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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
I
500
Spirit Strike Stats
Overview
Heroes
Combinations
Best combined items with "Spirit Strike"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Phantom Strike
1.2%
60.6%
+11%
III
3000
Hunter's Aura
11.6%
57.3%
+7.7%
III
3000
Torment Pulse
22.7%
56.9%
+7.3%
IV
6500
Inhibitor
1.4%
56.5%
+6.9%
IV
6500
Colossus
3.5%
56.4%
+6.8%
III
3000
Heroic Aura
2.1%
55.9%
+6.3%
IV
6500
Mystic Reverb
2.6%
55.1%
+5.5%
I
500
Restorative Shot
18.5%
54.8%
+5.2%
II
1250
Duration Extender
20.6%
54.9%
+5.2%
III
3500
Lifestrike
28.4%
54.5%
+4.9%
II
1250
Melee Charge
33.6%
54.1%
+4.5%
IV
6300
Soul Rebirth
1.4%
53.8%
+4.2%
III
3500
Point Blank
16.9%
53.6%
+4%
III
3500
Rescue Beam
2.1%
53.5%
+3.9%
II
1250
Berserker
24.4%
53.6%
+3.9%
II
1700
Enduring Speed
41%
53.4%
+3.8%
IV
6500
Leech
9.8%
53.4%
+3.8%
IV
7700
Escalating Exposure
3.5%
53.4%
+3.8%
II
1250
Health Nova
4.7%
52.9%
+3.3%
II
1250
Mystic Vulnerability
10.9%
52.7%
+3.1%
II
1250
Cold Front
6.6%
52.6%
+3%
IV
6500
Refresher
1.5%
52.5%
+2.8%
IV
6500
Siphon Bullets
7.3%
52.3%
+2.7%
IV
6500
Echo Shard
2.7%
52.4%
+2.7%
I
500
Close Quarters
37.9%
52.2%
+2.6%
I
500
Melee Lifesteal
54.9%
52%
+2.3%
I
500
Extra Stamina
36.7%
51.9%
+2.3%
I
500
Healing Rite
9.3%
51.8%
+2.2%
IV
6500
Frenzy
2.3%
51.7%
+2.1%
IV
6500
Glass Cannon
5.9%
51.3%
+1.7%
III
4200
Improved Bullet Armor
20.7%
51.1%
+1.5%
II
1250
Bullet Armor
36%
51.1%
+1.5%
I
500
Mystic Reach
18.5%
51%
+1.4%
II
1250
Healing Booster
17.5%
50.8%
+1.2%
III
4200
Improved Spirit Armor
18.5%
50.8%
+1.2%
III
3500
Superior Stamina
12%
50.8%
+1.2%
II
1250
Slowing Hex
3%
50.7%
+1.1%
II
1250
Spirit Armor
41.4%
50.7%
+1.1%
I
500
Sprint Boots
68.1%
50.2%
+0.6%
III
4200
Mystic Slow
4.1%
50.1%
+0.5%
II
1250
Spirit Lifesteal
23.8%
49.9%
+0.3%
II
1250
Bullet Resist Shredder
30.4%
49.8%
+0.2%
II
1250
Kinetic Dash
8.9%
49.6%
0%
I
500
Spirit Strike
100%
49.6%
0%
II
1250
Improved Cooldown
33.3%
49.5%
-0.1%
II
1250
Fleetfoot
4%
49.5%
-0.1%
III
4200
Superior Cooldown
18.2%
49.4%
-0.2%
II
1250
Debuff Reducer
9%
49.3%
-0.3%
III
3500
Improved Reach
9.8%
49.3%
-0.3%
IV
6500
Curse
1.2%
49.2%
-0.4%
III
3000
Warp Stone
3.2%
49.2%
-0.4%
IV
10000
Boundless Spirit
6.8%
49%
-0.6%
III
3000
Diviner's Kevlar
2.3%
48.8%
-0.8%
III
3500
Improved Spirit
20.2%
48.8%
-0.8%
II
1250
Reactive Barrier
3.6%
48.7%
-0.9%
III
3500
Improved Burst
26.4%
48.6%
-1%
III
3000
Tesla Bullets
17.2%
48.5%
-1.1%
II
1250
Healbane
10%
48.5%
-1.1%
III
3000
Burst Fire
16.5%
48.4%
-1.2%
III
3000
Intensifying Magazine
18.4%
48.4%
-1.2%
III
3000
Veil Walker
9.8%
48.3%
-1.3%
III
3000
Surge of Power
2.9%
48.2%
-1.4%
III
4200
Debuff remover
1.6%
48%
-1.6%
III
3000
Pristine Emblem
5.8%
48%
-1.6%
I
500
Hollow Point Ward
7.3%
47.8%
-1.8%
I
500
Infuser
7.7%
47.6%
-2%
I
500
High-Velocity Mag
23.4%
47.6%
-2%
I
500
Mystic Burst
57.7%
47.6%
-2.1%
III
4200
Superior Duration
4.7%
47.5%
-2.1%
I
500
Extra Charge
16.7%
47.4%
-2.2%
I
500
Extra Regen
33.2%
47.4%
-2.2%
II
1250
Suppressor
8.5%
47.4%
-2.3%
II
1250
Bullet Lifesteal
22.2%
47.3%
-2.3%
I
500
Enduring Spirit
16.6%
47.2%
-2.4%
II
1250
Return Fire
2.1%
47.2%
-2.4%
I
500
Extra Spirit
29.4%
47.2%
-2.4%
II
1250
Mystic Shot
14.7%
46.9%
-2.7%
II
1250
Enchanter's Barrier
16.5%
46.9%
-2.7%
I
500
Rapid Rounds
23.4%
46.8%
-2.8%
III
3500
Rapid Recharge
7.3%
46.8%
-2.8%
III
3000
Metal Skin
1.7%
46.7%
-2.9%
III
3000
Knockdown
2.7%
46.3%
-3.3%
III
3000
Fortitude
9.6%
46.3%
-3.3%
II
1250
Combat Barrier
13.6%
46%
-3.6%
II
1250
Soul Shredder Bullets
26.4%
46%
-3.6%
II
1250
Swift Striker
26%
45.7%
-3.9%
I
500
Extra Health
13.9%
45.5%
-4.1%
II
1250
Slowing Bullets
11.8%
45.5%
-4.1%
I
500
Monster Rounds
13.8%
44.6%
-5%
III
3000
Silence Glyph
3.4%
44.5%
-5.1%
I
500
Headshot Booster
5%
44.2%
-5.4%
II
1250
Quicksilver Reload
2.2%
44.2%
-5.4%
I
500
Basic Magazine
16.6%
43.4%
-6.2%
III
3000
Toxic Bullets
2.7%
42.9%
-6.7%
I
500
Ammo Scavenger
2.6%
42.2%
-7.4%
III
3500
Titanic Magazine
3.1%
41.5%
-8.1%
II
1250
Active Reload
3%
39.9%
-9.7%
II
1250
Long Range
2.1%
38.6%
-11%