500
CORE
III
3000
II
1250
III
3500
III
3500
III
4200
III
3000
III
3500
III
3000
And
2
more categories, including:
LATE OPTIONS
Situational
View full build
The cuckman
0
7 months ago
Doorman builds
#1128512463
TOP 12%
Lane
I
500
I
500
I
500
II
1250
II
1250
I
500
Owie
Try to avoid
I
500
I
500
I
500
II
1250
Mid
You could T3 door first if you're getting sick Luggage pushes on people
III
3500
III
4200
III
3000
III
3500
III
3500
III
3500
And
4
more categories, including:
If winning
Late
View full build
The Doorman godlike build
0
7 months ago
Doorman builds
desqlator
TOP 1%
Early
I
500
I
500
I
500
I
500
I
500
II
1250
II
1250
III
3500
heal?
I
500
Middle
II
1250
II
1250
III
4200
III
3500
III
3500
III
3500
And
1
more categories, including:
Late
View full build
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