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Tier-IV Weapon Items
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Tier-II Vitality Items
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Tier-II Spirit Items
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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Restorative Locket Stats
Overview
Heroes
Combinations
Best combined items with "Restorative Locket"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Refresher
2.4%
65.7%
+12.9%
IV
6500
Crippling Headshot
2.2%
65.6%
+12.8%
IV
6500
Mystic Reverb
2%
65.5%
+12.7%
IV
6500
Inhibitor
4.1%
65%
+12.1%
III
3000
Diviner's Kevlar
4.1%
63.3%
+10.5%
IV
6500
Glass Cannon
3.1%
62.2%
+9.4%
IV
6500
Frenzy
1.4%
61.9%
+9.1%
III
4200
Superior Duration
9.2%
61.8%
+8.9%
II
1250
Kinetic Dash
5.6%
61.4%
+8.6%
II
1250
Fleetfoot
3.7%
61.1%
+8.3%
IV
7700
Escalating Exposure
3.3%
60.4%
+7.6%
II
1250
Duration Extender
13.6%
60.5%
+7.6%
IV
6500
Leech
4.7%
59.4%
+6.6%
III
3000
Majestic Leap
4.3%
59.4%
+6.5%
III
4200
Mystic Slow
2.1%
58.1%
+5.2%
II
1250
Mystic Vulnerability
11%
58%
+5.2%
I
500
Healing Rite
16.6%
57%
+4.1%
I
500
Restorative Shot
11.1%
56.7%
+3.9%
III
3000
Heroic Aura
2.3%
55.9%
+3%
III
3000
Veil Walker
1.8%
55.6%
+2.7%
II
1250
Berserker
11.3%
55.4%
+2.6%
II
1250
Enchanter's Barrier
6.2%
54.9%
+2.1%
II
1250
Cold Front
17.6%
54.8%
+2%
III
3500
Lifestrike
2.1%
54.8%
+2%
IV
6500
Siphon Bullets
14.6%
54.9%
+2%
IV
6500
Curse
7.8%
54.8%
+1.9%
III
4200
Improved Spirit Armor
9.4%
54.7%
+1.8%
II
1250
Slowing Bullets
8.2%
54.5%
+1.7%
III
3000
Surge of Power
3.1%
54.3%
+1.5%
III
3000
Warp Stone
33.4%
54.4%
+1.5%
I
500
Mystic Reach
47.6%
54.2%
+1.4%
III
3000
Fortitude
5.6%
54.2%
+1.4%
II
1250
Bullet Lifesteal
9.9%
54.1%
+1.3%
III
3500
Improved Reach
11.4%
54.2%
+1.3%
I
500
Sprint Boots
52.8%
54.2%
+1.3%
III
3000
Escalating Resilience
2.6%
53.8%
+1%
III
3500
Improved Spirit
17.1%
53.8%
+0.9%
II
1700
Enduring Speed
38.5%
53.8%
+0.9%
I
500
Extra Stamina
33.3%
53.7%
+0.8%
II
1250
Melee Charge
2.9%
53.5%
+0.6%
I
500
Close Quarters
22.3%
53.4%
+0.5%
I
500
Enduring Spirit
24%
53.3%
+0.4%
II
1250
Bullet Armor
24.4%
53.2%
+0.4%
III
3000
Torment Pulse
3.2%
53.2%
+0.3%
I
500
Rapid Rounds
10.7%
52.9%
0%
III
3500
Rescue Beam
7.2%
52.8%
0%
II
1250
Bullet Resist Shredder
41.2%
52.8%
0%
II
1250
Restorative Locket
100%
52.9%
0%
II
1250
Improved Cooldown
40%
52.8%
-0.1%
II
1250
Debuff Reducer
12.6%
52.7%
-0.2%
I
500
Mystic Burst
68%
52.5%
-0.3%
II
1250
Healing Booster
46.1%
52.6%
-0.3%
II
1250
Quicksilver Reload
4.1%
52.5%
-0.4%
I
500
Ammo Scavenger
5.6%
52.4%
-0.4%
III
3500
Rapid Recharge
22.4%
52.1%
-0.7%
I
500
Extra Health
58.2%
52%
-0.8%
I
500
Headshot Booster
39.7%
52.1%
-0.8%
II
1250
Health Nova
39.4%
52.1%
-0.8%
III
3500
Point Blank
7.2%
51.9%
-1%
IV
6500
Lucky Shot
1.8%
51.9%
-1%
I
500
Extra Charge
33.9%
51.7%
-1.1%
II
1250
Spirit Armor
20.8%
51.6%
-1.2%
I
500
High-Velocity Mag
59%
51.7%
-1.2%
I
500
Basic Magazine
31.1%
51.5%
-1.3%
I
500
Extra Regen
11.3%
51.5%
-1.4%
III
3500
Superior Stamina
20.2%
51.3%
-1.5%
III
4200
Superior Cooldown
35.3%
51.3%
-1.5%
III
3500
Improved Burst
47%
51.3%
-1.6%
II
1250
Mystic Shot
53.7%
51.3%
-1.6%
II
1250
Long Range
6.4%
51.1%
-1.8%
II
1250
Combat Barrier
3.9%
50.9%
-2%
I
500
Monster Rounds
20.9%
50.8%
-2%
II
1250
Swift Striker
5.1%
50.7%
-2.2%
II
1250
Active Reload
9.9%
50.7%
-2.2%
II
1250
Soul Shredder Bullets
8.6%
50%
-2.9%
III
4200
Improved Bullet Armor
15.2%
50%
-2.9%
I
500
Extra Spirit
14.7%
50%
-2.9%
III
3000
Toxic Bullets
4.5%
50%
-2.9%
II
1250
Spirit Lifesteal
13.7%
49.5%
-3.3%
II
1250
Decay
4.4%
49.2%
-3.6%
III
3000
Pristine Emblem
35%
48.9%
-3.9%
III
4200
Sharpshooter
3.5%
48.1%
-4.8%
I
500
Melee Lifesteal
4.6%
47.8%
-5.1%
III
3500
Titanic Magazine
11.5%
47.6%
-5.2%
IV
10000
Boundless Spirit
5.6%
47.6%
-5.3%
II
1250
Reactive Barrier
4%
47.5%
-5.4%
I
500
Hollow Point Ward
10.5%
47.1%
-5.8%
III
3000
Tesla Bullets
4.6%
47.1%
-5.8%
II
1250
Suppressor
6.9%
46.5%
-6.3%
II
1250
Withering Whip
1.9%
46.4%
-6.4%
I
500
Spirit Strike
6.3%
46.2%
-6.6%
III
3000
Hunter's Aura
3.5%
46.2%
-6.7%
II
1250
Slowing Hex
3.7%
45.5%
-7.4%
II
1250
Healbane
8.8%
44.6%
-8.2%
III
3000
Intensifying Magazine
2.3%
44.1%
-8.7%
III
3000
Silence Glyph
2.8%
43.9%
-9%
I
500
Infuser
5.3%
43.6%
-9.3%
II
1250
Divine Barrier
3.9%
43.1%
-9.7%
III
3000
Metal Skin
1.8%
42.3%
-10.5%
II
1250
Return Fire
4.5%
39.4%
-13.5%
IV
6500
Unstoppable
2%
36.7%
-16.2%
III
3000
Burst Fire
3.4%
34%
-18.9%