Deadlock Tracker
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HEROES
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Heroes
Abrams
Bebop
Dynamo
Grey Talon
Haze
Infernus
Ivy
Kelvin
Lady Geist
Lash
McGinnis
Mirage
Mo & Krill
Paradox
Pocket
Seven
Shiv
Vindicta
Viscous
Warden
Wraith
Yamato
General:
Overview
Ranking
Abilities
Skill builds
Items:
Best items
Item Builds
Best Starting Items
Items Combinations
Counter Items
Picks:
Teammates & Opponents
PVP Stats
Lanes Stats
Best items for Bebop
Tier:
All Items
Tier-1
Tier-2
Tier-3
Tier-4
#
Hero
Matchups
Game Winrate
NW Advantage
+0.1%
I
500
Mystic Burst
Winrate:
48.3%
Usage:
85.3%
Cost:
500
-0.9%
I
500
Spirit Strike
Winrate:
47.2%
Usage:
57.9%
Cost:
500
-1.9%
II
1250
Swift Striker
Winrate:
46.3%
Usage:
57.9%
Cost:
1250
-1.4%
I
500
Sprint Boots
Winrate:
46.8%
Usage:
53.8%
Cost:
500
-0.2%
I
500
Rapid Rounds
Winrate:
48%
Usage:
50.6%
Cost:
500
-1.6%
I
500
Extra Regen
Winrate:
46.6%
Usage:
48.1%
Cost:
500
+0.4%
II
1250
Bullet Lifesteal
Winrate:
48.6%
Usage:
45.6%
Cost:
1250
+0.9%
III
3000
Intensifying Magazine
Winrate:
49.1%
Usage:
43.9%
Cost:
3000
+0.4%
I
500
Extra Spirit
Winrate:
48.6%
Usage:
40%
Cost:
500
+1.6%
III
3000
Tesla Bullets
Winrate:
49.8%
Usage:
38.3%
Cost:
3000
-0.6%
II
1250
Bullet Resist Shredder
Winrate:
47.6%
Usage:
37.2%
Cost:
1250
+1.4%
III
3000
Burst Fire
Winrate:
49.6%
Usage:
37.1%
Cost:
3000
-1.3%
II
1250
Spirit Armor
Winrate:
46.9%
Usage:
36.3%
Cost:
1250
-0.3%
II
1250
Enchanter's Barrier
Winrate:
47.9%
Usage:
34.7%
Cost:
1250
+2.8%
I
500
Mystic Reach
Winrate:
51%
Usage:
34.3%
Cost:
500
-2.6%
II
1250
Soul Shredder Bullets
Winrate:
45.6%
Usage:
33.7%
Cost:
1250
+0.9%
III
3500
Improved Burst
Winrate:
49.1%
Usage:
32%
Cost:
3500
+1.9%
II
1700
Enduring Speed
Winrate:
50.1%
Usage:
30.4%
Cost:
1700
+1.1%
III
3500
Improved Spirit
Winrate:
49.3%
Usage:
29.3%
Cost:
3500
-0.3%
II
1250
Combat Barrier
Winrate:
47.8%
Usage:
29.2%
Cost:
1250
-3%
I
500
Basic Magazine
Winrate:
45.2%
Usage:
28.5%
Cost:
500
+2.8%
II
1250
Improved Cooldown
Winrate:
51%
Usage:
26.4%
Cost:
1250
+1.7%
II
1250
Bullet Armor
Winrate:
49.9%
Usage:
20.9%
Cost:
1250
+3.1%
I
500
Extra Stamina
Winrate:
51.3%
Usage:
20.7%
Cost:
500
+1.8%
III
3000
Veil Walker
Winrate:
50%
Usage:
20.5%
Cost:
3000
-4.6%
I
500
Monster Rounds
Winrate:
43.6%
Usage:
18.8%
Cost:
500
+2.9%
III
3500
Improved Reach
Winrate:
51.1%
Usage:
18%
Cost:
3500
+1.8%
Imbued Hook
Winrate:
50%
Usage:
9.7%
Cost:
3500
+5.4%
Imbued Sticky Bomb
Winrate:
53.6%
Usage:
6.7%
Cost:
3500
-0.7%
Imbued Hyper Beam
Winrate:
47.5%
Usage:
1.3%
Cost:
3500
-1.6%
Imbued Exploding Uppercut
Winrate:
46.6%
Usage:
0.2%
Cost:
3500
+2.4%
III
4200
Superior Cooldown
Winrate:
50.6%
Usage:
17.4%
Cost:
4200
+2.1%
Imbued Hook
Winrate:
50.2%
Usage:
8.3%
Cost:
4200
+2.9%
Imbued Sticky Bomb
Winrate:
51.1%
Usage:
4.5%
Cost:
4200
+2.8%
Imbued Hyper Beam
Winrate:
51%
Usage:
4.4%
Cost:
4200
-0.8%
Imbued Exploding Uppercut
Winrate:
47.4%
Usage:
0.2%
Cost:
4200
-2.9%
III
3000
Fortitude
Winrate:
45.3%
Usage:
15.7%
Cost:
3000
+3.5%
II
1250
Spirit Lifesteal
Winrate:
51.7%
Usage:
14.2%
Cost:
1250
+4%
IV
6500
Glass Cannon
Winrate:
52.2%
Usage:
13.6%
Cost:
6500
+3.7%
IV
6500
Siphon Bullets
Winrate:
51.9%
Usage:
12.2%
Cost:
6500
+5.1%
IV
10000
Boundless Spirit
Winrate:
53.3%
Usage:
10.6%
Cost:
10000
-1.2%
III
4200
Improved Bullet Armor
Winrate:
47%
Usage:
10.1%
Cost:
4200
+4.1%
IV
6500
Leech
Winrate:
52.3%
Usage:
9.7%
Cost:
6500
-1.2%
III
4200
Improved Spirit Armor
Winrate:
47%
Usage:
9.5%
Cost:
4200
+1.8%
I
500
Healing Rite
Winrate:
49.9%
Usage:
9.3%
Cost:
500
+0.3%
II
1250
Healbane
Winrate:
48.4%
Usage:
9.1%
Cost:
1250
+2.6%
I
500
Melee Lifesteal
Winrate:
50.8%
Usage:
8.9%
Cost:
500
+0.4%
II
1250
Fleetfoot
Winrate:
48.6%
Usage:
8.3%
Cost:
1250
+7.8%
IV
6500
Echo Shard
Winrate:
56%
Usage:
8.2%
Cost:
6500
+1.2%
II
1250
Healing Booster
Winrate:
49.4%
Usage:
7.7%
Cost:
1250
+1.3%
III
3000
Pristine Emblem
Winrate:
49.5%
Usage:
7.1%
Cost:
3000
+0.3%
II
1250
Debuff Reducer
Winrate:
48.5%
Usage:
6.6%
Cost:
1250
+0.6%
II
1250
Melee Charge
Winrate:
48.8%
Usage:
6.6%
Cost:
1250
+5.8%
II
1250
Mystic Vulnerability
Winrate:
54%
Usage:
6.3%
Cost:
1250
-3.7%
I
500
Extra Health
Winrate:
44.5%
Usage:
5.8%
Cost:
500
-4.9%
III
3000
Silence Glyph
Winrate:
43.3%
Usage:
5.7%
Cost:
3000
-1.7%
III
3500
Superior Stamina
Winrate:
46.5%
Usage:
5.1%
Cost:
3500
+0.4%
I
500
Close Quarters
Winrate:
48.6%
Usage:
4.8%
Cost:
500
-2.9%
III
3500
Titanic Magazine
Winrate:
45.3%
Usage:
4.1%
Cost:
3500
+0.8%
I
500
Enduring Spirit
Winrate:
49%
Usage:
4.1%
Cost:
500
-4.6%
I
500
High-Velocity Mag
Winrate:
43.6%
Usage:
3.7%
Cost:
500
-3%
III
3000
Knockdown
Winrate:
45.2%
Usage:
3.6%
Cost:
3000
-0.5%
II
1250
Slowing Bullets
Winrate:
47.7%
Usage:
3.4%
Cost:
1250
-3.5%
II
1250
Long Range
Winrate:
44.7%
Usage:
3.3%
Cost:
1250
-0.1%
I
500
Hollow Point Ward
Winrate:
48.1%
Usage:
3.2%
Cost:
500
+1.8%
III
3000
Surge of Power
Winrate:
50%
Usage:
3.1%
Cost:
3000
+4.4%
Imbued Sticky Bomb
Winrate:
52.6%
Usage:
1.9%
Cost:
3000
-0.7%
Imbued Hyper Beam
Winrate:
47.5%
Usage:
0.9%
Cost:
3000
-7.2%
Imbued Hook
Winrate:
41%
Usage:
0.2%
Cost:
3000
+1.4%
II
1250
Mystic Shot
Winrate:
49.6%
Usage:
2.7%
Cost:
1250
-3.9%
III
3000
Toxic Bullets
Winrate:
44.3%
Usage:
2.7%
Cost:
3000
+2.6%
II
1250
Duration Extender
Winrate:
50.8%
Usage:
2.6%
Cost:
1250
-1.7%
II
1250
Active Reload
Winrate:
46.5%
Usage:
2.5%
Cost:
1250
-1.7%
II
1250
Suppressor
Winrate:
46.5%
Usage:
2.5%
Cost:
1250
-3.2%
I
500
Restorative Shot
Winrate:
45%
Usage:
2.4%
Cost:
500
-0.7%
III
3000
Warp Stone
Winrate:
47.4%
Usage:
2.3%
Cost:
3000
+9%
IV
7700
Escalating Exposure
Winrate:
57.2%
Usage:
2.3%
Cost:
7700
+4.2%
III
3000
Diviner's Kevlar
Winrate:
52.4%
Usage:
2.1%
Cost:
3000
+12.8%
IV
6500
Mystic Reverb
Winrate:
61%
Usage:
2%
Cost:
6500
+16.6%
Imbued Sticky Bomb
Winrate:
64.8%
Usage:
1.5%
Cost:
6500
+1.8%
Imbued Hyper Beam
Winrate:
50%
Usage:
0.4%
Cost:
6500
-2.1%
I
500
Headshot Booster
Winrate:
46.1%
Usage:
1.9%
Cost:
500
+1.6%
III
3500
Lifestrike
Winrate:
49.8%
Usage:
1.8%
Cost:
3500
+0.9%
III
4200
Mystic Slow
Winrate:
49.1%
Usage:
1.7%
Cost:
4200
-4.6%
IV
6500
Curse
Winrate:
43.6%
Usage:
1.6%
Cost:
6500
-4%
II
1250
Reactive Barrier
Winrate:
44.2%
Usage:
1.6%
Cost:
1250
-2.5%
I
500
Ammo Scavenger
Winrate:
45.7%
Usage:
1.6%
Cost:
500
-0.8%
III
4200
Superior Duration
Winrate:
47.4%
Usage:
1.4%
Cost:
4200
+0.1%
Imbued Hyper Beam
Winrate:
48.3%
Usage:
1.3%
Cost:
4200
-1.7%
II
1250
Health Nova
Winrate:
46.5%
Usage:
1.3%
Cost:
1250
-1.9%
II
1250
Berserker
Winrate:
46.3%
Usage:
1.3%
Cost:
1250
-2.3%
II
1250
Quicksilver Reload
Winrate:
45.9%
Usage:
1.3%
Cost:
1250
+0.8%
Imbued Hook
Winrate:
49%
Usage:
0.5%
Cost:
1250
-5.8%
Imbued Sticky Bomb
Winrate:
42.4%
Usage:
0.4%
Cost:
1250
-7%
Imbued Exploding Uppercut
Winrate:
41.2%
Usage:
0.3%
Cost:
1250
-6.1%
III
3000
Torment Pulse
Winrate:
42.1%
Usage:
1.2%
Cost:
3000
-4.6%
III
4200
Sharpshooter
Winrate:
43.6%
Usage:
1.1%
Cost:
4200
+0.3%
IV
6500
Inhibitor
Winrate:
48.5%
Usage:
1.1%
Cost:
6500
-1.4%
I
500
Infuser
Winrate:
46.8%
Usage:
1%
Cost:
500
-7.7%
III
3000
Metal Skin
Winrate:
40.5%
Usage:
1%
Cost:
3000
-5.4%
II
1250
Return Fire
Winrate:
42.8%
Usage:
1%
Cost:
1250
+0.6%
III
3500
Point Blank
Winrate:
48.8%
Usage:
1%
Cost:
3500
-1.6%
II
1250
Kinetic Dash
Winrate:
46.6%
Usage:
1%
Cost:
1250
+4.4%
III
3000
Majestic Leap
Winrate:
52.6%
Usage:
1%
Cost:
3000
+3.7%
II
1250
Slowing Hex
Winrate:
51.9%
Usage:
0.9%
Cost:
1250
+3.9%
IV
6300
Soul Rebirth
Winrate:
52.1%
Usage:
0.9%
Cost:
6300
-2.2%
III
3000
Escalating Resilience
Winrate:
46%
Usage:
0.8%
Cost:
3000
+0.4%
IV
6500
Ricochet
Winrate:
48.6%
Usage:
0.8%
Cost:
6500
+3.7%
IV
6500
Crippling Headshot
Winrate:
51.9%
Usage:
0.6%
Cost:
6500
+4.1%
IV
6500
Lucky Shot
Winrate:
52.3%
Usage:
0.6%
Cost:
6500
-5.9%
III
3000
Hunter's Aura
Winrate:
42.3%
Usage:
0.5%
Cost:
3000
+0.6%
IV
6500
Colossus
Winrate:
48.8%
Usage:
0.5%
Cost:
6500
+5.2%
IV
6500
Spiritual Overflow
Winrate:
53.4%
Usage:
0.5%
Cost:
6500
-5.2%
III
3000
Heroic Aura
Winrate:
43%
Usage:
0.5%
Cost:
3000
-10%
II
1250
Withering Whip
Winrate:
38.2%
Usage:
0.5%
Cost:
1250
-9%
II
1250
Divine Barrier
Winrate:
39.2%
Usage:
0.5%
Cost:
1250
+0%
IV
6500
Frenzy
Winrate:
48.2%
Usage:
0.5%
Cost:
6500
-10%
III
3000
Ethereal Shift
Winrate:
38.2%
Usage:
0.5%
Cost:
3000
-15.1%
II
1250
Cold Front
Winrate:
33.1%
Usage:
0.4%
Cost:
1250
-0.4%
IV
6500
Unstoppable
Winrate:
47.8%
Usage:
0.4%
Cost:
6500
-9.1%
II
1250
Decay
Winrate:
39.1%
Usage:
0.4%
Cost:
1250
-2.2%
III
3500
Rescue Beam
Winrate:
46%
Usage:
0.4%
Cost:
3500
-7.2%
III
4200
Debuff remover
Winrate:
41%
Usage:
0.4%
Cost:
4200
+11.6%
IV
6500
Phantom Strike
Winrate:
59.8%
Usage:
0.3%
Cost:
6500
+4.7%
IV
6500
Vampiric Burst
Winrate:
52.9%
Usage:
0.2%
Cost:
6500
-3.9%
III
3000
Alchemical Fire
Winrate:
44.3%
Usage:
0.2%
Cost:
3000
-3.9%
II
1250
Restorative Locket
Winrate:
44.3%
Usage:
0.2%
Cost:
1250
+2.7%
IV
6500
Refresher
Winrate:
50.8%
Usage:
0.2%
Cost:
6500