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Weapon Items
Tier-I Weapon Items
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Tier-III Weapon Items
Tier-IV Weapon Items
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Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Unstoppable Stats
Overview
Heroes
Combinations
Best combined items with "Unstoppable"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
25%
60.8%
+7.7%
III
3000
Hunter's Aura
6.5%
60.2%
+7.2%
IV
6500
Lucky Shot
24.3%
58.8%
+5.8%
IV
6500
Phantom Strike
1.8%
58.3%
+5.3%
IV
6500
Glass Cannon
12.2%
58.2%
+5.2%
II
1250
Swift Striker
22.4%
58.2%
+5.2%
II
1250
Withering Whip
14.7%
57.5%
+4.5%
I
500
Rapid Rounds
28.4%
57.3%
+4.3%
IV
6500
Siphon Bullets
14.7%
57.2%
+4.2%
II
1250
Bullet Resist Shredder
38.4%
56.6%
+3.6%
IV
6500
Mystic Reverb
6.4%
56.5%
+3.5%
III
3000
Tesla Bullets
30.6%
56.5%
+3.4%
I
500
Ammo Scavenger
22.7%
56.3%
+3.3%
IV
6500
Refresher
5%
56.2%
+3.1%
II
1250
Active Reload
30.3%
55.9%
+2.9%
I
500
Mystic Reach
33.8%
55.8%
+2.8%
I
500
Sprint Boots
51.9%
55.5%
+2.5%
III
3500
Improved Reach
28.5%
55.4%
+2.4%
I
500
Infuser
10.1%
55.3%
+2.3%
II
1250
Bullet Lifesteal
45.6%
55.4%
+2.3%
IV
6500
Inhibitor
9.5%
55%
+2%
II
1250
Reactive Barrier
8%
55%
+2%
III
3000
Burst Fire
19.9%
54.9%
+1.9%
IV
6500
Silencer
8.1%
54.5%
+1.5%
IV
10000
Boundless Spirit
10.4%
54.3%
+1.3%
III
3000
Warp Stone
11%
54.3%
+1.3%
II
1250
Duration Extender
14.1%
54.1%
+1.1%
II
1250
Slowing Bullets
7%
54.1%
+1.1%
IV
6500
Leech
29%
54.1%
+1.1%
II
1250
Debuff Reducer
8.2%
54.1%
+1.1%
I
500
Close Quarters
37.5%
54%
+0.9%
II
1250
Suppressor
33.8%
53.9%
+0.8%
II
1700
Enduring Speed
53.9%
53.8%
+0.8%
IV
6500
Crippling Headshot
8.2%
53.7%
+0.7%
III
3000
Diviner's Kevlar
9.3%
53.6%
+0.6%
II
1250
Berserker
14.7%
53.7%
+0.6%
I
500
Basic Magazine
33.9%
53.5%
+0.5%
III
3000
Toxic Bullets
7.4%
53.3%
+0.3%
I
500
Headshot Booster
30.7%
53.2%
+0.2%
IV
6500
Unstoppable
100.1%
53%
0%
I
500
Extra Regen
21.7%
53%
0%
IV
6500
Frenzy
6%
52.8%
-0.2%
II
1250
Kinetic Dash
14.7%
52.8%
-0.2%
II
1250
Spirit Armor
36.6%
52.8%
-0.3%
IV
6500
Curse
3.7%
52.5%
-0.5%
III
3000
Surge of Power
5.4%
52.6%
-0.5%
III
3000
Intensifying Magazine
6.6%
52.6%
-0.5%
I
500
Extra Spirit
18.7%
52.4%
-0.6%
III
4200
Improved Spirit Armor
33.8%
52.2%
-0.8%
II
1250
Quicksilver Reload
28.3%
52.2%
-0.8%
III
4200
Improved Bullet Armor
35.4%
52.1%
-0.9%
IV
6300
Soul Rebirth
5.3%
52%
-1%
III
3000
Escalating Resilience
1.5%
52%
-1%
II
1250
Bullet Armor
33.2%
52%
-1%
I
500
Healing Rite
12%
51.9%
-1.1%
I
500
Hollow Point Ward
10.2%
51.8%
-1.2%
III
3000
Ethereal Shift
8.5%
51.6%
-1.4%
II
1250
Mystic Vulnerability
17.8%
51.6%
-1.4%
III
3000
Veil Walker
3.7%
51.7%
-1.4%
III
3500
Point Blank
21.6%
51.4%
-1.7%
I
500
Extra Stamina
43.8%
51.3%
-1.7%
II
1250
Fleetfoot
11.3%
51.4%
-1.7%
III
3500
Titanic Magazine
18.6%
51.2%
-1.8%
IV
6500
Vampiric Burst
3.7%
51.3%
-1.8%
I
500
Extra Health
13.5%
51.1%
-1.9%
III
3500
Improved Spirit
17.1%
51.2%
-1.9%
IV
7700
Escalating Exposure
8.5%
50.9%
-2.1%
I
500
Monster Rounds
15.6%
50.8%
-2.2%
III
4200
Superior Duration
12%
50.6%
-2.4%
I
500
Enduring Spirit
24.8%
50.6%
-2.4%
III
3000
Fortitude
5.1%
50.3%
-2.7%
II
1250
Improved Cooldown
30%
50.2%
-2.9%
IV
6500
Spiritual Overflow
6.6%
50%
-3%
III
3500
Superior Stamina
29.2%
49.9%
-3.1%
I
500
Extra Charge
28.5%
49.4%
-3.7%
II
1250
Soul Shredder Bullets
16.6%
49.4%
-3.7%
II
1250
Enchanter's Barrier
9.9%
49.2%
-3.8%
II
1250
Spirit Lifesteal
21.2%
49.1%
-3.9%
IV
6500
Colossus
1.6%
49.1%
-4%
III
3000
Metal Skin
3.9%
48.8%
-4.2%
III
4200
Mystic Slow
12%
48.8%
-4.2%
III
3000
Pristine Emblem
12.1%
48.9%
-4.2%
II
1250
Melee Charge
4.8%
48.7%
-4.3%
III
4200
Superior Cooldown
25.3%
48.7%
-4.4%
I
500
Melee Lifesteal
6.7%
48.4%
-4.6%
II
1250
Long Range
7.6%
48%
-5%
II
1250
Healbane
13.4%
48.1%
-5%
II
1250
Cold Front
6.7%
47.9%
-5.1%
III
3000
Majestic Leap
4.7%
47.7%
-5.3%
I
500
Mystic Burst
31.1%
47.7%
-5.4%
I
500
Spirit Strike
5.6%
47.5%
-5.5%
I
500
High-Velocity Mag
26.4%
47.2%
-5.8%
III
4200
Debuff remover
3.7%
47.1%
-5.9%
I
500
Restorative Shot
7.2%
46.8%
-6.2%
III
3000
Torment Pulse
6.1%
46.7%
-6.3%
II
1250
Return Fire
1.4%
46.7%
-6.4%
II
1250
Healing Booster
8.3%
46.7%
-6.4%
III
4200
Sharpshooter
2.9%
46.3%
-6.7%
III
3500
Lifestrike
3.8%
46%
-7.1%
III
3000
Heroic Aura
2.8%
45.6%
-7.5%
III
3500
Improved Burst
16.3%
45.2%
-7.8%
II
1250
Slowing Hex
7.3%
45.2%
-7.8%
II
1250
Mystic Shot
14.8%
44.8%
-8.2%
III
3000
Knockdown
3.9%
43.8%
-9.3%
II
1250
Decay
2.6%
43.4%
-9.7%
III
3000
Silence Glyph
2.2%
43.1%
-10%
II
1250
Combat Barrier
3.5%
42.6%
-10.4%
III
3500
Rapid Recharge
9.5%
41.1%
-11.9%