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Heroes
Abrams
Bebop
Calico
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Grey Talon
Haze
Holliday
Infernus
Ivy
Kelvin
Lady Geist
Lash
Magnificent
McGinnis
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Mo & Krill
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Wraith
Yamato
Commander's Post-Gun-Nerf Build
0
3 weeks ago
McGinnis builds
Commander843
TOP 0.01%
Early
Go in order, qsr on turret | Once you get quicksilver you can start taking guardians, imag even more so
II
1250
I
500
I
500
I
500
I
500
II
1250
I
500
III
3000
II
1250
Mid/Walker Time
left to right, past this, buy whatever you want | Buy armor as needed, you will need spirit armor consistently
III
3000
II
1250
II
1700
IV
6500
IV
6500
III
3500
Optional Route Instead of the one above
III
3000
II
1250
II
1250
II
1250
III
4200
IV
6500
IV
6500
Late/Very Late Game
Will rarely get this deep, at this point, buy whatever you think fits best/buy more counter items
IV
6500
III
3000
III
3500
IV
6500
Conditional
ALWAYS buy debuff reducer early if against a krill
II
1250
III
4200
II
1250
III
4200
III
3000
II
1250
II
1250
II
1250
III
4200
III
3000
McGinnis SKill build
1
2
5
1
2
5
1
2
5
1
2
5
McGinnis Build Description
Dip Duck Dive and Dodge
You want to slide around, still play around heal but use it more for support than anything else you don't need to hug it the entire game like with my other builds