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II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Quicksilver Reload Stats
Overview
Heroes
Combinations
Imbued Abilities
Best combined items with "Quicksilver Reload "
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Frenzy
3.1%
58.7%
+9.3%
IV
6500
Ricochet
12.1%
57.3%
+8%
III
3000
Diviner's Kevlar
1.5%
56.1%
+6.7%
IV
6500
Inhibitor
3.1%
55.6%
+6.2%
IV
6500
Siphon Bullets
6.3%
55.2%
+5.8%
II
1250
Fleetfoot
10.1%
55.2%
+5.8%
IV
6500
Leech
11.3%
55%
+5.6%
IV
6500
Vampiric Burst
2.4%
54.8%
+5.4%
II
1250
Slowing Hex
8%
54.6%
+5.2%
IV
6500
Lucky Shot
23.1%
54.4%
+5%
IV
6500
Crippling Headshot
5.6%
54.1%
+4.8%
II
1250
Swift Striker
17.6%
54.2%
+4.8%
III
3000
Heroic Aura
3.5%
53.9%
+4.6%
II
1250
Withering Whip
9.9%
54%
+4.6%
III
3000
Pristine Emblem
9.4%
53.9%
+4.5%
IV
6500
Glass Cannon
16.6%
53.7%
+4.3%
IV
7700
Escalating Exposure
1.2%
53.2%
+3.9%
II
1700
Enduring Speed
35.2%
53.2%
+3.9%
II
1250
Suppressor
18.4%
52.8%
+3.4%
III
3000
Tesla Bullets
33.4%
52.6%
+3.3%
II
1250
Kinetic Dash
17.6%
52.5%
+3.2%
I
500
Extra Stamina
41.1%
52.5%
+3.1%
I
500
Sprint Boots
33.7%
52.5%
+3.1%
IV
6500
Spiritual Overflow
1.6%
52.4%
+3%
I
500
Ammo Scavenger
23.6%
52.3%
+2.9%
II
1250
Bullet Resist Shredder
33.5%
52.3%
+2.9%
IV
6500
Unstoppable
2%
52.2%
+2.8%
III
3500
Titanic Magazine
22%
52%
+2.6%
III
3500
Improved Reach
10%
52%
+2.6%
III
3000
Veil Walker
2.1%
52%
+2.6%
I
500
Rapid Rounds
25.1%
51.8%
+2.4%
I
500
Close Quarters
26.8%
51.8%
+2.4%
III
3500
Point Blank
19.4%
51.7%
+2.3%
I
500
Mystic Reach
22.6%
51.4%
+2%
I
500
Infuser
1.7%
51.3%
+1.9%
II
1250
Debuff Reducer
4%
51.1%
+1.7%
II
1250
Berserker
10.5%
51.1%
+1.7%
III
4200
Superior Duration
6.1%
51%
+1.6%
III
3000
Hunter's Aura
4.9%
50.9%
+1.5%
III
3000
Burst Fire
24.4%
50.8%
+1.4%
III
3000
Intensifying Magazine
5.3%
50.8%
+1.4%
II
1250
Bullet Lifesteal
62.4%
50.4%
+1%
III
3500
Superior Stamina
16.1%
50.3%
+1%
II
1250
Healing Booster
2%
50.3%
+0.9%
III
3000
Knockdown
1.8%
50.2%
+0.8%
III
3000
Ethereal Shift
3.8%
50.1%
+0.7%
II
1250
Duration Extender
13.6%
50.1%
+0.7%
II
1250
Active Reload
32.4%
49.8%
+0.4%
II
1250
Spirit Lifesteal
7.6%
49.8%
+0.4%
III
3000
Surge of Power
1.6%
49.7%
+0.3%
I
500
Headshot Booster
29.2%
49.7%
+0.3%
I
500
Basic Magazine
43.1%
49.6%
+0.2%
II
1250
Improved Cooldown
12.1%
49.4%
0%
II
1250
Quicksilver Reload
100%
49.4%
0%
II
1250
Mystic Vulnerability
9.8%
49.3%
-0.1%
III
4200
Superior Cooldown
6.9%
49.2%
-0.2%
I
500
Mystic Burst
31.1%
49.1%
-0.3%
IV
10000
Boundless Spirit
2.1%
48.9%
-0.5%
I
500
Healing Rite
16.2%
48.8%
-0.6%
III
4200
Improved Spirit Armor
13.3%
48.7%
-0.7%
IV
6500
Silencer
2.3%
48.5%
-0.9%
III
3000
Fortitude
10.2%
48.5%
-0.9%
III
3000
Toxic Bullets
18.6%
48.5%
-0.9%
I
500
Monster Rounds
23.5%
48.4%
-1%
II
1250
Healbane
10.8%
48.4%
-1%
III
4200
Improved Bullet Armor
18.2%
48.1%
-1.2%
III
4200
Mystic Slow
3.2%
48.2%
-1.2%
II
1250
Soul Shredder Bullets
11.6%
48.1%
-1.3%
II
1250
Spirit Armor
31.1%
48%
-1.4%
I
500
Enduring Spirit
14.8%
47.9%
-1.5%
II
1250
Bullet Armor
35.5%
47.7%
-1.7%
II
1250
Slowing Bullets
26.9%
47.6%
-1.8%
III
3500
Improved Spirit
10.3%
47.5%
-1.9%
I
500
High-Velocity Mag
26.5%
47.4%
-2%
II
1250
Reactive Barrier
11.4%
47.4%
-2%
III
3000
Escalating Resilience
1.5%
47%
-2.4%
I
500
Extra Regen
39%
47%
-2.4%
I
500
Melee Lifesteal
1.7%
46.9%
-2.5%
II
1250
Mystic Shot
3%
46.8%
-2.5%
III
4200
Debuff remover
1.4%
46.6%
-2.8%
III
3000
Warp Stone
5.9%
46.4%
-3%
I
500
Restorative Shot
3.3%
45.8%
-3.6%
II
1250
Combat Barrier
13.7%
45.6%
-3.8%
III
3500
Rapid Recharge
9.1%
45.5%
-3.8%
I
500
Extra Charge
29.7%
45.4%
-4%
I
500
Extra Spirit
30.9%
45.2%
-4.2%
III
4200
Sharpshooter
20.6%
45.2%
-4.2%
I
500
Extra Health
18.5%
45.1%
-4.3%
III
3500
Improved Burst
4.2%
45%
-4.4%
I
500
Hollow Point Ward
11.2%
44.6%
-4.8%
II
1250
Long Range
24.5%
44.4%
-5%
II
1250
Enchanter's Barrier
11%
44.4%
-5%