Dynamo Builds page #2
Lane, mostly in order but gets boots monster rounds if lane is hard
And 6 more categories, including:
as needed
4u2make hole better (sometimes i get these before healing temp)
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Pakk
TOP 3%
And 1 more categories, including:
Whatever is needed
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saucepan
TOP 2%
#Citadel_HeroBuilds_EarlyGame Order doesnt matter very much, just dont troll early going for so many heavy melees, one parry and ur lanes jover
#Citadel_HeroBuilds_MidGame Get in order until after spirit snatch then buy in whatever order
And 3 more categories, including:
Easier Chase if they can run easily
#Citadel_HeroBuilds_LateGame
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kiddo
TOP 0.07%
And 4 more categories, including:
————— 4
————— 5
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Scruffy
TOP 6%
jorkin their weeeniers early build in whatever order you see fit but the builld clams harder than chowder
And 1 more categories, including:
COward
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soh
TOP 3%
DO NOT PLAY AGGRESSIVE. YOU DO **NOT** NEED TO DO DAMAGE DURING LANING PHASE. losing lane does not matter(as long as enemy laners arent 5+ kills 8 minutes in) dynamo excells in the late game.
rush these items in this exact order no matter the situation/lane you are in. hover over to read item notes.
early essentials no order. you need this early game
And 3 more categories, including:
upgrades
powerspike time.
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d1vio
TOP 0.08%
lane pick 1 OR pick 2 if rough matchup.
early defensive at ~3.2k souls or when needed, pick 1 OR pick 2 if rough matchup.
main build can left to right. swap items in/out or swap item order if needed. // can skip early optionals. sell optionals when out of slots.
And 4 more categories, including:
mid/late defensive
upgrades
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Shang
TOP 1%
Stomp +2 / Singularity +1 4,200 (4)
Stomp Max 8,400 (9)
Aurora +2 12,000 (12)
And 17 more categories, including:
Entagle +1
Aurora Max
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