Deadlock Tracker
MMR
BUILDS
HEROES
ITEMS
MATCHES
LFG
PLAYERS
RANKING
WIDGET
LIVE
LOG IN
Join Discord for Updates
Heroes
Abrams
Bebop
Calico
Dynamo
Grey Talon
Haze
Holliday
Infernus
Ivy
Kelvin
Lady Geist
Lash
Magnificent
McGinnis
Mirage
Mo & Krill
Paradox
Pocket
Seven
Shiv
Vindicta
Viscous
Vyper
Warden
Wraith
Yamato
General:
Overview
Ranking
Abilities
Skill builds
Items:
Best items
Item Builds
Best Starting Items
Items Combinations
Counter Items
Picks:
Teammates & Opponents
PVP Stats
Lanes Stats
Best items for Shiv
Tier:
All Items
Tier-1
Tier-2
Tier-3
Tier-4
#
Hero
Matchups
Game Winrate
NW Advantage
-0.7%
I
500
Close Quarters
Winrate:
50.2%
Usage:
75.1%
Cost:
500
+0.5%
I
500
Extra Stamina
Winrate:
51.4%
Usage:
71.6%
Cost:
500
+0.7%
II
1250
Berserker
Winrate:
51.7%
Usage:
70.8%
Cost:
1250
-0.8%
II
1250
Kinetic Dash
Winrate:
50.1%
Usage:
68.1%
Cost:
1250
+0.8%
I
500
Restorative Shot
Winrate:
51.7%
Usage:
64.4%
Cost:
500
+0.5%
II
1250
Spirit Armor
Winrate:
51.4%
Usage:
58.6%
Cost:
1250
+0.1%
I
500
Mystic Reach
Winrate:
51%
Usage:
58.2%
Cost:
500
-1.5%
I
500
Ammo Scavenger
Winrate:
49.4%
Usage:
57.7%
Cost:
500
+0.2%
III
3500
Point Blank
Winrate:
51.2%
Usage:
55%
Cost:
3500
+3%
II
1250
Healbane
Winrate:
53.9%
Usage:
54.8%
Cost:
1250
-2.3%
III
4200
Improved Spirit Armor
Winrate:
48.6%
Usage:
47.1%
Cost:
4200
-1.9%
I
500
Extra Regen
Winrate:
49%
Usage:
46.7%
Cost:
500
-0.9%
III
3000
Hunter's Aura
Winrate:
50%
Usage:
44.4%
Cost:
3000
+1.2%
I
500
Sprint Boots
Winrate:
52.2%
Usage:
43.2%
Cost:
500
+0.2%
IV
6500
Leech
Winrate:
51.1%
Usage:
43%
Cost:
6500
+2.1%
II
1250
Bullet Resist Shredder
Winrate:
53%
Usage:
42.5%
Cost:
1250
+1.9%
II
1250
Bullet Armor
Winrate:
52.8%
Usage:
41.6%
Cost:
1250
+3.5%
II
1700
Enduring Speed
Winrate:
54.4%
Usage:
39.5%
Cost:
1700
-1.7%
I
500
Extra Health
Winrate:
49.2%
Usage:
38.7%
Cost:
500
-0.5%
I
500
Headshot Booster
Winrate:
50.5%
Usage:
36.3%
Cost:
500
+2.8%
II
1250
Debuff Reducer
Winrate:
53.7%
Usage:
36.3%
Cost:
1250
+0.1%
II
1250
Improved Cooldown
Winrate:
51%
Usage:
34.3%
Cost:
1250
+1.6%
III
3000
Pristine Emblem
Winrate:
52.6%
Usage:
34.2%
Cost:
3000
+4.2%
III
3000
Torment Pulse
Winrate:
55.1%
Usage:
33.1%
Cost:
3000
-1.7%
II
1250
Bullet Lifesteal
Winrate:
49.3%
Usage:
32.5%
Cost:
1250
+0.7%
II
1250
Return Fire
Winrate:
51.6%
Usage:
31.9%
Cost:
1250
+1.9%
IV
6500
Frenzy
Winrate:
52.9%
Usage:
30.7%
Cost:
6500
-1.9%
II
1250
Duration Extender
Winrate:
49%
Usage:
30.3%
Cost:
1250
-2.2%
III
4200
Improved Bullet Armor
Winrate:
48.8%
Usage:
28.7%
Cost:
4200
+1.1%
I
500
High-Velocity Mag
Winrate:
52%
Usage:
28.5%
Cost:
500
-0.3%
I
500
Melee Lifesteal
Winrate:
50.6%
Usage:
27.9%
Cost:
500
+2.3%
III
4200
Debuff remover
Winrate:
53.2%
Usage:
27.5%
Cost:
4200
+0.3%
I
500
Spirit Strike
Winrate:
51.3%
Usage:
27.3%
Cost:
500
-3.2%
I
500
Healing Rite
Winrate:
47.7%
Usage:
25.5%
Cost:
500
-1.6%
II
1250
Decay
Winrate:
49.3%
Usage:
24.6%
Cost:
1250
+0.5%
III
4200
Superior Cooldown
Winrate:
51.4%
Usage:
24.5%
Cost:
4200
+0.6%
Imbued Slice and Dice
Winrate:
51.6%
Usage:
22.2%
Cost:
4200
+2.9%
III
3000
Heroic Aura
Winrate:
53.8%
Usage:
24.5%
Cost:
3000
+1.4%
III
3000
Headhunter
Winrate:
52.4%
Usage:
22.1%
Cost:
3000
-4.2%
II
1250
Healing Booster
Winrate:
46.7%
Usage:
21.5%
Cost:
1250
-0.4%
II
1250
Melee Charge
Winrate:
50.5%
Usage:
21.5%
Cost:
1250
-2.3%
I
500
Enduring Spirit
Winrate:
48.6%
Usage:
21.1%
Cost:
500
+2.2%
III
3500
Lifestrike
Winrate:
53.2%
Usage:
20.2%
Cost:
3500
-0%
II
1250
Soul Shredder Bullets
Winrate:
50.9%
Usage:
19.3%
Cost:
1250
+2.9%
II
1250
Spirit Lifesteal
Winrate:
53.8%
Usage:
18.5%
Cost:
1250
-2.5%
II
1250
Mystic Vulnerability
Winrate:
48.4%
Usage:
18.1%
Cost:
1250
+0.4%
Winrate:
51.3%
Usage:
17.8%
Cost:
0
+2.1%
II
1250
Cold Front
Winrate:
53%
Usage:
15.7%
Cost:
1250
-4%
I
500
Mystic Burst
Winrate:
46.9%
Usage:
15.2%
Cost:
500
+2.6%
I
500
Extra Charge
Winrate:
53.5%
Usage:
15.1%
Cost:
500
-4.8%
II
1250
Slowing Hex
Winrate:
46.1%
Usage:
15%
Cost:
1250
+4.4%
II
1250
Mystic Shot
Winrate:
55.4%
Usage:
14.1%
Cost:
1250
+0.3%
I
500
Monster Rounds
Winrate:
51.3%
Usage:
13.7%
Cost:
500
-1.8%
III
3000
Burst Fire
Winrate:
49.1%
Usage:
13.1%
Cost:
3000
-0.5%
II
1250
Restorative Locket
Winrate:
50.5%
Usage:
13%
Cost:
1250
+2.3%
IV
6500
Colossus
Winrate:
53.2%
Usage:
11%
Cost:
6500
+5.6%
I
500
Extra Spirit
Winrate:
56.5%
Usage:
10.7%
Cost:
500
-2.6%
III
3000
Fortitude
Winrate:
48.3%
Usage:
10.4%
Cost:
3000
+3.8%
III
3500
Improved Burst
Winrate:
54.8%
Usage:
9.8%
Cost:
3500
+4.5%
Winrate:
55.4%
Usage:
9.7%
Cost:
0
+3.5%
III
3000
Metal Skin
Winrate:
54.4%
Usage:
9.2%
Cost:
3000
+0.3%
IV
6500
Crippling Headshot
Winrate:
51.3%
Usage:
9.1%
Cost:
6500
-2.9%
III
3000
Ethereal Shift
Winrate:
48%
Usage:
8.8%
Cost:
3000
+5.8%
I
500
Hollow Point Ward
Winrate:
56.8%
Usage:
8.6%
Cost:
500
+11.9%
IV
6500
Siphon Bullets
Winrate:
62.9%
Usage:
8.2%
Cost:
6500
-4.6%
III
3000
Knockdown
Winrate:
46.4%
Usage:
8.1%
Cost:
3000
+11.2%
III
3500
Rapid Recharge
Winrate:
62.1%
Usage:
7.7%
Cost:
3500
+7.5%
IV
7700
Escalating Exposure
Winrate:
58.5%
Usage:
7.6%
Cost:
7700
+0.7%
II
1250
Reactive Barrier
Winrate:
51.7%
Usage:
7%
Cost:
1250
+7.4%
III
3500
Improved Spirit
Winrate:
58.3%
Usage:
7%
Cost:
3500
-7.6%
III
4200
Superior Duration
Winrate:
43.3%
Usage:
7%
Cost:
4200
-5.2%
II
1250
Fleetfoot
Winrate:
45.8%
Usage:
6.9%
Cost:
1250
+5.4%
III
3500
Superior Stamina
Winrate:
56.4%
Usage:
6.4%
Cost:
3500
-1.9%
II
1250
Suppressor
Winrate:
49.1%
Usage:
6.2%
Cost:
1250
-9.8%
III
3500
Improved Reach
Winrate:
41.2%
Usage:
6%
Cost:
3500