Early regeneration items to stay in lane with mobility and spirit items for snipe We want Trophy Collector early; we are the only character who can abuse it properly With Decay being much weaker, we grab Mystic Shot to act as poke.
We need a few things; the ability to be anywhere on the map, a way to escape being caught, and the grill itself Carpet solves the first two; you can fly anywhere around the map, escape after being grabbed, and it has amazing stats.
Your grill is now online; now, it's time for an upgrade We're going from charcoal to propane to thoroughly cook our enemies The more range the sillier Stake gets, so we max that stat out first.
These are the turbo late items If you need more lockdown, Vortex If you need to help your team with debuffs/pocket ult, Divine Barrier Want to just help out? Rescue beam Pick one/two actives (sell carpet), Escalating is your general damage upgrade.
This build is slot heavy; you'll have very little space for greens, and can be melted if caught off guard Here's a few options to stay alive in extreme late game.
Vindicta's favorite activity in the summers is Grilling :3 A silly build around Stake being silly. Range stacking, mobility, and high regen keep you around the map. Works in E6 lobbies, annoys streamers, and is overall a blast to play. Fight early with T2 crow and Decay to stack your Trophy Collector. Tip: you can use massive range stakes to hang people from buildings/walls. Abuse this if you can.