Builds page #3
shaky waky
TOP 0.02%
Bottom feeda 'ere we go, 'ere we go, 'ERE WE GO!
Mobsta We is gonna stomp da universe flat and kill anyfink that fights back!
CALL TO WAAAAGH! WAAAAAGH!
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WAAAAAGH MONGA!
Straggla
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Metro
TOP 0.04%
#Citadel_HeroBuilds_EarlyGame Left To RIght
#Citadel_HeroBuilds_LateGame Usually From Left To Right (All Items Have Annotations)
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Situational
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Elendilli
TOP 0.1%
#Citadel_HeroBuilds_Lane Monster & Regen in lane. Abuse Tesla to farm/clear troopers & neutrals very fast & efficiently.
Midgame Buy Left to Right -> Choose between Hollow Point or Hunter's Aura. Suppressor for m1s.
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Sometimes (Cultist if ahead)
#Citadel_HeroBuilds_LateGame
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Skelly
TOP 0.05%
Early-Mid Game Get as needed.
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#Citadel_HeroBuilds_MidGame
Situational
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PRO TIP: DO NOT TRY TO HEAVY MELEE AFTER CHARGING SOMEONE UNTIL YOUR CHARGE IS LEVEL 2 - the duration is not long enough and players have time to parry this melee, instead use light melees until that point.
Skill order/AP Explanation You start with charge and focus on maxxing it as fast as you can to have the most uptime on it as the cooldown is really long, next you go for siphon life as it will help you partially with killing targets with a bit of extra damage, then your ult and finally infernal.
Early Game If your lane is difficult, put a point into infernal resilience for added health regen to try and stay alive. Grab at least lifestrike from melee items after finished then look at mid game
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Early/Lane Extras
Trinity of melee items
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Live more
#Citadel_HeroBuilds_Late
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?
TOP 0.01%
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#Citadel_HeroBuilds_LateGame
free game
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Skelly
TOP 0.05%
Early-Mid If you lack slots, upgrade items.
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#Citadel_HeroBuilds_MidGame
Situationals
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