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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
I
500
Mystic Reach Stats
Overview
Heroes
Combinations
Best combined items with "Mystic Reach"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Mystic Reverb
4.2%
60.2%
+7.7%
III
3000
Diviner's Kevlar
5.6%
59.5%
+6.9%
IV
10000
Boundless Spirit
7.7%
59.3%
+6.8%
IV
7700
Escalating Exposure
7.7%
58.6%
+6.1%
IV
6500
Phantom Strike
1.4%
58.5%
+6%
III
4200
Superior Duration
14.3%
57.4%
+4.9%
IV
6500
Leech
12.7%
56.9%
+4.4%
III
3000
Hunter's Aura
3.1%
56.9%
+4.4%
IV
6500
Ricochet
1.8%
56.8%
+4.3%
IV
6500
Refresher
2%
56.8%
+4.3%
IV
6500
Siphon Bullets
5%
56.2%
+3.7%
II
1250
Duration Extender
22.9%
56.1%
+3.5%
IV
6500
Glass Cannon
5.2%
56%
+3.4%
IV
6500
Inhibitor
2.1%
55.8%
+3.3%
IV
6500
Unstoppable
1.6%
55.8%
+3.3%
III
3500
Improved Spirit
24.9%
55.6%
+3.1%
II
1250
Mystic Vulnerability
36.8%
55.7%
+3.1%
II
1250
Spirit Lifesteal
30.3%
55.6%
+3%
III
3000
Surge of Power
5.5%
55.4%
+2.9%
III
3000
Warp Stone
10.1%
55.2%
+2.7%
III
4200
Superior Cooldown
29.4%
55.2%
+2.7%
II
1250
Enchanter's Barrier
18.9%
55.1%
+2.6%
IV
6500
Crippling Headshot
3.2%
54.9%
+2.4%
III
3500
Rescue Beam
2.3%
54.8%
+2.3%
III
3000
Torment Pulse
8.9%
54.8%
+2.3%
II
1700
Enduring Speed
38.1%
54.7%
+2.2%
II
1250
Improved Cooldown
43.1%
54.6%
+2.1%
I
500
Extra Spirit
32.3%
54.6%
+2.1%
III
3500
Improved Reach
33.5%
54.1%
+1.6%
IV
6500
Echo Shard
2.4%
53.7%
+1.2%
III
3000
Majestic Leap
5.4%
53.7%
+1.2%
I
500
Extra Charge
27.7%
53.7%
+1.2%
III
3000
Heroic Aura
4.3%
53.6%
+1.1%
IV
6500
Frenzy
2.5%
53.5%
+1%
I
500
Enduring Spirit
43.8%
53.5%
+1%
IV
6500
Lucky Shot
6%
53.4%
+0.9%
III
4200
Mystic Slow
9.5%
53.3%
+0.8%
IV
6500
Vampiric Burst
1.2%
53.3%
+0.7%
III
3500
Point Blank
11.1%
53.1%
+0.6%
II
1250
Slowing Hex
6.7%
52.9%
+0.4%
II
1250
Fleetfoot
14.9%
52.9%
+0.4%
I
500
High-Velocity Mag
23.6%
52.8%
+0.3%
I
500
Infuser
7.7%
52.7%
+0.2%
II
1250
Reactive Barrier
6.2%
52.7%
+0.1%
II
1250
Health Nova
7.3%
52.6%
+0.1%
I
500
Sprint Boots
36.9%
52.6%
+0.1%
II
1250
Long Range
7.1%
52.5%
0%
I
500
Mystic Reach
100.1%
52.5%
0%
I
500
Close Quarters
24.7%
52.4%
-0.1%
I
500
Extra Stamina
24.3%
52.4%
-0.1%
II
1250
Suppressor
13.2%
52.3%
-0.2%
II
1250
Bullet Lifesteal
18.6%
52.1%
-0.4%
III
3000
Veil Walker
4.7%
52.1%
-0.4%
I
500
Hollow Point Ward
21.2%
52%
-0.5%
III
3500
Lifestrike
1.6%
52%
-0.5%
I
500
Healing Rite
22.1%
52%
-0.6%
II
1250
Soul Shredder Bullets
23.6%
51.9%
-0.6%
II
1250
Melee Charge
4.1%
51.8%
-0.7%
I
500
Mystic Burst
40.1%
51.8%
-0.7%
III
3500
Improved Burst
20.1%
51.8%
-0.7%
III
3500
Titanic Magazine
15%
51.7%
-0.8%
II
1250
Berserker
11.9%
51.7%
-0.8%
II
1250
Healbane
18.8%
51.6%
-1%
II
1250
Quicksilver Reload
14.5%
51.4%
-1.1%
II
1250
Divine Barrier
1.4%
51.4%
-1.1%
IV
6500
Spiritual Overflow
2.9%
51.4%
-1.2%
III
3000
Intensifying Magazine
6.7%
51.3%
-1.2%
II
1250
Spirit Armor
39.3%
51.2%
-1.3%
II
1250
Cold Front
4.4%
51.1%
-1.4%
I
500
Ammo Scavenger
4.8%
51.1%
-1.4%
III
3500
Rapid Recharge
9.4%
51.2%
-1.4%
I
500
Headshot Booster
19.2%
51%
-1.5%
II
1250
Healing Booster
14.6%
51%
-1.5%
I
500
Spirit Strike
5.6%
51%
-1.5%
II
1250
Bullet Resist Shredder
8.8%
50.9%
-1.6%
II
1250
Combat Barrier
4.2%
50.8%
-1.7%
III
4200
Improved Spirit Armor
19.4%
50.8%
-1.7%
III
3000
Pristine Emblem
8.8%
50.7%
-1.8%
I
500
Extra Regen
25.8%
50.6%
-1.9%
II
1250
Active Reload
7.9%
50.5%
-2%
III
3500
Superior Stamina
8%
50.4%
-2.1%
II
1250
Mystic Shot
15.8%
50.4%
-2.1%
II
1250
Bullet Armor
43.1%
50.3%
-2.2%
I
500
Basic Magazine
33.2%
50.2%
-2.3%
III
3000
Burst Fire
3.3%
50%
-2.5%
III
3000
Tesla Bullets
16.6%
50%
-2.5%
II
1250
Slowing Bullets
14.8%
49.9%
-2.6%
III
4200
Improved Bullet Armor
18.4%
49.8%
-2.7%
I
500
Monster Rounds
24.4%
49.7%
-2.8%
I
500
Melee Lifesteal
3.9%
49.7%
-2.9%
II
1250
Debuff Reducer
3%
49.5%
-3%
I
500
Restorative Shot
12.4%
49.2%
-3.3%
I
500
Rapid Rounds
8.8%
49.1%
-3.4%
II
1250
Kinetic Dash
2%
49%
-3.5%
III
3000
Metal Skin
1.7%
48.9%
-3.6%
I
500
Extra Health
12%
48.8%
-3.7%
III
3000
Fortitude
4.1%
48.8%
-3.7%
III
3000
Toxic Bullets
6.7%
48.5%
-4%
II
1250
Withering Whip
1.6%
48.5%
-4%
II
1250
Swift Striker
4.1%
48.4%
-4.1%
II
1250
Return Fire
1.2%
48.4%
-4.1%
III
4200
Sharpshooter
1.3%
48%
-4.5%
II
1250
Decay
1.1%
45.2%
-7.3%