Best Kelvin Builds page #2
Early Game / Laning Ammo Scavenger first, then optional order
Mid-Game Rush Quicksilver on Grenade, then rush Glass Cannon.
Mid-Game Damage Pick a few of your favorites
And 4 more categories, including:
Damage Luxury
Survivability Luxury
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Chiasmatic
TOP 22%
And 5 more categories, including:
Beam Uptime
Become Tanky
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Smurf
TOP 0.03%
Laning Phase CHECK ITEM ANNOTATIONS FOR MORE INFO! First ability can be either 1 or 3, mostly comes down to personal preference & matchup. Beam is great for securing souls & early pressure.
Earlygame Required for best healing output.
Midgame Fleetfoot & Ice Path have almost the same cooldown, try to always use them together to escape/engage.
And 6 more categories, including:
First Flex Slot
Endgame
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Pog Daddy
TOP 0.1%
And 2 more categories, including:
Monster Mode
AD SPACE :3
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Skubman
TOP 8%
Laning (500) [HV Mag] first, then buy in any order.
[FLEX] Mid Game (1,250-3,000) Rush [Surge of Power], get what you need. [Suppressor]+[Mystic Slow] crucial to chain CCs.
And 2 more categories, including:
[FLEX] Late Game (6,300-9,800)
Situational (500-3,500)
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Nien
TOP 0.01%
Lane Only buy regen/rite as needed, other items are core. Can just sit on high-velocity as your only orange item if you want to hit your spirit power spikes . Sell Ammo scav for imp cd if no flex slot, imp cd should be last buy of the lane items
Core This build farms really fast and is great at macro (pushing waves/rotating) try to be efficient with your time and take advantage of your farm speed. Imbue all your items on your snowball
T4 item prio Should always get Reverb every game for your snowball. Only get the others after core is complete, usually I buy Reverb after I get Rapid Recharge and Imp Burst. Reverb>Echo>Soul Rebirth>Escalating.
And 2 more categories, including:
Situational
Playstyle
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Neal
TOP 0.1%
Early Game I prioritize sprint, HVM, stamina in laning, close quarters/basic mag are usually last to purchase
Mid Game If you're good with punching, lifestrike is useful especially in ult. Focus other things though
Late Game Boundless only if you have pretty much everything
And 3 more categories, including:
Situational
If enemy can't parry
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