Left to Right (Lane Phase items)

500

Useful but not needed

Left to Right (QSR on 1)

1250

Left to Right (3/4 not mandatory)

1250

Recommended Order Left to Right

6200

Choose 1 (second is optional)

1250

Left to Right (Superior Duration on 3

3000

Infernus SKill build

1
2
5
1
2
5
1
2
5
1
2
5

Infernus Build Description

This build is the most well balanced build that I have found. It uses good gun damage to wittle down enemy HP while slowing them to apply our debuffs which will give us back lots of HP through lifesteal.

EARLY: Early game consists of using INFUSER to box the enemies. Damage is more burst oriented, using KINETIC DASH to get in applying our burn, and using FLAME DASH to deal more damage while getting out. (Don't forget to use INFUSER and FLAME DASH to clear tankier jungle camps)

JUNGLE: TESLA BULLETS gives us the most optimal clear for elite camps. Should have this online around the 10 minute mark. TESLA BULLETS interact VERY well with ESCALATING EXPOSURE which we will build into shortly after. This interaction makes our AFTERBURN much more powerful in the end game.

END: IF you end up in a match that allows you to build ALL these items, you will still have 2 flex slots to build situational items. Some recommendations are as follows:

- KELVIN: Healbane + Debuff Remover

- YAMOTO: Silencer

- POCKET: Debuff Remover