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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Debuff Reducer Stats
Overview
Heroes
Combinations
Best combined items with "Debuff Reducer"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Phantom Strike
1.2%
61.3%
+10.5%
IV
6300
Soul Rebirth
1.1%
61.1%
+10.3%
IV
7700
Escalating Exposure
2.4%
58.6%
+7.8%
IV
6500
Lucky Shot
3.5%
56.8%
+6%
III
3000
Torment Pulse
6.1%
56.8%
+6%
IV
6500
Leech
10.7%
55.5%
+4.7%
IV
6500
Mystic Reverb
1.5%
55.2%
+4.4%
I
500
Infuser
4.3%
55.2%
+4.4%
II
1250
Melee Charge
5.5%
54.9%
+4.1%
III
3000
Hunter's Aura
4.6%
54.7%
+4%
III
3500
Lifestrike
6%
54.7%
+3.9%
III
3000
Surge of Power
3.1%
54.3%
+3.5%
IV
6500
Siphon Bullets
13.4%
54.1%
+3.4%
IV
6500
Unstoppable
1.9%
54.1%
+3.4%
IV
10000
Boundless Spirit
4.1%
53.9%
+3.1%
II
1250
Slowing Hex
5.9%
53.8%
+3%
II
1250
Mystic Vulnerability
8%
53.7%
+2.9%
IV
6500
Ricochet
1.8%
53.5%
+2.8%
IV
6500
Glass Cannon
7.5%
53.4%
+2.6%
III
3000
Tesla Bullets
10.2%
53.1%
+2.4%
IV
6500
Crippling Headshot
5.3%
53%
+2.2%
IV
6500
Vampiric Burst
1.2%
52.9%
+2.1%
IV
6500
Frenzy
2.7%
52.9%
+2.1%
II
1700
Enduring Speed
43.8%
52.8%
+2%
II
1250
Restorative Locket
1.3%
52.7%
+1.9%
II
1250
Fleetfoot
10.1%
52.7%
+1.9%
I
500
Sprint Boots
55.6%
52.5%
+1.8%
II
1250
Spirit Armor
42.4%
52.4%
+1.6%
II
1250
Healing Booster
20.2%
52.3%
+1.6%
III
3500
Improved Spirit
14.4%
52.2%
+1.4%
II
1250
Berserker
21.5%
52.2%
+1.4%
II
1250
Reactive Barrier
9.8%
52.1%
+1.3%
II
1250
Bullet Armor
49.7%
51.9%
+1.1%
II
1250
Cold Front
14.6%
51.8%
+1.1%
III
3500
Point Blank
26.3%
51.8%
+1.1%
III
3000
Heroic Aura
6.5%
51.9%
+1.1%
II
1250
Kinetic Dash
4.2%
51.9%
+1.1%
I
500
Rapid Rounds
20.9%
51.9%
+1.1%
IV
6500
Inhibitor
4.3%
51.7%
+1%
III
3000
Pristine Emblem
26.3%
51.8%
+1%
I
500
Close Quarters
46.8%
51.8%
+1%
III
3000
Diviner's Kevlar
1.8%
51.8%
+1%
II
1250
Spirit Lifesteal
17.5%
51.5%
+0.7%
I
500
Melee Lifesteal
11.6%
51.5%
+0.7%
II
1250
Duration Extender
9%
51.1%
+0.4%
I
500
High-Velocity Mag
40.7%
51.1%
+0.3%
II
1250
Quicksilver Reload
13%
51.1%
+0.3%
I
500
Extra Stamina
49.2%
51%
+0.2%
III
3000
Warp Stone
11.4%
51%
+0.2%
I
500
Monster Rounds
18.9%
50.9%
+0.2%
II
1250
Bullet Resist Shredder
53.7%
51%
+0.2%
I
500
Basic Magazine
54.7%
51%
+0.2%
III
3000
Veil Walker
4.2%
50.9%
+0.1%
III
3500
Superior Stamina
24.2%
50.9%
+0.1%
III
3500
Improved Burst
20.1%
50.9%
+0.1%
I
500
Extra Charge
50.7%
50.8%
0%
II
1250
Debuff Reducer
100%
50.8%
0%
III
3500
Rapid Recharge
16.7%
50.8%
0%
III
4200
Improved Spirit Armor
24.6%
50.8%
0%
I
500
Mystic Burst
53.1%
50.7%
-0.1%
III
3000
Fortitude
5.7%
50.6%
-0.2%
II
1250
Active Reload
20%
50.6%
-0.2%
III
4200
Improved Bullet Armor
33.4%
50.6%
-0.2%
I
500
Extra Regen
19.7%
50.6%
-0.2%
II
1250
Suppressor
17.6%
50.3%
-0.5%
I
500
Enduring Spirit
30.4%
50.3%
-0.5%
II
1250
Bullet Lifesteal
35.2%
50.3%
-0.5%
II
1250
Improved Cooldown
50.8%
50.3%
-0.5%
II
1250
Healbane
11%
50.2%
-0.6%
I
500
Restorative Shot
19.1%
50.2%
-0.6%
I
500
Extra Health
25.4%
50.1%
-0.7%
III
3000
Intensifying Magazine
26.1%
50%
-0.8%
I
500
Headshot Booster
8.3%
49.8%
-1%
II
1250
Health Nova
7.1%
49.6%
-1.2%
I
500
Mystic Reach
15.3%
49.5%
-1.3%
III
3500
Improved Reach
6.3%
49.4%
-1.4%
II
1250
Soul Shredder Bullets
11.8%
49.3%
-1.5%
I
500
Spirit Strike
13.7%
49.3%
-1.5%
II
1250
Slowing Bullets
19.7%
49.3%
-1.5%
II
1250
Mystic Shot
22.8%
49.2%
-1.6%
IV
6500
Curse
1.2%
49.1%
-1.6%
II
1250
Enchanter's Barrier
8.2%
49.2%
-1.6%
III
4200
Superior Cooldown
25.4%
49.1%
-1.7%
II
1250
Swift Striker
6.8%
48.9%
-1.8%
II
1250
Withering Whip
3.2%
49%
-1.8%
III
3000
Burst Fire
5.5%
48.8%
-2%
I
500
Extra Spirit
28%
48.4%
-2.4%
III
3000
Knockdown
3.9%
48.2%
-2.6%
III
3000
Silence Glyph
1.7%
48.1%
-2.6%
III
3500
Titanic Magazine
19.6%
48.2%
-2.6%
II
1250
Combat Barrier
7.5%
48.1%
-2.7%
I
500
Ammo Scavenger
6.9%
48.1%
-2.7%
III
4200
Superior Duration
3.3%
48%
-2.8%
II
1250
Decay
6%
48%
-2.8%
III
4200
Mystic Slow
3.6%
47.9%
-2.9%
I
500
Healing Rite
8.7%
47.8%
-3%
III
4200
Debuff remover
9.7%
47.7%
-3.1%
III
3000
Toxic Bullets
4.1%
47.5%
-3.3%
I
500
Hollow Point Ward
6.6%
47.5%
-3.3%
III
3000
Ethereal Shift
3.1%
46.9%
-3.9%
III
3000
Escalating Resilience
2.1%
46.8%
-4%
II
1250
Return Fire
1.5%
45.8%
-5%
III
3000
Metal Skin
1.1%
41.7%
-9.1%
III
4200
Sharpshooter
1.6%
40.9%
-9.9%
II
1250
Long Range
3.1%
40.6%
-10.2%