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Heroes
Abrams
Bebop
Dynamo
Grey Talon
Haze
Infernus
Ivy
Kelvin
Lady Geist
Lash
McGinnis
Mo & Krill
Paradox
Pocket
Seven
Shiv
Vindicta
Viscous
Warden
Wraith
Yamato
General:
Overview
Ranking
Abilities
Skill builds
Items:
Best items
Item Builds
Best Starting Items
Items Combinations
Counter Items
Picks:
Teammates & Opponents
PVP Stats
Lanes Stats
Best items for Dynamo
Tier:
All Items
Tier-1
Tier-2
Tier-3
Tier-4
#
Hero
Matchups
Game Winrate
NW Advantage
-0.1%
I
500
Basic Magazine
Winrate:
49.7%
Usage:
79.8%
Cost:
500
-0.1%
II
1250
Improved Cooldown
Winrate:
49.8%
Usage:
73.1%
Cost:
1250
-0.3%
II
1250
Bullet Armor
Winrate:
49.5%
Usage:
71.9%
Cost:
1250
+2.7%
I
500
Extra Charge
Winrate:
52.5%
Usage:
65.9%
Cost:
500
+2.7%
I
500
Close Quarters
Winrate:
52.5%
Usage:
63.1%
Cost:
500
-0.2%
II
1250
Spirit Armor
Winrate:
49.6%
Usage:
62.9%
Cost:
1250
+1.8%
I
500
High-Velocity Mag
Winrate:
51.6%
Usage:
61.4%
Cost:
500
+3.3%
I
500
Sprint Boots
Winrate:
53.1%
Usage:
57.9%
Cost:
500
+2.3%
I
500
Mystic Burst
Winrate:
52.2%
Usage:
54.8%
Cost:
500
+2.4%
II
1250
Bullet Resist Shredder
Winrate:
52.2%
Usage:
51.1%
Cost:
1250
+1.9%
I
500
Extra Stamina
Winrate:
51.7%
Usage:
49.3%
Cost:
500
+4%
I
500
Rapid Rounds
Winrate:
53.8%
Usage:
43.4%
Cost:
500
+0.4%
III
4200
Superior Cooldown
Winrate:
50.3%
Usage:
42%
Cost:
4200
+1.6%
Imbued Singularity
Winrate:
51.4%
Usage:
24.5%
Cost:
4200
-3.8%
Imbued Kinetic Pulse
Winrate:
46%
Usage:
7.9%
Cost:
4200
+2.3%
Imbued Rejuvenating Aurora
Winrate:
52.2%
Usage:
7.1%
Cost:
4200
-2.7%
Imbued Quantum Entanglement
Winrate:
47.1%
Usage:
2.5%
Cost:
4200
+5.3%
III
3000
Pristine Emblem
Winrate:
55.1%
Usage:
40.6%
Cost:
3000
+0%
I
500
Restorative Shot
Winrate:
49.9%
Usage:
37.4%
Cost:
500
+0.3%
III
4200
Improved Bullet Armor
Winrate:
50.1%
Usage:
34.4%
Cost:
4200
+4%
III
3500
Point Blank
Winrate:
53.9%
Usage:
33%
Cost:
3500
-4.2%
I
500
Mystic Reach
Winrate:
45.6%
Usage:
30.8%
Cost:
500
+4.6%
III
3000
Intensifying Magazine
Winrate:
54.4%
Usage:
30.2%
Cost:
3000
-3.6%
II
1250
Healing Booster
Winrate:
46.2%
Usage:
27.6%
Cost:
1250
-3.6%
II
1250
Duration Extender
Winrate:
46.2%
Usage:
27.2%
Cost:
1250
+2.4%
II
1250
Debuff Reducer
Winrate:
52.3%
Usage:
26.5%
Cost:
1250
+0.6%
III
4200
Improved Spirit Armor
Winrate:
50.4%
Usage:
25.6%
Cost:
4200
-7.8%
I
500
Hollow Point Ward
Winrate:
42.1%
Usage:
22.8%
Cost:
500
+5.6%
II
1700
Enduring Speed
Winrate:
55.4%
Usage:
20.5%
Cost:
1700
+1.1%
III
3500
Superior Stamina
Winrate:
50.9%
Usage:
15.8%
Cost:
3500
-2.2%
I
500
Extra Health
Winrate:
47.7%
Usage:
13%
Cost:
500
-3%
III
3000
Majestic Leap
Winrate:
46.8%
Usage:
12.1%
Cost:
3000
+5.1%
II
1250
Combat Barrier
Winrate:
54.9%
Usage:
9.6%
Cost:
1250
+9.2%
IV
6500
Glass Cannon
Winrate:
59%
Usage:
9.5%
Cost:
6500
+5%
IV
6500
Refresher
Winrate:
54.8%
Usage:
9.1%
Cost:
6500
+6.6%
III
3000
Warp Stone
Winrate:
56.4%
Usage:
9%
Cost:
3000
+5.4%
III
3500
Improved Reach
Winrate:
55.2%
Usage:
8.6%
Cost:
3500
+6.3%
Imbued Singularity
Winrate:
56.1%
Usage:
5.8%
Cost:
3500
+6.5%
Imbued Kinetic Pulse
Winrate:
56.4%
Usage:
1.5%
Cost:
3500
+1%
Imbued Rejuvenating Aurora
Winrate:
50.8%
Usage:
1%
Cost:
3500
+0.2%
Imbued Quantum Entanglement
Winrate:
50%
Usage:
0.3%
Cost:
3500
+1.5%
I
500
Healing Rite
Winrate:
51.4%
Usage:
7.7%
Cost:
500
+4.1%
III
4200
Superior Duration
Winrate:
53.9%
Usage:
7.5%
Cost:
4200
+4.5%
Imbued Singularity
Winrate:
54.4%
Usage:
5.7%
Cost:
4200
+3.6%
Imbued Rejuvenating Aurora
Winrate:
53.5%
Usage:
1.5%
Cost:
4200
-0.5%
Imbued Kinetic Pulse
Winrate:
49.4%
Usage:
0.3%
Cost:
4200
+9.8%
IV
6500
Siphon Bullets
Winrate:
59.7%
Usage:
7%
Cost:
6500
+2.5%
III
3500
Rapid Recharge
Winrate:
52.4%
Usage:
6.5%
Cost:
3500
-1%
II
1250
Bullet Lifesteal
Winrate:
48.8%
Usage:
6.2%
Cost:
1250
-3.2%
I
500
Headshot Booster
Winrate:
46.6%
Usage:
6.1%
Cost:
500
-3.9%
I
500
Extra Regen
Winrate:
45.9%
Usage:
5.9%
Cost:
500
+5.6%
IV
6500
Leech
Winrate:
55.4%
Usage:
5.6%
Cost:
6500
+3.3%
III
3500
Improved Burst
Winrate:
53.2%
Usage:
5.4%
Cost:
3500
+0.8%
I
500
Extra Spirit
Winrate:
50.6%
Usage:
5.1%
Cost:
500
-2%
II
1250
Slowing Bullets
Winrate:
47.8%
Usage:
4.8%
Cost:
1250
-4.5%
III
3500
Titanic Magazine
Winrate:
45.4%
Usage:
4.5%
Cost:
3500
-2.7%
III
4200
Debuff remover
Winrate:
47.1%
Usage:
4.4%
Cost:
4200
+4.5%
II
1250
Health Nova
Winrate:
54.4%
Usage:
4.1%
Cost:
1250
-2.4%
II
1250
Swift Striker
Winrate:
47.4%
Usage:
4%
Cost:
1250
+9.6%
IV
6500
Crippling Headshot
Winrate:
59.4%
Usage:
3.7%
Cost:
6500
-2.3%
III
3000
Burst Fire
Winrate:
47.5%
Usage:
3.7%
Cost:
3000
-0.2%
II
1250
Fleetfoot
Winrate:
49.6%
Usage:
3.1%
Cost:
1250
-5.1%
I
500
Enduring Spirit
Winrate:
44.7%
Usage:
3%
Cost:
500
-2%
I
500
Monster Rounds
Winrate:
47.8%
Usage:
3%
Cost:
500
+1.3%
III
3000
Fortitude
Winrate:
51.1%
Usage:
3%
Cost:
3000
-3.1%
II
1250
Berserker
Winrate:
46.8%
Usage:
2.9%
Cost:
1250
-4.3%
II
1250
Active Reload
Winrate:
45.5%
Usage:
2.8%
Cost:
1250
-2.7%
II
1250
Spirit Lifesteal
Winrate:
47.2%
Usage:
2.8%
Cost:
1250
+0.8%
II
1250
Healbane
Winrate:
50.6%
Usage:
2.5%
Cost:
1250
-4.2%
III
3000
Toxic Bullets
Winrate:
45.7%
Usage:
2.4%
Cost:
3000
+0.3%
III
3500
Improved Spirit
Winrate:
50.1%
Usage:
2.4%
Cost:
3500
-1.1%
III
3000
Escalating Resilience
Winrate:
48.7%
Usage:
2.3%
Cost:
3000
+7.5%
II
1250
Kinetic Dash
Winrate:
57.3%
Usage:
2.2%
Cost:
1250
-5.4%
II
1250
Mystic Shot
Winrate:
44.4%
Usage:
2.1%
Cost:
1250
+0.1%
II
1250
Mystic Vulnerability
Winrate:
49.9%
Usage:
2.1%
Cost:
1250
-2.3%
II
1250
Slowing Hex
Winrate:
47.5%
Usage:
2%
Cost:
1250
-5.5%
II
1250
Soul Shredder Bullets
Winrate:
44.4%
Usage:
1.9%
Cost:
1250
-3.6%
II
1250
Divine Barrier
Winrate:
46.3%
Usage:
1.9%
Cost:
1250
-6.7%
II
1250
Long Range
Winrate:
43.1%
Usage:
1.9%
Cost:
1250
+7.7%
IV
6500
Inhibitor
Winrate:
57.5%
Usage:
1.9%
Cost:
6500
-5.8%
I
500
Spirit Strike
Winrate:
44%
Usage:
1.8%
Cost:
500
+5.9%
III
3500
Rescue Beam
Winrate:
55.7%
Usage:
1.8%
Cost:
3500
+1.2%
II
1250
Suppressor
Winrate:
51%
Usage:
1.8%
Cost:
1250
-0.3%
II
1250
Reactive Barrier
Winrate:
49.5%
Usage:
1.8%
Cost:
1250
+0.8%
III
3000
Torment Pulse
Winrate:
50.6%
Usage:
1.6%
Cost:
3000
-3.3%
III
3000
Tesla Bullets
Winrate:
46.5%
Usage:
1.5%
Cost:
3000
-2.6%
II
1250
Enchanter's Barrier
Winrate:
47.2%
Usage:
1.5%
Cost:
1250
+9.8%
IV
6500
Phantom Strike
Winrate:
59.7%
Usage:
1.4%
Cost:
6500
-1.6%
II
1250
Melee Charge
Winrate:
48.2%
Usage:
1.4%
Cost:
1250
+7.4%
III
3000
Diviner's Kevlar
Winrate:
57.2%
Usage:
1.4%
Cost:
3000
-0.1%
I
500
Melee Lifesteal
Winrate:
49.8%
Usage:
1.3%
Cost:
500
-2.9%
III
3000
Metal Skin
Winrate:
46.9%
Usage:
1.3%
Cost:
3000
+4.4%
II
1250
Restorative Locket
Winrate:
54.3%
Usage:
1.3%
Cost:
1250
-6.8%
I
500
Ammo Scavenger
Winrate:
43%
Usage:
1.2%
Cost:
500
+0.6%
II
1250
Quicksilver Reload
Winrate:
50.4%
Usage:
1.2%
Cost:
1250
-1%
Imbued Kinetic Pulse
Winrate:
48.8%
Usage:
0.9%
Cost:
1250
+5.1%
Imbued Quantum Entanglement
Winrate:
54.9%
Usage:
0.2%
Cost:
1250
-0.5%
III
3000
Veil Walker
Winrate:
49.4%
Usage:
1.1%
Cost:
3000
+3.4%
IV
6500
Unstoppable
Winrate:
53.2%
Usage:
1%
Cost:
6500
-5.3%
II
1250
Return Fire
Winrate:
44.6%
Usage:
1%
Cost:
1250
+0.2%
III
3000
Hunter's Aura
Winrate:
50%
Usage:
0.9%
Cost:
3000
-0.8%
III
3000
Surge of Power
Winrate:
49%
Usage:
0.9%
Cost:
3000
+2.4%
Imbued Kinetic Pulse
Winrate:
52.3%
Usage:
0.4%
Cost:
3000
+7.1%
Imbued Singularity
Winrate:
56.9%
Usage:
0.2%
Cost:
3000
-8.6%
Imbued Rejuvenating Aurora
Winrate:
41.3%
Usage:
0.2%
Cost:
3000
-2.7%
III
3000
Knockdown
Winrate:
47.2%
Usage:
0.8%
Cost:
3000
+2.4%
IV
6500
Curse
Winrate:
52.2%
Usage:
0.8%
Cost:
6500
+4.8%
III
3000
Heroic Aura
Winrate:
54.7%
Usage:
0.8%
Cost:
3000
+10.5%
IV
6300
Soul Rebirth
Winrate:
60.3%
Usage:
0.7%
Cost:
6300
+3.8%
IV
6500
Spiritual Overflow
Winrate:
53.7%
Usage:
0.6%
Cost:
6500
+1.2%
IV
6500
Frenzy
Winrate:
51.1%
Usage:
0.6%
Cost:
6500
-8.2%
III
4200
Sharpshooter
Winrate:
41.6%
Usage:
0.6%
Cost:
4200
+8.2%
IV
10000
Boundless Spirit
Winrate:
58.1%
Usage:
0.6%
Cost:
10000
+6.5%
III
3500
Lifestrike
Winrate:
56.4%
Usage:
0.6%
Cost:
3500
+0.2%
IV
7700
Escalating Exposure
Winrate:
50%
Usage:
0.5%
Cost:
7700
-10.4%
I
500
Infuser
Winrate:
39.4%
Usage:
0.5%
Cost:
500
+3%
IV
6500
Ricochet
Winrate:
52.9%
Usage:
0.5%
Cost:
6500
+2.4%
III
4200
Mystic Slow
Winrate:
52.2%
Usage:
0.5%
Cost:
4200
+10.2%
IV
6500
Lucky Shot
Winrate:
60%
Usage:
0.5%
Cost:
6500
-8.9%
III
3000
Alchemical Fire
Winrate:
40.9%
Usage:
0.4%
Cost:
3000
+4.8%
IV
6500
Mystic Reverb
Winrate:
54.6%
Usage:
0.4%
Cost:
6500
+0.8%
Imbued Singularity
Winrate:
50.7%
Usage:
0.3%
Cost:
6500
-12.3%
II
1250
Withering Whip
Winrate:
37.5%
Usage:
0.4%
Cost:
1250
-7.8%
II
1250
Decay
Winrate:
42.1%
Usage:
0.4%
Cost:
1250
-17.1%
II
1250
Cold Front
Winrate:
32.8%
Usage:
0.4%
Cost:
1250
-10%
III
3000
Silence Glyph
Winrate:
39.8%
Usage:
0.3%
Cost:
3000
+10.8%
IV
6500
Colossus
Winrate:
60.6%
Usage:
0.3%
Cost:
6500
+5.3%
III
3000
Ethereal Shift
Winrate:
55.2%
Usage:
0.3%
Cost:
3000
-1.6%
IV
6500
Vampiric Burst
Winrate:
48.2%
Usage:
0.2%
Cost:
6500