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Tier-II Vitality Items
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Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Inhibitor Stats
Overview
Heroes
Combinations
Best combined items with "Inhibitor"
#
Hero
Usage
Winrate
Winrate Change
II
1250
Restorative Locket
1.1%
65%
+8.7%
III
3000
Torment Pulse
3.8%
64.5%
+8.2%
III
3000
Hunter's Aura
10.2%
61.8%
+5.4%
I
500
Infuser
7.9%
60.8%
+4.5%
II
1250
Kinetic Dash
3.3%
60.3%
+4%
IV
6500
Ricochet
6.9%
59.6%
+3.2%
II
1250
Return Fire
1.5%
59.2%
+2.9%
II
1250
Melee Charge
3.9%
59%
+2.7%
IV
6500
Silencer
4.3%
58.9%
+2.6%
IV
6500
Siphon Bullets
26.1%
58.6%
+2.3%
III
3000
Tesla Bullets
27.6%
58%
+1.7%
II
1250
Berserker
19.8%
58%
+1.7%
IV
6500
Leech
32.1%
57.9%
+1.6%
II
1250
Spirit Armor
40.7%
58%
+1.6%
III
3500
Lifestrike
2.9%
57.8%
+1.5%
I
500
Melee Lifesteal
5.4%
57.8%
+1.5%
II
1250
Active Reload
23.5%
57.7%
+1.4%
I
500
Close Quarters
42.1%
57.6%
+1.3%
II
1250
Suppressor
29%
57.6%
+1.3%
IV
6500
Vampiric Burst
3.4%
57.4%
+1.1%
II
1250
Mystic Vulnerability
5.8%
57.3%
+1%
II
1250
Enchanter's Barrier
9.4%
57.3%
+1%
II
1250
Swift Striker
12.7%
57.2%
+0.9%
I
500
Sprint Boots
46.6%
57.2%
+0.9%
II
1250
Bullet Lifesteal
49.1%
57.1%
+0.8%
II
1250
Withering Whip
1.6%
57%
+0.7%
II
1250
Bullet Armor
45.2%
56.9%
+0.6%
IV
6500
Glass Cannon
15.1%
56.9%
+0.6%
II
1250
Slowing Bullets
28.6%
56.8%
+0.5%
II
1250
Cold Front
1.7%
56.8%
+0.5%
I
500
Extra Regen
34.8%
56.7%
+0.4%
IV
6500
Lucky Shot
16.4%
56.7%
+0.3%
I
500
Spirit Strike
5.8%
56.5%
+0.2%
I
500
Extra Charge
27.9%
56.5%
+0.2%
I
500
Monster Rounds
21.1%
56.6%
+0.2%
I
500
Ammo Scavenger
6.4%
56.5%
+0.1%
IV
6500
Inhibitor
100.1%
56.3%
0%
II
1250
Fleetfoot
18.5%
56.2%
-0.1%
II
1700
Enduring Speed
50%
56.3%
-0.1%
III
3000
Burst Fire
13.1%
56.1%
-0.2%
II
1250
Bullet Resist Shredder
39.7%
56.1%
-0.2%
IV
6300
Soul Rebirth
3%
56.1%
-0.2%
III
3500
Titanic Magazine
39.8%
56%
-0.3%
II
1250
Healing Booster
10.5%
56%
-0.3%
I
500
Basic Magazine
62.3%
55.9%
-0.4%
I
500
Mystic Reach
27.8%
55.8%
-0.5%
III
4200
Improved Spirit Armor
29.8%
55.6%
-0.7%
II
1250
Quicksilver Reload
26.9%
55.6%
-0.7%
III
3000
Warp Stone
5.2%
55.5%
-0.8%
III
4200
Improved Bullet Armor
36.6%
55.6%
-0.8%
III
3500
Point Blank
25%
55.5%
-0.9%
I
500
Healing Rite
15.2%
55.3%
-1%
I
500
Extra Stamina
28.1%
55.2%
-1.1%
I
500
High-Velocity Mag
17.4%
55.1%
-1.2%
II
1250
Combat Barrier
14.8%
55.1%
-1.2%
IV
6500
Unstoppable
5.9%
55%
-1.3%
III
3000
Fortitude
21.4%
55%
-1.3%
II
1250
Health Nova
9.7%
54.7%
-1.6%
IV
6500
Colossus
1.6%
54.8%
-1.6%
IV
6500
Frenzy
4.2%
54.6%
-1.7%
I
500
Headshot Booster
12.5%
54.3%
-2%
III
4200
Superior Duration
6.2%
54.3%
-2%
III
3000
Diviner's Kevlar
5.2%
54.2%
-2.1%
III
4200
Mystic Slow
11.7%
54%
-2.3%
II
1250
Duration Extender
9.3%
54%
-2.3%
III
3000
Pristine Emblem
18.7%
54%
-2.3%
II
1250
Slowing Hex
9.7%
54%
-2.4%
I
500
Restorative Shot
7%
53.8%
-2.5%
I
500
Rapid Rounds
9.5%
53.7%
-2.6%
III
3500
Improved Reach
10.7%
53.3%
-3%
III
3000
Intensifying Magazine
17.8%
53.2%
-3.1%
I
500
Mystic Burst
29.9%
53%
-3.3%
I
500
Extra Health
14.6%
52.7%
-3.6%
II
1250
Healbane
8.7%
52.6%
-3.7%
I
500
Extra Spirit
21%
52.6%
-3.7%
III
3000
Heroic Aura
9.4%
52.4%
-3.9%
I
500
Enduring Spirit
9%
52.4%
-3.9%
III
3000
Silence Glyph
1.2%
52.3%
-4%
III
3500
Improved Spirit
6.9%
52.2%
-4.1%
IV
6500
Curse
3.2%
52.1%
-4.2%
III
3000
Veil Walker
6%
52.1%
-4.2%
II
1250
Soul Shredder Bullets
6.7%
52%
-4.3%
II
1250
Improved Cooldown
22.1%
51.9%
-4.4%
II
1250
Debuff Reducer
11.5%
51.7%
-4.6%
III
3000
Toxic Bullets
11.5%
51.7%
-4.7%
III
3500
Superior Stamina
16.7%
51%
-5.3%
III
3000
Escalating Resilience
2.8%
51%
-5.3%
IV
6500
Crippling Headshot
13.6%
50.8%
-5.5%
II
1250
Spirit Lifesteal
5.5%
50.7%
-5.6%
IV
6500
Spiritual Overflow
2.2%
50.4%
-5.9%
II
1250
Reactive Barrier
6.3%
50%
-6.3%
II
1250
Mystic Shot
8.3%
50%
-6.3%
III
3500
Improved Burst
9.9%
50%
-6.3%
III
4200
Superior Cooldown
13.5%
49.9%
-6.5%
IV
10000
Boundless Spirit
3.1%
49.4%
-6.9%
III
4200
Sharpshooter
5.3%
49.1%
-7.2%
I
500
Hollow Point Ward
9%
48.6%
-7.7%
III
3000
Knockdown
5.5%
48.6%
-7.7%
II
1250
Long Range
7.9%
48.4%
-7.9%
IV
7700
Escalating Exposure
2.1%
48.2%
-8.1%
III
3000
Surge of Power
2.6%
47.8%
-8.5%
III
3500
Rapid Recharge
5.8%
47.7%
-8.6%
III
4200
Debuff remover
2.6%
46.3%
-10%
IV
6500
Mystic Reverb
3.2%
46.1%
-10.2%
III
3000
Metal Skin
1.4%
44%
-12.3%
III
3000
Ethereal Shift
1.5%
43.6%
-12.7%