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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Combat Barrier Stats
Overview
Heroes
Combinations
Best combined items with "Combat Barrier"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Inhibitor
2.8%
55.1%
+9.2%
IV
6500
Mystic Reverb
2.1%
54%
+8.1%
IV
6500
Leech
5.5%
52.6%
+6.6%
IV
6500
Glass Cannon
13.2%
51.7%
+5.7%
III
3500
Improved Reach
3.8%
50.9%
+4.9%
IV
6500
Lucky Shot
10.8%
50.8%
+4.9%
I
500
Mystic Reach
10.6%
50.8%
+4.9%
II
1250
Fleetfoot
4.1%
50.7%
+4.8%
III
3500
Point Blank
7.3%
50.8%
+4.8%
III
3000
Diviner's Kevlar
3.3%
50.6%
+4.6%
III
3000
Hunter's Aura
12.9%
50.5%
+4.6%
II
1250
Spirit Armor
7.1%
50.5%
+4.5%
IV
6500
Siphon Bullets
6.4%
50.1%
+4.1%
IV
6500
Ricochet
1.8%
50%
+4%
IV
6500
Spiritual Overflow
1.9%
49.9%
+3.9%
III
4200
Improved Spirit Armor
4.1%
49.6%
+3.6%
III
3000
Torment Pulse
1.3%
49.6%
+3.6%
IV
7700
Escalating Exposure
1.8%
49.6%
+3.6%
III
3000
Intensifying Magazine
13.5%
49.3%
+3.3%
II
1250
Healing Booster
3.2%
49%
+3%
II
1250
Reactive Barrier
6%
48.9%
+2.9%
II
1250
Slowing Hex
3.9%
48.9%
+2.9%
I
500
Close Quarters
20.2%
48.8%
+2.8%
III
3000
Veil Walker
10.5%
48.6%
+2.6%
III
3000
Alchemical Fire
1.2%
48.3%
+2.3%
III
3000
Warp Stone
7%
48.1%
+2.2%
III
3000
Pristine Emblem
20.4%
48.2%
+2.2%
II
1700
Enduring Speed
33%
48%
+2.1%
II
1250
Debuff Reducer
3.8%
48.1%
+2.1%
II
1250
Bullet Resist Shredder
28.7%
47.9%
+2%
III
3000
Majestic Leap
4.1%
48%
+2%
II
1250
Bullet Armor
8.7%
48%
+2%
II
1250
Duration Extender
5.4%
47.9%
+1.9%
III
3500
Superior Stamina
10%
47.9%
+1.9%
II
1250
Cold Front
3.6%
47.9%
+1.9%
I
500
Rapid Rounds
16.3%
47.6%
+1.7%
III
3000
Tesla Bullets
23.5%
47.5%
+1.6%
III
3000
Burst Fire
20.5%
47.5%
+1.6%
I
500
Extra Stamina
30.6%
47.5%
+1.5%
II
1250
Bullet Lifesteal
36.8%
47.4%
+1.5%
IV
6500
Crippling Headshot
5.3%
47.4%
+1.4%
III
4200
Improved Bullet Armor
5.5%
47.4%
+1.4%
II
1250
Healbane
6%
47.3%
+1.3%
III
4200
Superior Duration
2.2%
47.2%
+1.2%
IV
6500
Silencer
2.3%
47.2%
+1.2%
III
3000
Escalating Resilience
1.3%
47.1%
+1.2%
II
1250
Kinetic Dash
3.1%
47%
+1.1%
I
500
High-Velocity Mag
13%
46.9%
+0.9%
II
1250
Swift Striker
20%
46.8%
+0.8%
II
1250
Spirit Lifesteal
9.7%
46.6%
+0.6%
I
500
Sprint Boots
46.9%
46.4%
+0.4%
I
500
Melee Lifesteal
1.3%
46.3%
+0.4%
I
500
Infuser
4.2%
46.2%
+0.3%
III
3000
Toxic Bullets
4.6%
46.2%
+0.3%
I
500
Ammo Scavenger
3.5%
46.3%
+0.3%
II
1250
Active Reload
6.1%
46.2%
+0.2%
I
500
Mystic Burst
63.4%
46%
+0.1%
III
3000
Fortitude
25.6%
46.1%
+0.1%
I
500
Basic Magazine
39.9%
46%
0%
I
500
Spirit Strike
10.4%
46%
0%
II
1250
Combat Barrier
100%
46%
0%
I
500
Extra Health
6.5%
45.9%
0%
II
1250
Slowing Bullets
29.3%
45.9%
-0.1%
II
1250
Enchanter's Barrier
57.3%
45.7%
-0.2%
III
4200
Superior Cooldown
18.2%
45.8%
-0.2%
II
1250
Improved Cooldown
29.7%
45.7%
-0.3%
I
500
Monster Rounds
10.6%
45.7%
-0.3%
II
1250
Quicksilver Reload
22.2%
45.6%
-0.4%
I
500
Enduring Spirit
13.6%
45.5%
-0.5%
III
3500
Improved Burst
29.1%
45.3%
-0.6%
III
4200
Sharpshooter
30.2%
45.3%
-0.7%
IV
10000
Boundless Spirit
4%
44.9%
-1%
I
500
Extra Charge
28.5%
45%
-1%
III
3500
Rapid Recharge
15.9%
44.8%
-1.1%
II
1250
Mystic Vulnerability
8%
44.8%
-1.2%
III
3500
Titanic Magazine
14.2%
44.7%
-1.2%
I
500
Restorative Shot
14.7%
44.8%
-1.2%
I
500
Headshot Booster
35.3%
44.7%
-1.3%
I
500
Healing Rite
9.9%
44.7%
-1.3%
I
500
Hollow Point Ward
49.1%
44.5%
-1.4%
II
1250
Mystic Shot
38.1%
44.5%
-1.5%
II
1250
Long Range
40.4%
44.3%
-1.6%
III
4200
Mystic Slow
6.7%
44.3%
-1.7%
III
3500
Improved Spirit
14.8%
44.2%
-1.7%
I
500
Extra Regen
38.5%
44.2%
-1.7%
III
3000
Silence Glyph
3.2%
44.1%
-1.8%
I
500
Extra Spirit
34.7%
44.1%
-1.8%
II
1250
Berserker
2.2%
43.1%
-2.8%
II
1250
Soul Shredder Bullets
13%
42.9%
-3.1%
III
3000
Surge of Power
5.1%
42.6%
-3.4%
II
1250
Withering Whip
1.2%
42.5%
-3.4%
II
1250
Suppressor
15.5%
42.2%
-3.7%
III
3000
Knockdown
1.7%
42.2%
-3.8%
III
3000
Ethereal Shift
1.9%
40.9%
-5%
II
1250
Decay
1.1%
39%
-7%