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Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Berserker Stats
Overview
Heroes
Combinations
Best combined items with "Berserker"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Colossus
2.1%
59.8%
+9.1%
IV
6300
Soul Rebirth
1.4%
59.6%
+8.9%
IV
6500
Inhibitor
3.8%
58%
+7.3%
IV
10000
Boundless Spirit
1.1%
57.7%
+7%
IV
6500
Siphon Bullets
4.9%
57.2%
+6.5%
IV
6500
Leech
13%
57%
+6.3%
III
3500
Lifestrike
15.5%
56.7%
+6%
IV
6500
Frenzy
8.2%
56.4%
+5.8%
III
3000
Hunter's Aura
14.8%
56.3%
+5.7%
IV
6500
Phantom Strike
3.2%
56%
+5.3%
III
3000
Heroic Aura
5%
55.9%
+5.2%
III
3000
Pristine Emblem
7.1%
55.3%
+4.6%
IV
6500
Glass Cannon
7.5%
55.2%
+4.6%
III
3000
Torment Pulse
26.5%
55.2%
+4.6%
II
1250
Melee Charge
23.9%
54.6%
+4%
II
1250
Slowing Hex
8.8%
54.2%
+3.6%
II
1700
Enduring Speed
57%
54.1%
+3.4%
III
3000
Diviner's Kevlar
4.1%
53.8%
+3.2%
IV
6500
Unstoppable
1.7%
53.7%
+3%
III
3000
Warp Stone
8.8%
53.6%
+3%
I
500
Spirit Strike
18.9%
53.6%
+2.9%
I
500
Sprint Boots
57.1%
53.4%
+2.8%
III
3500
Superior Stamina
12.4%
53.5%
+2.8%
II
1250
Fleetfoot
15.2%
53.2%
+2.6%
II
1250
Bullet Resist Shredder
33%
53.1%
+2.4%
I
500
Extra Stamina
31.7%
52.9%
+2.3%
II
1250
Duration Extender
24.2%
52.8%
+2.2%
III
3000
Surge of Power
4.4%
52.5%
+1.9%
IV
7700
Escalating Exposure
1.9%
52.5%
+1.9%
III
3500
Point Blank
43.6%
52.4%
+1.8%
III
3000
Knockdown
3.8%
52.3%
+1.7%
III
3000
Veil Walker
6.8%
52.3%
+1.7%
II
1250
Debuff Reducer
11%
52.2%
+1.6%
IV
6500
Crippling Headshot
2.5%
52.1%
+1.5%
II
1250
Mystic Vulnerability
17.5%
52.2%
+1.5%
III
4200
Improved Bullet Armor
29.4%
52.1%
+1.4%
II
1250
Spirit Armor
49.6%
52%
+1.4%
I
500
Melee Lifesteal
31.6%
52%
+1.3%
III
4200
Improved Spirit Armor
28.9%
51.9%
+1.3%
III
3000
Fortitude
11.4%
51.9%
+1.3%
I
500
Mystic Reach
30.4%
51.7%
+1%
II
1250
Soul Shredder Bullets
9.2%
51.6%
+1%
IV
6500
Lucky Shot
1.9%
51.4%
+0.8%
I
500
Restorative Shot
29%
51.4%
+0.7%
II
1250
Bullet Armor
52.3%
51.4%
+0.7%
III
3000
Intensifying Magazine
2.1%
51.3%
+0.6%
II
1250
Spirit Lifesteal
15%
51.2%
+0.6%
II
1250
Quicksilver Reload
17.3%
51.1%
+0.5%
III
3500
Rescue Beam
1.3%
51.1%
+0.4%
II
1250
Improved Cooldown
26.2%
51%
+0.3%
II
1250
Healing Booster
24.9%
50.9%
+0.3%
I
500
Extra Regen
31.5%
50.8%
+0.2%
I
500
Close Quarters
69.2%
50.9%
+0.2%
I
500
Infuser
14.3%
50.8%
+0.1%
I
500
Healing Rite
8%
50.8%
+0.1%
II
1250
Berserker
100%
50.6%
0%
II
1250
Kinetic Dash
14%
50.6%
-0.1%
III
3500
Titanic Magazine
3.7%
50.6%
-0.1%
II
1250
Health Nova
3.4%
50.4%
-0.2%
IV
6500
Spiritual Overflow
1.7%
50.2%
-0.4%
III
4200
Mystic Slow
7.7%
50.1%
-0.6%
II
1250
Healbane
5%
50.1%
-0.6%
III
3500
Improved Reach
6.3%
49.9%
-0.7%
I
500
Headshot Booster
14%
49.9%
-0.7%
I
500
High-Velocity Mag
16.5%
49.9%
-0.7%
I
500
Mystic Burst
32.1%
49.9%
-0.8%
II
1250
Reactive Barrier
7.1%
49.7%
-0.9%
I
500
Rapid Rounds
5.9%
49.7%
-0.9%
II
1250
Bullet Lifesteal
21.9%
49.8%
-0.9%
I
500
Ammo Scavenger
12%
49.2%
-1.4%
III
4200
Superior Duration
6.5%
49.1%
-1.6%
I
500
Monster Rounds
21.8%
49%
-1.6%
III
4200
Superior Cooldown
13.2%
48.8%
-1.8%
II
1250
Suppressor
17.1%
48.8%
-1.8%
II
1250
Enchanter's Barrier
8.4%
48.5%
-2.2%
III
3000
Burst Fire
3.3%
48.3%
-2.4%
II
1250
Return Fire
2.1%
48%
-2.6%
I
500
Enduring Spirit
29.7%
48%
-2.6%
III
3500
Improved Burst
10.7%
47.9%
-2.8%
I
500
Hollow Point Ward
10.1%
47.8%
-2.8%
III
4200
Debuff remover
2.7%
47.7%
-3%
III
3000
Escalating Resilience
2.3%
47.5%
-3.1%
I
500
Basic Magazine
9.4%
47.4%
-3.2%
III
3000
Metal Skin
1.3%
47.2%
-3.4%
II
1250
Active Reload
4.2%
47.2%
-3.5%
II
1250
Cold Front
11.4%
46.9%
-3.8%
III
3500
Improved Spirit
5.6%
46.9%
-3.8%
III
3500
Rapid Recharge
5.5%
46.4%
-4.2%
I
500
Extra Spirit
14.4%
46%
-4.6%
III
3000
Tesla Bullets
2%
46.1%
-4.6%
II
1250
Slowing Bullets
6.3%
45.9%
-4.7%
I
500
Extra Health
17%
45.8%
-4.9%
III
3000
Ethereal Shift
2%
45.1%
-5.5%
III
3000
Toxic Bullets
2.8%
45%
-5.7%
II
1250
Mystic Shot
9.3%
44.7%
-6%
II
1250
Swift Striker
2.2%
44.3%
-6.4%
I
500
Extra Charge
10.9%
43.8%
-6.8%
II
1250
Long Range
2.6%
43.8%
-6.9%
II
1250
Combat Barrier
2.2%
43.1%
-7.5%