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Heroes
Abrams
Bebop
Dynamo
Grey Talon
Haze
Infernus
Ivy
Kelvin
Lady Geist
Lash
McGinnis
Mirage
Mo & Krill
Paradox
Pocket
Seven
Shiv
Vindicta
Viscous
Warden
Wraith
Yamato
General:
Overview
Ranking
Abilities
Skill builds
Items:
Best items
Item Builds
Best Starting Items
Items Combinations
Counter Items
Picks:
Teammates & Opponents
PVP Stats
Lanes Stats
Items combinations for Seven
Any Price
1500
1500-4000
4000-6000
6000-10000
15000+
+0.4%
I
500
Mystic Reach
II
1250
Spirit Lifesteal
I
500
Extra Spirit
Winrate:
56.9%
Usage:
18.2%
Cost:
2250
-0.6%
I
500
Enduring Spirit
II
1250
Spirit Lifesteal
I
500
Extra Spirit
Winrate:
55.9%
Usage:
18%
Cost:
2250
-0.3%
I
500
Enduring Spirit
I
500
Mystic Reach
I
500
Extra Spirit
Winrate:
56.3%
Usage:
17.5%
Cost:
1500
-0.6%
I
500
Enduring Spirit
I
500
Mystic Reach
II
1250
Spirit Lifesteal
Winrate:
55.9%
Usage:
17.1%
Cost:
2250
+1.1%
II
1250
Spirit Lifesteal
I
500
Extra Spirit
II
1250
Mystic Vulnerability
Winrate:
57.7%
Usage:
15.5%
Cost:
3000
+0.1%
I
500
Enduring Spirit
II
1250
Spirit Lifesteal
II
1250
Mystic Vulnerability
Winrate:
56.6%
Usage:
15.4%
Cost:
3000
+0.6%
I
500
Enduring Spirit
I
500
Extra Spirit
II
1250
Mystic Vulnerability
Winrate:
57.1%
Usage:
15.1%
Cost:
2250
+1.6%
I
500
Mystic Reach
II
1250
Spirit Lifesteal
II
1250
Mystic Vulnerability
Winrate:
58.1%
Usage:
14.6%
Cost:
3000
+2%
I
500
Mystic Reach
I
500
Extra Spirit
II
1250
Mystic Vulnerability
Winrate:
58.5%
Usage:
14.4%
Cost:
2250
+1.1%
I
500
Enduring Spirit
I
500
Mystic Reach
II
1250
Mystic Vulnerability
Winrate:
57.7%
Usage:
14.2%
Cost:
2250
+1%
III
3500
Improved Spirit
II
1250
Spirit Lifesteal
I
500
Extra Spirit
Winrate:
57.6%
Usage:
13.7%
Cost:
5250
+0.6%
I
500
Enduring Spirit
I
500
Mystic Reach
I
500
Extra Charge
Winrate:
57.2%
Usage:
12.9%
Cost:
1500
+1.5%
III
3500
Improved Spirit
I
500
Mystic Reach
I
500
Extra Spirit
Winrate:
58.1%
Usage:
12.9%
Cost:
4500
+1.6%
I
500
Mystic Reach
I
500
Extra Spirit
I
500
Extra Charge
Winrate:
58.2%
Usage:
12.9%
Cost:
1500
+1.2%
III
3500
Improved Spirit
I
500
Mystic Reach
II
1250
Spirit Lifesteal
Winrate:
57.7%
Usage:
12.8%
Cost:
5250
+0.6%
I
500
Enduring Spirit
I
500
Extra Spirit
I
500
Extra Charge
Winrate:
57.2%
Usage:
12.7%
Cost:
1500
+2.7%
II
1250
Improved Cooldown
II
1250
Spirit Lifesteal
I
500
Extra Spirit
Winrate:
59.2%
Usage:
12.7%
Cost:
3000
+0.9%
I
500
Mystic Reach
II
1250
Spirit Lifesteal
I
500
Extra Charge
Winrate:
57.4%
Usage:
12.6%
Cost:
2250
+0.3%
III
3500
Improved Spirit
I
500
Enduring Spirit
II
1250
Spirit Lifesteal
Winrate:
56.8%
Usage:
12.6%
Cost:
5250
+0.5%
III
3500
Improved Spirit
I
500
Enduring Spirit
I
500
Extra Spirit
Winrate:
57%
Usage:
12.6%
Cost:
4500
+0.7%
I
500
Enduring Spirit
II
1250
Spirit Lifesteal
I
500
Extra Charge
Winrate:
57.2%
Usage:
12.5%
Cost:
2250
+3.1%
II
1250
Improved Cooldown
I
500
Mystic Reach
II
1250
Spirit Lifesteal
Winrate:
59.6%
Usage:
12.4%
Cost:
3000
+1.4%
II
1250
Spirit Lifesteal
I
500
Extra Spirit
I
500
Extra Charge
Winrate:
58%
Usage:
12.4%
Cost:
2250
+3.8%
II
1250
Improved Cooldown
I
500
Mystic Reach
I
500
Extra Spirit
Winrate:
60.4%
Usage:
12.2%
Cost:
2250
+2.3%
III
3500
Improved Spirit
II
1250
Spirit Lifesteal
II
1250
Mystic Vulnerability
Winrate:
58.8%
Usage:
11.8%
Cost:
6000
+2.2%
II
1250
Improved Cooldown
I
500
Enduring Spirit
II
1250
Spirit Lifesteal
Winrate:
58.8%
Usage:
11.7%
Cost:
3000
+0.6%
III
3500
Improved Spirit
I
500
Enduring Spirit
I
500
Mystic Reach
Winrate:
57.1%
Usage:
11.7%
Cost:
4500
+2.7%
II
1250
Improved Cooldown
I
500
Enduring Spirit
I
500
Extra Spirit
Winrate:
59.3%
Usage:
11.6%
Cost:
2250
+2.7%
III
3500
Improved Spirit
I
500
Extra Spirit
II
1250
Mystic Vulnerability
Winrate:
59.3%
Usage:
11.4%
Cost:
5250
+1.9%
II
1250
Improved Cooldown
II
1250
Spirit Lifesteal
I
500
Extra Charge
Winrate:
58.5%
Usage:
11.2%
Cost:
3000
+3%
II
1250
Improved Cooldown
I
500
Enduring Spirit
I
500
Mystic Reach
Winrate:
59.6%
Usage:
11.1%
Cost:
2250
+1.9%
III
3500
Improved Spirit
I
500
Enduring Spirit
II
1250
Mystic Vulnerability
Winrate:
58.4%
Usage:
11%
Cost:
5250
+4.4%
II
1250
Improved Cooldown
II
1250
Spirit Lifesteal
II
1250
Mystic Vulnerability
Winrate:
60.9%
Usage:
10.7%
Cost:
3750
+2.8%
II
1250
Spirit Lifesteal
II
1250
Mystic Vulnerability
I
500
Extra Charge
Winrate:
59.4%
Usage:
10.7%
Cost:
3000
+2.5%
II
1250
Improved Cooldown
I
500
Mystic Reach
I
500
Extra Charge
Winrate:
59%
Usage:
10.6%
Cost:
2250
+3.3%
III
3500
Improved Spirit
I
500
Mystic Reach
II
1250
Mystic Vulnerability
Winrate:
59.9%
Usage:
10.5%
Cost:
5250
+2.4%
II
1250
Improved Cooldown
I
500
Enduring Spirit
I
500
Extra Charge
Winrate:
58.9%
Usage:
10.5%
Cost:
2250
+3%
II
1250
Improved Cooldown
I
500
Extra Spirit
I
500
Extra Charge
Winrate:
59.5%
Usage:
10.4%
Cost:
2250
+5.2%
II
1250
Improved Cooldown
II
1250
Spirit Lifesteal
II
1250
Duration Extender
Winrate:
61.7%
Usage:
10.2%
Cost:
3750
+0.9%
II
1250
Spirit Lifesteal
I
500
Extra Charge
II
1250
Enchanter's Barrier
Winrate:
57.5%
Usage:
10.2%
Cost:
3000