Lane Sustain

Healing Rite only if getting oppressed

After 2-3 Greens

Spirit Strike only if ahead
Orange items if losing lane hard
Replace Hollow/CQ.

1250, fill active slots

After laning, looking to gank/help adjacent lanes, sell Extra Regen/Enduring Spirit if no flex slot

Situational

Decay for enemy life steal/tanky carry, Return Fire for Gun dmg carry
Silence/Warp if ahead.

Core

We try to become the most annoying CC machine alive
Sell Infuser if not already, and ER/ES + Melee LS

When no Flex Slots

Imbue Sand Blast

Finishing items

Curse is super strong to shut down enemy carry
Mystic Reverb on Sand Blast
Can rush Improved Armors if needed
Colossus/Silencer are more situational.

Mo & Krill SKill build

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Mo & Krill Build Description

CC enabler build, starting however with a standard lane poke base.

- Try to bully your own lane early to be able to start roaming and helping adjacent lanes push.
- You can do Sand Blast to 2 first instead of Scorn if on duo lane that is too aggressive.
- Take early jungle camps fast with infuser into burrow and scorn.
- Veil walker ganking is super strong, you make no sound while invis,
try to proc the passive on cooldown as often as possible. Also refreshes shields instead of a minute wait.
- Prioritize filling your active slots and using them!!
- If you feel your team lacks in damage, look into Toxic bullets/Healbane ASAP.