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Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Long Range Stats
Overview
Heroes
Combinations
Best combined items with "Long Range"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Frenzy
3.1%
55.1%
+9.4%
IV
6500
Mystic Reverb
2.7%
54.2%
+8.5%
IV
6500
Siphon Bullets
4.9%
53.2%
+7.5%
I
500
Mystic Reach
15.4%
52.5%
+6.8%
IV
6500
Vampiric Burst
1.5%
52.3%
+6.6%
II
1250
Healbane
11.6%
51.9%
+6.2%
IV
6500
Leech
4.5%
51.7%
+6%
IV
6500
Spiritual Overflow
3%
51.6%
+5.9%
IV
6500
Glass Cannon
16.4%
51.4%
+5.7%
II
1250
Mystic Vulnerability
10.4%
51.3%
+5.6%
IV
6500
Ricochet
3.9%
51.3%
+5.6%
III
3500
Improved Reach
7%
51.1%
+5.4%
I
500
Enduring Spirit
18.3%
50.5%
+4.8%
IV
6500
Crippling Headshot
5.8%
50.2%
+4.5%
IV
6300
Soul Rebirth
1.1%
50%
+4.3%
II
1250
Soul Shredder Bullets
21.4%
49.7%
+4%
IV
6500
Lucky Shot
12.6%
49.4%
+3.7%
II
1700
Enduring Speed
28%
49.3%
+3.5%
III
4200
Superior Duration
1.7%
49.2%
+3.5%
III
3000
Warp Stone
15.1%
49.1%
+3.4%
III
3000
Pristine Emblem
15.1%
48.7%
+3%
IV
7700
Escalating Exposure
1.6%
48.4%
+2.7%
IV
6500
Inhibitor
1.3%
48.4%
+2.7%
III
4200
Mystic Slow
8.3%
48.4%
+2.7%
II
1250
Suppressor
18.3%
48.1%
+2.4%
II
1250
Bullet Resist Shredder
12.4%
47.9%
+2.2%
II
1250
Mystic Shot
36.3%
47.7%
+2%
II
1250
Swift Striker
5%
47.5%
+1.8%
III
3500
Improved Burst
26.7%
47.3%
+1.6%
III
4200
Improved Spirit Armor
13.6%
47.1%
+1.3%
II
1250
Spirit Armor
28.9%
47%
+1.3%
III
3500
Superior Stamina
9.9%
47%
+1.3%
I
500
High-Velocity Mag
44.8%
46.9%
+1.2%
II
1250
Duration Extender
5.2%
46.8%
+1.1%
I
500
Headshot Booster
51.4%
46.8%
+1.1%
III
3000
Tesla Bullets
4.6%
46.7%
+1%
I
500
Mystic Burst
67.5%
46.6%
+0.9%
III
3000
Intensifying Magazine
4.6%
46.6%
+0.8%
II
1250
Improved Cooldown
29.5%
46.5%
+0.8%
I
500
Extra Stamina
28.8%
46.4%
+0.7%
I
500
Ammo Scavenger
3.8%
46.3%
+0.6%
III
4200
Sharpshooter
57%
45.8%
+0.1%
II
1250
Reactive Barrier
15.1%
45.8%
+0.1%
IV
10000
Boundless Spirit
3.8%
45.8%
+0.1%
II
1250
Fleetfoot
1.8%
45.8%
+0.1%
II
1250
Long Range
100%
45.7%
0%
I
500
Extra Regen
34.6%
45.7%
0%
III
3000
Burst Fire
20.7%
45.6%
-0.1%
III
3000
Alchemical Fire
1.5%
45.6%
-0.1%
II
1250
Bullet Lifesteal
34.6%
45.4%
-0.3%
I
500
Basic Magazine
28.7%
45.2%
-0.5%
III
3000
Fortitude
14.8%
45.2%
-0.5%
I
500
Close Quarters
3.2%
45.1%
-0.6%
III
4200
Superior Cooldown
13%
45%
-0.7%
I
500
Sprint Boots
28.2%
45%
-0.7%
II
1250
Active Reload
27.7%
45.1%
-0.7%
III
3500
Titanic Magazine
13.5%
44.9%
-0.8%
III
3000
Veil Walker
1.2%
44.9%
-0.8%
I
500
Restorative Shot
5.9%
44.9%
-0.8%
II
1250
Quicksilver Reload
34.2%
44.4%
-1.3%
II
1250
Bullet Armor
26.6%
44.4%
-1.3%
I
500
Extra Health
30.8%
44.3%
-1.4%
II
1250
Combat Barrier
34.9%
44.3%
-1.4%
I
500
Healing Rite
6.3%
44.3%
-1.5%
I
500
Hollow Point Ward
42.4%
44.2%
-1.5%
I
500
Rapid Rounds
5.2%
44.1%
-1.6%
III
4200
Improved Bullet Armor
13%
44.1%
-1.6%
I
500
Extra Charge
53.4%
44%
-1.7%
II
1250
Health Nova
1.1%
43.9%
-1.8%
I
500
Extra Spirit
49.3%
43.9%
-1.8%
II
1250
Healing Booster
2.5%
43.9%
-1.8%
II
1250
Berserker
2.2%
43.8%
-1.9%
III
3500
Improved Spirit
14.2%
43.8%
-1.9%
III
3500
Rapid Recharge
17.9%
43.7%
-2%
II
1250
Enchanter's Barrier
21.2%
43.6%
-2.1%
III
3000
Toxic Bullets
10.5%
43.5%
-2.2%
II
1250
Kinetic Dash
1.3%
43.2%
-2.5%
III
3000
Escalating Resilience
1.1%
42.9%
-2.8%
II
1250
Spirit Lifesteal
6.1%
42.8%
-2.9%
I
500
Monster Rounds
4.8%
42.3%
-3.4%
III
3000
Surge of Power
5.2%
42.1%
-3.6%
II
1250
Slowing Bullets
14.9%
41.7%
-4%
IV
6500
Silencer
1.3%
41.5%
-4.2%
II
1250
Debuff Reducer
1.3%
40.6%
-5.2%
I
500
Infuser
1.1%
40.1%
-5.7%
I
500
Spirit Strike
1.4%
38.6%
-7.2%
I
500
Melee Lifesteal
1.2%
38.2%
-7.5%