Early laning Regen is importent to survive early, close quarters, burst, and hollow let you punish over agression, stamina and speed can set up your counter-attack
Early mid game Early lifesteal, cooldowns help all your ability windows and is very useful, making sure you cant take cc is important but this is a light catagory as we are rushing for...
Late mid game This is your mid game power spike, PB and aura granting a lot of assassination potential, emblem spikes the damage further before adding better timing to your strategic abilities, IB helps late with % HP damage