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Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
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Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Healbane Stats
Overview
Heroes
Combinations
Bonus Health
+75
Passive Ability
Your
Spirit Damage
applies
Healing Reduction
. If an enemy hero dies under this effect, you receive a large heal.
Duration
6s
Heal Amp Receive Penalty
-40%
Heal On Kill
350
Heal Amp Regen Penalty Percent
-40
Heroes with "Healbane"
#
Hero
Usage
Winrate
Winrate Change
#1
Kelvin
38.4%
53.2%
+4.2%
#2
Infernus
4.9%
50.9%
+1.3%
#3
Yamato
26.5%
49.1%
+1%
#4
Shiv
23.1%
49.5%
+0.8%
#5
Mo & Krill
3.3%
51.9%
+0.8%
Best combined items with "Healbane"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Mystic Reverb
6.2%
59.7%
+9.3%
IV
6500
Refresher
2%
56.6%
+6.1%
III
3500
Rescue Beam
3.8%
55.9%
+5.5%
IV
6500
Vampiric Burst
1.6%
54.5%
+4.1%
IV
6500
Leech
13.5%
54.3%
+3.9%
IV
7700
Escalating Exposure
10.7%
54.3%
+3.8%
IV
6500
Frenzy
6.5%
54%
+3.6%
IV
6500
Ricochet
2.8%
53.3%
+2.8%
II
1250
Health Nova
8.5%
53.1%
+2.7%
II
1700
Enduring Speed
40.7%
53.2%
+2.7%
III
3000
Diviner's Kevlar
3.6%
53.2%
+2.7%