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Tier-I Spirit Items
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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
III
3000
Heroic Aura Stats
Overview
Heroes
Combinations
Best combined items with "Heroic Aura"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Siphon Bullets
17%
59.2%
+4.5%
III
3000
Hunter's Aura
5.2%
58.9%
+4.3%
IV
10000
Boundless Spirit
1.5%
58.7%
+4%
III
3000
Intensifying Magazine
29.6%
58.5%
+3.9%
IV
6500
Lucky Shot
3%
58.3%
+3.7%
II
1250
Slowing Bullets
31.7%
58.2%
+3.5%
II
1250
Active Reload
27.5%
57.8%
+3.1%
II
1250
Health Nova
24.4%
57.7%
+3%
II
1250
Bullet Resist Shredder
38.9%
57.5%
+2.9%
II
1250
Healing Booster
9.1%
57.1%
+2.4%
II
1700
Enduring Speed
53.4%
56.5%
+1.8%
II
1250
Bullet Lifesteal
43.4%
56.2%
+1.6%
IV
6500
Leech
10.3%
56.2%
+1.5%
II
1250
Melee Charge
7.2%
56.1%
+1.4%
I
500
Spirit Strike
6.7%
55.9%
+1.2%
II
1250
Berserker
20.2%
55.9%
+1.2%
II
1250
Slowing Hex
18.7%
55.6%
+1%
I
500
Basic Magazine
55%
55.6%
+1%
III
3000
Warp Stone
2.3%
55.6%
+0.9%
I
500
Sprint Boots
61.3%
55.6%
+0.9%
I
500
Extra Charge
51.7%
55.5%
+0.8%
III
3000
Pristine Emblem
17.5%
55.4%
+0.7%
II
1250
Fleetfoot
48.4%
55.2%
+0.6%
III
3000
Escalating Resilience
1.2%
55.1%
+0.5%
III
3000
Knockdown
8.1%
55.1%
+0.4%
III
3000
Torment Pulse
2%
55.1%
+0.4%
III
3500
Titanic Magazine
32.3%
55%
+0.4%
III
3000
Fortitude
11.9%
55%
+0.3%
II
1250
Spirit Armor
22.2%
55%
+0.3%
I
500
Extra Stamina
54.6%
55%
+0.3%
III
3500
Lifestrike
1.8%
54.9%
+0.2%
I
500
High-Velocity Mag
16.8%
54.8%
+0.1%
III
3000
Heroic Aura
100%
54.7%
0%
I
500
Mystic Burst
28%
54.7%
0%
II
1250
Spirit Lifesteal
12%
54.4%
-0.2%
IV
6500
Glass Cannon
4.1%
54.3%
-0.3%
III
3500
Point Blank
19.8%
54.3%
-0.4%
I
500
Close Quarters
32%
54.2%
-0.5%
III
3500
Rescue Beam
4.3%
54.2%
-0.5%
II
1250
Quicksilver Reload
23.6%
53.9%
-0.7%
I
500
Extra Regen
18.8%
53.6%
-1%
I
500
Mystic Reach
44.5%
53.6%
-1.1%
I
500
Healing Rite
20%
53.3%
-1.3%
III
3000
Surge of Power
1.3%
53.4%
-1.3%
IV
6500
Ricochet
1.2%
53.2%
-1.5%
III
3500
Rapid Recharge
22.6%
53.2%
-1.5%
I
500
Hollow Point Ward
7.6%
53.2%
-1.5%
III
4200
Improved Spirit Armor
15.7%
53%
-1.7%
I
500
Extra Health
15.3%
52.7%
-2%
IV
6500
Inhibitor
7.3%
52.4%
-2.2%
II
1250
Combat Barrier
2.6%
52.5%
-2.2%
II
1250
Bullet Armor
40.4%
52.2%
-2.5%
III
3500
Improved Reach
9.9%
52.2%
-2.5%
I
500
Melee Lifesteal
5.5%
52.2%
-2.5%
I
500
Extra Spirit
22.1%
52.1%
-2.6%
II
1250
Debuff Reducer
13.4%
51.9%
-2.8%
II
1250
Kinetic Dash
1.9%
51.6%
-3.1%
III
3000
Veil Walker
5.1%
51.6%
-3.1%
II
1250
Suppressor
23.4%
51.5%
-3.2%
II
1250
Mystic Vulnerability
20.6%
51.5%
-3.2%
III
4200
Mystic Slow
12.9%
51.4%
-3.3%
IV
6500
Crippling Headshot
6.8%
51.4%
-3.3%
IV
6500
Echo Shard
4.5%
51.3%
-3.4%
IV
7700
Escalating Exposure
5.2%
51.1%
-3.5%
I
500
Enduring Spirit
25.8%
51.1%
-3.5%
I
500
Restorative Shot
11.1%
51.1%
-3.6%
III
4200
Superior Cooldown
22.2%
50.9%
-3.8%
III
3500
Improved Spirit
4.3%
50.7%
-4%
I
500
Monster Rounds
7%
50.5%
-4.1%
III
4200
Improved Bullet Armor
22.2%
50.2%
-4.5%
II
1250
Duration Extender
8.8%
50.2%
-4.5%
II
1250
Improved Cooldown
29.4%
50.2%
-4.5%
II
1250
Reactive Barrier
5.4%
50.1%
-4.5%
IV
6500
Colossus
1.2%
50%
-4.7%
II
1250
Enchanter's Barrier
15%
49.7%
-5%
II
1250
Healbane
4.1%
49.6%
-5%
III
3500
Superior Stamina
17.7%
49.6%
-5.1%
I
500
Rapid Rounds
18.3%
49.4%
-5.2%
III
4200
Debuff remover
1.2%
48.8%
-5.9%
III
3000
Tesla Bullets
17.9%
48.7%
-6%
III
4200
Superior Duration
7.3%
48.4%
-6.3%
IV
6500
Silencer
1.6%
48.1%
-6.5%
III
3000
Burst Fire
2.3%
47.4%
-7.3%
III
3000
Toxic Bullets
4.2%
47%
-7.7%
I
500
Infuser
2.4%
46.9%
-7.8%
I
500
Ammo Scavenger
2.1%
46.8%
-7.9%
II
1250
Swift Striker
2.4%
46.6%
-8%
II
1250
Soul Shredder Bullets
5.2%
46.2%
-8.5%
IV
6500
Unstoppable
1.3%
45.6%
-9.1%
III
3000
Diviner's Kevlar
1.8%
44.6%
-10%
II
1250
Mystic Shot
2.5%
44.4%
-10.3%
I
500
Headshot Booster
3.8%
44.2%
-10.5%
III
4200
Sharpshooter
1.2%
43.4%
-11.3%
II
1250
Long Range
2.6%
42.9%
-11.7%
III
3500
Improved Burst
2.7%
42.5%
-12.1%
II
1250
Withering Whip
1.3%
42%
-12.6%
III
3000
Metal Skin
1.2%
40.2%
-14.4%
II
1250
Return Fire
1.3%
40%
-14.7%