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Tier-I Spirit Items
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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Vampiric Burst Stats
Overview
Heroes
Combinations
Best combined items with "Vampiric Burst"
#
Hero
Usage
Winrate
Winrate Change
II
1250
Kinetic Dash
5.3%
68.1%
+12.2%
II
1250
Fleetfoot
5%
66.4%
+10.5%
II
1250
Healing Booster
5.7%
63.1%
+7.2%
I
500
Melee Lifesteal
5.3%
62.8%
+6.8%
II
1250
Cold Front
3.3%
62.1%
+6.1%
II
1250
Berserker
9.3%
61.4%
+5.5%
IV
6500
Crippling Headshot
9.3%
61%
+5.1%
III
3000
Hunter's Aura
6.6%
60.7%
+4.8%
I
500
Rapid Rounds
7.5%
60.7%
+4.8%
III
3500
Improved Spirit
6.2%
60.2%
+4.3%
II
1250
Duration Extender
10%
60.2%
+4.2%
III
3000
Pristine Emblem
3.8%
60%
+4.1%
I
500
Extra Stamina
16.6%
59.8%
+3.9%
I
500
Sprint Boots
37.3%
59.4%
+3.4%
III
3500
Rapid Recharge
3.7%
59.4%
+3.4%
I
500
Spirit Strike
5.1%
59.1%
+3.2%
IV
6500
Curse
3.8%
59.2%
+3.2%
I
500
Close Quarters
34.1%
58.5%
+2.6%
III
3000
Diviner's Kevlar
1.8%
58.3%
+2.4%
II
1700
Enduring Speed
34.3%
58.3%
+2.4%
III
3500
Point Blank
12.5%
58.3%
+2.3%
III
3000
Heroic Aura
1.5%
57.9%
+2%
IV
10000
Boundless Spirit
1.7%
57.8%
+1.8%
I
500
Restorative Shot
7.8%
57.6%
+1.7%
I
500
Ammo Scavenger
20.6%
57.6%
+1.7%
IV
6500
Inhibitor
6.8%
57.4%
+1.5%
II
1250
Health Nova
7.3%
57.4%
+1.4%
III
4200
Superior Duration
4%
57.1%
+1.2%
IV
6500
Siphon Bullets
31.2%
57.1%
+1.2%
II
1250
Bullet Resist Shredder
24.1%
56.8%
+0.9%
III
3000
Fortitude
7.9%
56.8%
+0.9%
IV
6500
Ricochet
11%
56.6%
+0.7%
III
3000
Surge of Power
2.3%
56.7%
+0.7%
II
1250
Melee Charge
5.5%
56.6%
+0.7%
III
3000
Torment Pulse
4.4%
56.5%
+0.6%
II
1250
Withering Whip
11.9%
56.5%
+0.5%
I
500
Monster Rounds
34.4%
56.4%
+0.4%
I
500
Basic Magazine
64.9%
56.4%
+0.4%
II
1250
Active Reload
42.3%
56.3%
+0.3%
III
3000
Intensifying Magazine
24.4%
56.2%
+0.2%
IV
6500
Vampiric Burst
100%
56%
0%
IV
6500
Lucky Shot
34.3%
55.7%
-0.2%
I
500
Mystic Burst
21.3%
55.6%
-0.3%
I
500
Headshot Booster
11.1%
55.5%
-0.4%
II
1250
Slowing Bullets
28.3%
55.6%
-0.4%
III
3000
Tesla Bullets
29.9%
55.6%
-0.4%
II
1250
Bullet Lifesteal
56.2%
55.5%
-0.4%
II
1250
Slowing Hex
3.2%
55.4%
-0.5%
III
3500
Titanic Magazine
39.9%
55.3%
-0.6%
I
500
Extra Health
41.7%
55.2%
-0.7%
I
500
Infuser
2.6%
55.2%
-0.7%
II
1250
Quicksilver Reload
42.3%
54.8%
-1.1%
II
1250
Improved Cooldown
9.9%
54.9%
-1.1%
III
3500
Improved Burst
4.9%
54.7%
-1.2%
II
1250
Swift Striker
8.5%
54.5%
-1.4%
II
1250
Healbane
15.6%
54.5%
-1.4%
II
1250
Bullet Armor
52.9%
54.5%
-1.4%
III
3500
Superior Stamina
8.6%
54.5%
-1.5%
IV
6500
Leech
20.1%
54.4%
-1.5%
II
1250
Spirit Lifesteal
6.2%
54.3%
-1.6%
II
1250
Spirit Armor
47.5%
54.4%
-1.6%
III
3500
Lifestrike
3.1%
54.3%
-1.6%
III
4200
Improved Spirit Armor
29.4%
54.1%
-1.8%
III
4200
Improved Bullet Armor
34.5%
54%
-1.9%
I
500
Healing Rite
20.5%
54%
-1.9%
I
500
Extra Regen
33.5%
54.1%
-1.9%
III
3000
Knockdown
1.4%
54.1%
-1.9%
II
1250
Enchanter's Barrier
5.3%
54%
-2%
III
3500
Improved Reach
12%
53.5%
-2.4%
III
3000
Warp Stone
7.2%
53.2%
-2.7%
I
500
Mystic Reach
31.9%
53.3%
-2.7%
IV
6500
Glass Cannon
26%
53.1%
-2.8%
III
3000
Burst Fire
15.9%
53%
-2.9%
II
1250
Debuff Reducer
6.6%
52.9%
-3%
III
3000
Toxic Bullets
25.5%
52.9%
-3%
I
500
Extra Charge
25.5%
52.9%
-3.1%
III
4200
Mystic Slow
2.8%
52.8%
-3.2%
I
500
High-Velocity Mag
22.6%
52.6%
-3.3%
IV
6500
Frenzy
3.7%
52.6%
-3.4%
II
1250
Long Range
18.5%
52.3%
-3.7%
I
500
Hollow Point Ward
6.1%
51.9%
-4%
IV
6500
Silencer
3.3%
51.7%
-4.2%
III
4200
Debuff remover
2.4%
51.6%
-4.3%
II
1250
Mystic Vulnerability
6%
51.6%
-4.3%
II
1250
Combat Barrier
6.8%
51.4%
-4.5%
I
500
Extra Spirit
19.8%
51.5%
-4.5%
IV
6500
Unstoppable
4.6%
51.3%
-4.7%
II
1250
Soul Shredder Bullets
6.2%
51.2%
-4.7%
III
4200
Sharpshooter
15.3%
50.1%
-5.8%
II
1250
Suppressor
6.5%
50%
-5.9%
III
4200
Superior Cooldown
6.6%
49.4%
-6.5%
IV
6300
Soul Rebirth
4.6%
49.2%
-6.8%
IV
6500
Spiritual Overflow
1.3%
48.6%
-7.4%
II
1250
Reactive Barrier
8.7%
48.2%
-7.7%
II
1250
Mystic Shot
3.6%
47.9%
-8.1%
III
3000
Ethereal Shift
1.5%
47.5%
-8.4%
III
3000
Escalating Resilience
3.3%
47.1%
-8.9%
III
3000
Veil Walker
1.8%
46.8%
-9.1%
I
500
Enduring Spirit
5.6%
45.2%
-10.7%
III
3000
Metal Skin
2%
44.2%
-11.7%
II
1250
Decay
3.1%
43.8%
-12.2%
II
1250
Return Fire
1.2%
41.9%
-14%
IV
6500
Colossus
1.2%
37.5%
-18.4%