Dynamo Builds page #5
vinje
TOP 0.08%
500 Go Spirit Strike and Boots early if it means you can skip Extra Regen against poke
Situational
1250 Veil Walker before Bullet Lifesteal and T2 Boots
And 5 more categories, including:
Situational
3000
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Nazori
TOP 41%
Early You can Prio these Left to Right for a sustain build, you can leave Healing right till last if you do not need it.
Mid Must Haves, Get good with Kinetic Dash and you will out mobility EVERYONE once you have warp stone.
Late Game Solo Damage PICK YOUR SPEC (Heals, Ult, Gun) and then mix these items in as you see fit.
And 3 more categories, including:
Late Ult Route
Mid Gun/Split
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Majael
TOP 13%
Hard lane
Early Glass Cannon and Refresher order can be swapped for more utility
And 5 more categories, including:
Luxury
Mid
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Milynko
TOP 79%
Early Game Poke at mid-range. Should have plenty of sustain if careful.
Mid Game LVL Optionals for more support. Once Quantum Entanglement is at least LVL 1, TP in for fun ults.
If Needed sell Basic Magazine
And 2 more categories, including:
Late Game
Ability Order -
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EARLY sell for slot if full execpt the one labeled do not sell
MID core rush is rescue beam + healing booster + health nova + divine barrier + improved reach + superior duration
FED can rush boundless spirit after finish core if you rich
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DandyLion
TOP 55%
Starter/Lane Left to right, grab healing rites if lane is going rough or need healing in a duo lane
Coreish? From left to right until Duration Extender. Grab Decay or Armors instead or after if need anti heal or resist.
Mid Point Blank first. Headhunter if ahead. Warp Stone or Leap for engage. Take Warp Stone if having a hard time disengaging. Into Torment Pulse.
And 2 more categories, including:
Conditional/Utility
Late
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TA1N0U
TOP 46%
And 3 more categories, including:
1250
3000
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