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Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Leech Stats
Overview
Heroes
Combinations
Best combined items with "Leech"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Glass Cannon
12.9%
58.1%
+1.9%
IV
6500
Ricochet
10.6%
58%
+1.8%
IV
6500
Inhibitor
6.2%
57.9%
+1.7%
IV
6500
Refresher
1.3%
57.8%
+1.6%
III
3000
Tesla Bullets
19.9%
57.6%
+1.4%
II
1250
Melee Charge
7.3%
57.3%
+1%
IV
6500
Lucky Shot
8.7%
57.1%
+0.9%
IV
6500
Siphon Bullets
17.1%
57%
+0.8%
I
500
Infuser
18.5%
57%
+0.8%
III
3000
Torment Pulse
7.4%
57%
+0.7%
I
500
Mystic Reach
33.1%
56.9%
+0.7%
II
1250
Berserker
13.2%
57%
+0.7%
II
1250
Return Fire
1.1%
56.8%
+0.6%
I
500
Ammo Scavenger
8.1%
56.7%
+0.5%
II
1250
Kinetic Dash
7%
56.6%
+0.4%
I
500
Close Quarters
32.7%
56.7%
+0.4%
I
500
Sprint Boots
47.5%
56.7%
+0.4%
II
1700
Enduring Speed
39.8%
56.7%
+0.4%
II
1250
Bullet Lifesteal
31%
56.6%
+0.4%
II
1250
Active Reload
15.5%
56.6%
+0.3%
I
500
Melee Lifesteal
8.7%
56.4%
+0.2%
I
500
Restorative Shot
9.6%
56.4%
+0.2%
III
3500
Lifestrike
5.3%
56.3%
+0.1%
III
3000
Heroic Aura
2.6%
56.2%
0%
III
4200
Superior Duration
11.8%
56.3%
0%
II
1250
Bullet Armor
35.1%
56.2%
0%
III
3000
Hunter's Aura
4.6%
56.3%
0%
IV
6500
Leech
100%
56.2%
0%
II
1250
Healing Booster
16%
56.1%
-0.1%
II
1250
Duration Extender
30%
56.1%
-0.2%
II
1250
Spirit Armor
41.1%
56%
-0.2%
IV
6500
Frenzy
6.8%
56%
-0.2%
II
1250
Mystic Vulnerability
37.7%
55.9%
-0.3%
IV
6500
Mystic Reverb
4.9%
55.9%
-0.3%
II
1250
Swift Striker
7%
55.9%
-0.3%
I
500
Extra Charge
25.4%
56%
-0.3%
II
1250
Fleetfoot
6.8%
55.8%
-0.4%
I
500
Extra Regen
27.2%
55.6%
-0.6%
IV
7700
Escalating Exposure
11.3%
55.7%
-0.6%
II
1250
Bullet Resist Shredder
24.3%
55.7%
-0.6%
I
500
Enduring Spirit
43.9%
55.5%
-0.7%
II
1250
Debuff Reducer
5.5%
55.5%
-0.7%
I
500
Basic Magazine
46.2%
55.5%
-0.7%
III
3000
Warp Stone
8.6%
55.4%
-0.8%
II
1250
Spirit Lifesteal
42.9%
55.4%
-0.8%
II
1250
Cold Front
2.7%
55.4%
-0.8%
II
1250
Improved Cooldown
32.8%
55.4%
-0.8%
I
500
Extra Stamina
28.6%
55.4%
-0.8%
I
500
Headshot Booster
12.2%
55.5%
-0.8%
III
3000
Diviner's Kevlar
6.9%
55.3%
-0.9%
III
3500
Titanic Magazine
21.1%
55.2%
-1%
II
1250
Enchanter's Barrier
10.2%
55.1%
-1.1%
III
3000
Burst Fire
7.2%
55%
-1.2%
I
500
High-Velocity Mag
18.2%
55.1%
-1.2%
I
500
Monster Rounds
15.1%
54.9%
-1.3%
I
500
Healing Rite
14.7%
54.9%
-1.3%
II
1250
Quicksilver Reload
18.9%
55%
-1.3%
II
1250
Suppressor
22.3%
54.8%
-1.4%
I
500
Extra Spirit
37.3%
54.8%
-1.4%
IV
6300
Soul Rebirth
2.5%
54.8%
-1.4%
III
3500
Point Blank
16.4%
54.8%
-1.4%
II
1250
Soul Shredder Bullets
37.3%
54.7%
-1.5%
I
500
Rapid Rounds
25.2%
54.7%
-1.5%
IV
10000
Boundless Spirit
10.3%
54.6%
-1.6%
I
500
Mystic Burst
27.4%
54.5%
-1.7%
IV
6500
Silencer
1.1%
54.5%
-1.7%
IV
6500
Vampiric Burst
1.9%
54.4%
-1.8%
II
1250
Healbane
12.7%
54.3%
-1.9%
III
3500
Improved Reach
16.9%
54.3%
-2%
IV
6500
Crippling Headshot
11.3%
54.2%
-2%
IV
6500
Unstoppable
3.5%
54.1%
-2.1%
III
3000
Pristine Emblem
9.8%
54%
-2.2%
III
3000
Majestic Leap
3%
53.8%
-2.4%
II
1250
Slowing Bullets
13.5%
53.9%
-2.4%
I
500
Hollow Point Ward
11.3%
53.7%
-2.5%
III
3500
Improved Spirit
29.2%
53.8%
-2.5%
II
1250
Mystic Shot
10.9%
53.8%
-2.5%
III
3000
Toxic Bullets
22.5%
53.7%
-2.6%
I
500
Spirit Strike
7.7%
53.4%
-2.8%
I
500
Extra Health
8.8%
53.4%
-2.8%
III
4200
Superior Cooldown
22.5%
53.3%
-3%
II
1250
Slowing Hex
3.6%
53.2%
-3.1%
III
3000
Veil Walker
4.1%
53%
-3.2%
III
4200
Improved Spirit Armor
24.3%
53%
-3.2%
III
3500
Superior Stamina
14.3%
52.8%
-3.4%
II
1250
Withering Whip
1.9%
52.7%
-3.5%
II
1250
Combat Barrier
5.7%
52.6%
-3.7%
III
3000
Fortitude
3.7%
52.5%
-3.7%
III
4200
Mystic Slow
11.6%
52.4%
-3.8%
III
4200
Improved Bullet Armor
23%
52.3%
-3.9%
III
3500
Improved Burst
13.8%
52.2%
-4%
III
3000
Ethereal Shift
2.6%
52.2%
-4%
II
1250
Reactive Barrier
6.1%
52.2%
-4.1%
III
3000
Escalating Resilience
1.6%
52.1%
-4.1%
III
3000
Intensifying Magazine
11.7%
51.9%
-4.3%
II
1250
Long Range
5.4%
51.7%
-4.5%
IV
6500
Colossus
1.1%
51%
-5.2%
III
4200
Sharpshooter
2.1%
50.9%
-5.3%
III
3000
Surge of Power
4.7%
50.8%
-5.4%
IV
6500
Spiritual Overflow
9%
50.5%
-5.7%
IV
6500
Echo Shard
1.2%
50.3%
-5.9%
III
4200
Debuff remover
1.7%
49.9%
-6.3%
IV
6500
Curse
1.6%
49.7%
-6.6%
III
3000
Silence Glyph
1.1%
49.5%
-6.7%
III
3500
Rapid Recharge
7.8%
49.3%
-6.9%
II
1250
Health Nova
1.7%
49.3%
-6.9%
II
1250
Decay
1.2%
48.1%
-8.1%
III
3000
Knockdown
1.4%
47.8%
-8.4%
III
3000
Metal Skin
2.5%
46.6%
-9.6%