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Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Colossus Stats
Overview
Heroes
Combinations
Best combined items with "Colossus"
#
Hero
Usage
Winrate
Winrate Change
II
1250
Withering Whip
1.6%
65.2%
+9.7%
IV
6500
Curse
1.7%
64%
+8.5%
II
1250
Debuff Reducer
8.4%
62%
+6.5%
IV
6500
Crippling Headshot
4.1%
61%
+5.5%
III
3000
Escalating Resilience
3.8%
60%
+4.5%
II
1250
Berserker
40%
59.8%
+4.3%
II
1250
Cold Front
9.2%
59.7%
+4.2%
III
3000
Torment Pulse
26.4%
59%
+3.5%
II
1250
Bullet Resist Shredder
19.8%
58.9%
+3.4%
II
1700
Enduring Speed
43.1%
58.4%
+2.9%
II
1250
Healbane
7.8%
58.4%
+2.9%
I
500
Close Quarters
51.6%
58.3%
+2.8%
I
500
Extra Health
21.6%
58.1%
+2.7%
III
3500
Lifestrike
42.2%
58%
+2.5%
III
3000
Hunter's Aura
17%
57.9%
+2.4%
II
1250
Melee Charge
45.1%
57.9%
+2.4%
II
1250
Spirit Armor
48.8%
57.7%
+2.2%
II
1250
Slowing Hex
6.3%
57.6%
+2.1%
I
500
Melee Lifesteal
51.8%
57.5%
+2%
I
500
Infuser
4.8%
57.1%
+1.7%
II
1250
Bullet Armor
54.5%
57.2%
+1.7%
I
500
Headshot Booster
7.2%
57.1%
+1.7%
III
3000
Tesla Bullets
5%
56.9%
+1.5%
I
500
Mystic Reach
29.7%
57%
+1.5%
I
500
High-Velocity Mag
18.3%
57%
+1.5%
I
500
Extra Stamina
35.7%
56.9%
+1.4%
III
3500
Point Blank
27.8%
56.8%
+1.3%
III
3000
Pristine Emblem
8.4%
56.6%
+1.1%
I
500
Spirit Strike
52%
56.4%
+0.9%
I
500
Ammo Scavenger
5.5%
56.3%
+0.8%
II
1250
Bullet Lifesteal
15.4%
56.1%
+0.6%
IV
6500
Ricochet
3.5%
56%
+0.5%
III
4200
Improved Bullet Armor
43.3%
55.7%
+0.2%
II
1250
Swift Striker
4.3%
55.6%
+0.1%
II
1250
Healing Booster
23.3%
55.6%
+0.1%
IV
6500
Colossus
100%
55.5%
0%
III
3000
Surge of Power
4.1%
55%
-0.5%
IV
6500
Inhibitor
5.8%
54.8%
-0.7%
I
500
Sprint Boots
49.3%
54.7%
-0.8%
III
4200
Improved Spirit Armor
41%
54.7%
-0.8%
I
500
Extra Regen
22.5%
54.6%
-0.9%
II
1250
Enchanter's Barrier
6.1%
54.5%
-0.9%
III
3000
Veil Walker
3.2%
54.3%
-1.1%
I
500
Restorative Shot
22.8%
54.4%
-1.1%
I
500
Rapid Rounds
6.3%
54.3%
-1.1%
II
1250
Duration Extender
25.1%
54.3%
-1.2%
III
3500
Superior Stamina
21.9%
54.1%
-1.4%
III
3000
Majestic Leap
2.7%
53.8%
-1.6%
II
1250
Return Fire
6.6%
53.7%
-1.8%
I
500
Mystic Burst
25.3%
53.6%
-1.9%
II
1250
Spirit Lifesteal
16.4%
53.2%
-2.3%
I
500
Extra Charge
22.6%
52.9%
-2.6%
IV
6500
Frenzy
8.6%
52.8%
-2.7%
I
500
Healing Rite
11%
52.5%
-3%
III
3000
Fortitude
15.7%
52.4%
-3.1%
IV
6500
Siphon Bullets
8.7%
52.4%
-3.1%
II
1250
Improved Cooldown
33.1%
52.4%
-3.1%
II
1250
Suppressor
14.2%
51.9%
-3.5%
II
1250
Health Nova
8.5%
52%
-3.5%
I
500
Extra Spirit
17.3%
51.8%
-3.7%
IV
6500
Lucky Shot
4%
51.7%
-3.8%
II
1250
Quicksilver Reload
6.6%
51.6%
-3.9%
IV
6300
Soul Rebirth
7.1%
51.5%
-4%
II
1250
Mystic Shot
9.5%
51.4%
-4%
IV
6500
Phantom Strike
4.6%
51.5%
-4%
III
3000
Warp Stone
5.2%
51.3%
-4.2%
I
500
Enduring Spirit
17.5%
51.2%
-4.3%
IV
6500
Leech
19.9%
51%
-4.4%
II
1250
Slowing Bullets
12.8%
51.1%
-4.4%
III
3500
Improved Reach
12.4%
51.1%
-4.4%
I
500
Basic Magazine
20.8%
51%
-4.5%
III
3500
Rapid Recharge
13.6%
50.8%
-4.7%
III
3000
Burst Fire
4.8%
50.7%
-4.8%
II
1250
Active Reload
6.1%
50.6%
-4.9%
III
4200
Mystic Slow
7.9%
50.4%
-5.1%
IV
6500
Glass Cannon
6.9%
50%
-5.5%
II
1250
Fleetfoot
7.9%
50%
-5.5%
III
3000
Heroic Aura
5.7%
50%
-5.5%
I
500
Hollow Point Ward
7.5%
50%
-5.5%
II
1250
Decay
1.7%
50%
-5.5%
III
3000
Diviner's Kevlar
8.8%
49.6%
-5.9%
III
3000
Toxic Bullets
5.3%
49.4%
-6.1%
III
3000
Metal Skin
6%
49.4%
-6.1%
IV
6500
Unstoppable
3.7%
49.1%
-6.4%
III
4200
Debuff remover
2.6%
48.6%
-6.8%
I
500
Monster Rounds
14.5%
48.6%
-6.9%
II
1250
Kinetic Dash
6.8%
48.5%
-7%
III
4200
Superior Duration
12.7%
48.4%
-7.1%
III
3000
Intensifying Magazine
7.5%
48.1%
-7.3%
II
1250
Mystic Vulnerability
12.4%
47.2%
-8.3%
IV
6500
Spiritual Overflow
2.3%
47.1%
-8.4%
III
3500
Improved Burst
12%
47.1%
-8.4%
IV
6500
Refresher
2.1%
46.7%
-8.8%
II
1250
Soul Shredder Bullets
11.9%
46.2%
-9.2%
III
3500
Titanic Magazine
9.5%
45.7%
-9.8%
III
4200
Superior Cooldown
26.5%
45.3%
-10.2%
IV
7700
Escalating Exposure
3.9%
43.9%
-11.6%
III
3000
Knockdown
3.3%
43.8%
-11.7%
III
3500
Improved Spirit
13.3%
42.7%
-12.8%
IV
10000
Boundless Spirit
6.1%
42%
-13.4%
II
1250
Combat Barrier
4.5%
41.5%
-13.9%
II
1250
Reactive Barrier
5.9%
40.7%
-14.8%
II
1250
Long Range
2.1%
40%
-15.5%
III
3500
Rescue Beam
4%
39.7%
-15.8%
IV
6500
Mystic Reverb
3%
38.6%
-16.9%
IV
6500
Vampiric Burst
2.2%
37.5%
-18%