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I
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II
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III
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IV
Tier-IV Items
III
3500
Improved Reach Stats
Overview
Heroes
Combinations
Imbued Abilities
Best combined items with "Improved Reach"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
5%
60.3%
+6%
IV
6500
Mystic Reverb
7.6%
60%
+5.8%
IV
6500
Refresher
2.9%
59.7%
+5.5%
II
1250
Duration Extender
29%
59.4%
+5.1%
III
3000
Diviner's Kevlar
7.9%
58.3%
+4%
III
3000
Majestic Leap
5.8%
58.2%
+4%
IV
10000
Boundless Spirit
14.8%
57.8%
+3.6%
III
4200
Superior Duration
27.6%
57.8%
+3.5%
IV
7700
Escalating Exposure
12%
57.7%
+3.5%
I
500
Extra Charge
32.6%
56.9%
+2.7%
III
3000
Surge of Power
8%
56.8%
+2.6%
I
500
Extra Spirit
40.8%
56.7%
+2.5%
II
1250
Spirit Lifesteal
39.7%
56.7%
+2.5%
II
1250
Mystic Vulnerability
40.9%
56.6%
+2.4%
II
1250
Enchanter's Barrier
20.6%
56.4%
+2.2%
III
4200
Superior Cooldown
46.3%
56.3%
+2%
IV
6500
Lucky Shot
6.8%
56.3%
+2%
II
1250
Improved Cooldown
54.1%
56.1%
+1.9%
III
3500
Improved Spirit
39.5%
55.6%
+1.3%
IV
6500
Unstoppable
3.1%
55.4%
+1.2%
III
3000
Hunter's Aura
2.9%
55.3%
+1%
I
500
Enduring Spirit
42.1%
55.2%
+1%
IV
6500
Glass Cannon
4.8%
55.2%
+0.9%
IV
6300
Soul Rebirth
1.5%
55.1%
+0.9%
I
500
Hollow Point Ward
21%
55.1%
+0.8%
I
500
Ammo Scavenger
6.9%
55%
+0.8%
II
1250
Health Nova
6%
54.8%
+0.5%
I
500
Infuser
7.5%
54.7%
+0.4%
III
3000
Burst Fire
5.7%
54.7%
+0.4%
II
1250
Divine Barrier
1.7%
54.5%
+0.3%
II
1250
Healing Booster
10.9%
54.4%
+0.2%
III
3500
Improved Reach
100.1%
54.2%
0%
II
1250
Swift Striker
7.3%
54.3%
0%
IV
6500
Leech
15.3%
54.3%
0%
I
500
Mystic Reach
79.5%
54.1%
-0.1%
III
3000
Torment Pulse
8.4%
54.1%
-0.1%
I
500
High-Velocity Mag
29.1%
54.2%
-0.1%
II
1250
Active Reload
9.5%
53.9%
-0.4%
II
1250
Bullet Resist Shredder
8.9%
53.9%
-0.4%
IV
6500
Siphon Bullets
3%
53.9%
-0.4%
IV
6500
Silencer
1.5%
53.7%
-0.5%
I
500
Rapid Rounds
10.4%
53.7%
-0.5%
III
3500
Rescue Beam
2.5%
53.6%
-0.6%
I
500
Sprint Boots
37.1%
53.5%
-0.8%
II
1250
Withering Whip
3.2%
53.3%
-0.9%
I
500
Healing Rite
23.1%
53.2%
-1%
IV
6500
Inhibitor
1.9%
53.3%
-1%
II
1700
Enduring Speed
41.1%
53.2%
-1.1%
II
1250
Suppressor
15.4%
53.2%
-1.1%
III
4200
Mystic Slow
11.2%
53.2%
-1.1%
III
3000
Tesla Bullets
13.9%
53%
-1.2%
II
1250
Reactive Barrier
7.8%
53%
-1.2%
III
3000
Warp Stone
12.2%
53%
-1.3%
III
3500
Rapid Recharge
11.8%
53%
-1.3%
I
500
Monster Rounds
15.9%
52.9%
-1.4%
I
500
Extra Stamina
31.6%
52.6%
-1.6%
IV
6500
Phantom Strike
1.1%
52.6%
-1.6%
II
1250
Bullet Lifesteal
17.8%
52.6%
-1.7%
IV
6500
Echo Shard
3.7%
52.5%
-1.8%
I
500
Headshot Booster
21.2%
52.4%
-1.8%
II
1250
Kinetic Dash
5%
52.4%
-1.8%
IV
6500
Crippling Headshot
3.1%
52.4%
-1.9%
III
3000
Heroic Aura
2.3%
52.2%
-2.1%
II
1250
Spirit Armor
36.6%
52.1%
-2.1%
II
1250
Healbane
20.6%
52.1%
-2.2%
I
500
Close Quarters
21.5%
52%
-2.2%
II
1250
Bullet Armor
35.4%
52%
-2.3%
II
1250
Quicksilver Reload
15.1%
52%
-2.3%
III
3000
Veil Walker
4.1%
51.7%
-2.6%
II
1250
Cold Front
4.4%
51.7%
-2.6%
IV
6500
Frenzy
2.6%
51.6%
-2.6%
II
1250
Soul Shredder Bullets
23.1%
51.6%
-2.7%
I
500
Mystic Burst
40.7%
51.6%
-2.7%
I
500
Basic Magazine
25.5%
51.4%
-2.8%
III
3500
Improved Burst
29.1%
51.3%
-2.9%
III
4200
Improved Spirit Armor
22.8%
51.3%
-3%
III
3500
Superior Stamina
16.1%
51.3%
-3%
II
1250
Long Range
7.6%
51.1%
-3.1%
I
500
Extra Regen
24.2%
51.2%
-3.1%
II
1250
Combat Barrier
3.5%
50.9%
-3.4%
III
4200
Improved Bullet Armor
21.8%
50.6%
-3.7%
I
500
Extra Health
6.7%
50.3%
-4%
II
1250
Mystic Shot
17.1%
50.2%
-4%
III
3500
Point Blank
10.9%
50.3%
-4%
II
1250
Slowing Hex
6.2%
50%
-4.2%
II
1250
Berserker
5.9%
49.9%
-4.3%
II
1250
Melee Charge
4%
50%
-4.3%
I
500
Restorative Shot
7.3%
49.9%
-4.4%
II
1250
Fleetfoot
12.6%
49.7%
-4.5%
IV
6500
Spiritual Overflow
4.1%
49.7%
-4.5%
III
3000
Ethereal Shift
2.9%
49.7%
-4.5%
I
500
Melee Lifesteal
6.1%
49.5%
-4.7%
IV
6500
Curse
1.2%
49.4%
-4.8%
III
3000
Pristine Emblem
8.6%
49.4%
-4.9%
II
1250
Debuff Reducer
3%
49.4%
-4.9%
I
500
Spirit Strike
7.1%
49.3%
-5%
II
1250
Slowing Bullets
11.2%
49.1%
-5.1%
III
3500
Titanic Magazine
12.3%
48.9%
-5.3%
III
3500
Lifestrike
2.5%
48.7%
-5.6%
III
3000
Metal Skin
2.3%
48.4%
-5.8%
III
3000
Fortitude
5.3%
48.4%
-5.9%
III
3000
Toxic Bullets
5.8%
47.9%
-6.4%
II
1250
Return Fire
1.1%
47.6%
-6.7%
III
3000
Intensifying Magazine
3.1%
47.4%
-6.9%