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I
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II
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III
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IV
Tier-IV Items
III
4200
Improved Spirit Armor Stats
Overview
Heroes
Combinations
Best combined items with "Improved Spirit Armor"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
5.5%
57.1%
+6.9%
IV
6500
Inhibitor
4.5%
55.6%
+5.4%
IV
6500
Colossus
1.7%
54.7%
+4.5%
III
3000
Majestic Leap
3.1%
54.6%
+4.4%
III
3000
Hunter's Aura
7.5%
54.4%
+4.2%
IV
6500
Refresher
1.1%
54.2%
+4.1%
IV
6500
Vampiric Burst
2.2%
54.1%
+3.9%
II
1250
Duration Extender
15.6%
53.5%
+3.4%
I
500
Rapid Rounds
12.4%
53.6%
+3.4%
IV
6300
Soul Rebirth
2.1%
53.4%
+3.2%
IV
6500
Phantom Strike
1.8%
53.4%
+3.2%
III
3000
Diviner's Kevlar
4%
53.2%
+3%
IV
6500
Crippling Headshot
4.4%
53.1%
+2.9%
III
3000
Heroic Aura
3.1%
53%
+2.8%
IV
6500
Leech
19%
53%
+2.8%
II
1250
Melee Charge
10.1%
53%
+2.8%
III
4200
Superior Duration
8.1%
52.8%
+2.7%
III
3000
Torment Pulse
12.4%
52.8%
+2.6%
II
1250
Swift Striker
5.6%
52.7%
+2.5%
III
3500
Lifestrike
8.4%
52.6%
+2.5%
II
1700
Enduring Speed
42.4%
52.6%
+2.4%
IV
6500
Mystic Reverb
3.2%
52.5%
+2.3%
IV
6500
Unstoppable
3.2%
52.2%
+2%
IV
10000
Boundless Spirit
6.2%
52%
+1.9%
IV
7700
Escalating Exposure
7%
52.1%
+1.9%
II
1250
Healing Booster
14.8%
52%
+1.8%
I
500
Sprint Boots
44.6%
51.9%
+1.7%
II
1250
Berserker
23%
51.9%
+1.7%
IV
6500
Siphon Bullets
11.4%
51.6%
+1.5%
III
3000
Tesla Bullets
16.5%
51.6%
+1.4%
I
500
Ammo Scavenger
7.6%
51.4%
+1.3%
II
1250
Mystic Vulnerability
25.2%
51.4%
+1.2%
I
500
Headshot Booster
18.3%
51.4%
+1.2%
III
3500
Improved Reach
19.6%
51.3%
+1.1%
I
500
Restorative Shot
19.2%
51.2%
+1%
II
1250
Bullet Resist Shredder
26.4%
51.1%
+0.9%
I
500
Healing Rite
11.7%
51%
+0.9%
I
500
Infuser
9.1%
51.1%
+0.9%
III
3000
Pristine Emblem
12.5%
51.1%
+0.9%
II
1250
Enchanter's Barrier
5.8%
50.9%
+0.8%
I
500
Spirit Strike
11.5%
50.8%
+0.6%
I
500
Mystic Reach
39.6%
50.8%
+0.6%
II
1250
Debuff Reducer
10%
50.8%
+0.6%
I
500
Extra Stamina
29.3%
50.7%
+0.5%
I
500
Close Quarters
40.5%
50.7%
+0.5%
IV
6500
Lucky Shot
11.1%
50.7%
+0.5%
I
500
Melee Lifesteal
14.5%
50.7%
+0.5%
II
1250
Improved Cooldown
35.2%
50.6%
+0.4%
III
3000
Warp Stone
11%
50.4%
+0.3%
IV
6500
Glass Cannon
7.1%
50.5%
+0.3%
II
1250
Suppressor
23.6%
50.5%
+0.3%
III
3500
Superior Stamina
16.1%
50.3%
+0.1%
II
1250
Spirit Lifesteal
23.8%
50.3%
+0.1%
III
4200
Improved Spirit Armor
100%
50.2%
0%
III
4200
Improved Bullet Armor
57.2%
50.2%
0%
IV
6500
Frenzy
5.2%
50.1%
0%
III
3500
Point Blank
22.4%
50.1%
-0.1%
I
500
Extra Regen
24.2%
50.1%
-0.1%
IV
6500
Spiritual Overflow
3.5%
50.1%
-0.1%
II
1250
Soul Shredder Bullets
26.9%
50.1%
-0.1%
I
500
Enduring Spirit
31.1%
49.9%
-0.3%
II
1250
Kinetic Dash
5.8%
49.8%
-0.4%
III
4200
Superior Cooldown
23.6%
49.7%
-0.5%
II
1250
Combat Barrier
3.3%
49.6%
-0.6%
II
1250
Bullet Lifesteal
26%
49.6%
-0.6%
II
1250
Bullet Armor
63.6%
49.6%
-0.6%
II
1250
Healbane
15.4%
49.6%
-0.6%
II
1250
Slowing Hex
5.5%
49.6%
-0.6%
III
3000
Veil Walker
2.7%
49.5%
-0.7%
III
4200
Mystic Slow
13.4%
49.5%
-0.7%
II
1250
Fleetfoot
9.6%
49.5%
-0.7%
III
3000
Escalating Resilience
1.6%
49.4%
-0.8%
III
3500
Improved Spirit
19.7%
49.4%
-0.8%
III
3000
Surge of Power
5.4%
49.4%
-0.8%
II
1250
Spirit Armor
72.4%
49.2%
-0.9%
I
500
Basic Magazine
33%
49.3%
-0.9%
I
500
Hollow Point Ward
8.6%
49.2%
-1%
III
3000
Fortitude
6.9%
49.2%
-1%
II
1250
Withering Whip
3.7%
49.1%
-1%
I
500
Monster Rounds
16.6%
49.1%
-1.1%
II
1250
Cold Front
5.9%
48.9%
-1.2%
II
1250
Active Reload
19.6%
48.9%
-1.3%
IV
6500
Silencer
1.3%
48.7%
-1.5%
II
1250
Quicksilver Reload
17.4%
48.7%
-1.5%
III
3500
Titanic Magazine
16.2%
48.7%
-1.5%
II
1250
Mystic Shot
17.7%
48.7%
-1.5%
II
1250
Return Fire
1.9%
48.5%
-1.7%
III
3000
Intensifying Magazine
11.5%
48.5%
-1.7%
II
1250
Slowing Bullets
15.5%
48.5%
-1.7%
IV
6500
Curse
1.3%
48.5%
-1.7%
III
3000
Ethereal Shift
2.2%
48.4%
-1.8%
I
500
Mystic Burst
42.6%
48.4%
-1.8%
I
500
High-Velocity Mag
27.7%
48.2%
-2%
II
1250
Reactive Barrier
7%
48%
-2.1%
I
500
Extra Spirit
27.9%
47.8%
-2.4%
II
1250
Health Nova
3.3%
47.7%
-2.5%
I
500
Extra Charge
32.5%
47.7%
-2.5%
III
3000
Toxic Bullets
10.1%
47.7%
-2.5%
III
3500
Improved Burst
21.4%
47.4%
-2.7%
III
3000
Knockdown
2.3%
47.2%
-3%
III
3000
Burst Fire
10%
47.2%
-3%
I
500
Extra Health
19.4%
47.2%
-3%
III
3000
Metal Skin
2.1%
47.1%
-3.1%
II
1250
Long Range
12.7%
47.1%
-3.1%
III
4200
Debuff remover
3.1%
46.9%
-3.3%
III
3500
Rapid Recharge
11.1%
45.9%
-4.3%
II
1250
Decay
1.4%
45.9%
-4.3%
IV
6500
Echo Shard
1.4%
44.4%
-5.8%
III
4200
Sharpshooter
7.4%
44.2%
-5.9%