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Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
III
3000
Surge of Power Stats
Overview
Heroes
Combinations
Imbued Abilities
Best combined items with "Surge of Power"
#
Hero
Usage
Winrate
Winrate Change
III
4200
Superior Duration
10.8%
60.8%
+9.8%
IV
6500
Phantom Strike
2.2%
59.5%
+8.5%
IV
7700
Escalating Exposure
9.1%
57.5%
+6.5%
II
1250
Duration Extender
11.7%
57.2%
+6.2%
III
3500
Improved Reach
16.9%
56.8%
+5.9%
III
3000
Majestic Leap
3%
56.6%
+5.6%
III
3000
Torment Pulse
13.7%
56.3%
+5.3%
II
1250
Mystic Vulnerability
33.3%
56.3%
+5.3%
I
500
Infuser
11.1%
56.3%
+5.3%
II
1250
Cold Front
4.8%
56.2%
+5.2%
IV
6500
Mystic Reverb
10.1%
55.8%
+4.8%
IV
6500
Frenzy
1.1%
55.6%
+4.6%
II
1250
Fleetfoot
11.8%
55.5%
+4.5%
I
500
Mystic Reach
27.9%
55.4%
+4.4%
II
1250
Health Nova
1.1%
54.8%
+3.8%
IV
6500
Echo Shard
1.4%
54.4%
+3.4%
II
1250
Debuff Reducer
3.1%
54.3%
+3.3%
II
1700
Enduring Speed
31%
54%
+3%
IV
10000
Boundless Spirit
24.4%
53.9%
+2.9%
III
3000
Diviner's Kevlar
6.7%
53.7%
+2.8%
III
3000
Hunter's Aura
2.2%
53.1%
+2.2%
I
500
Sprint Boots
38%
53%
+2%
III
3000
Alchemical Fire
1.4%
53%
+2%
III
3000
Veil Walker
6.3%
52.6%
+1.7%
IV
6500
Unstoppable
1.3%
52.6%
+1.6%
IV
6500
Siphon Bullets
1.5%
52.6%
+1.6%
II
1250
Berserker
8.7%
52.5%
+1.5%
I
500
Close Quarters
21.1%
52.4%
+1.4%
II
1250
Kinetic Dash
3.8%
52.4%
+1.4%
III
3000
Burst Fire
2.7%
52.1%
+1.1%
II
1250
Bullet Armor
20.7%
52.1%
+1.1%
I
500
Rapid Rounds
5.6%
52.1%
+1.1%
III
4200
Improved Bullet Armor
12.6%
51.9%
+0.9%
III
4200
Mystic Slow
6.5%
51.9%
+0.9%
II
1250
Healing Booster
6.5%
51.8%
+0.8%
II
1250
Reactive Barrier
4%
51.8%
+0.8%
III
3000
Warp Stone
5.9%
51.8%
+0.8%
II
1250
Spirit Lifesteal
54.4%
51.6%
+0.7%
III
3000
Ethereal Shift
2.2%
51.6%
+0.7%
II
1250
Suppressor
5%
51.7%
+0.7%
II
1250
Spirit Armor
19.5%
51.6%
+0.7%
I
500
Basic Magazine
22%
51.6%
+0.6%
II
1250
Improved Cooldown
49.2%
51.6%
+0.6%
III
4200
Superior Cooldown
44.5%
51.6%
+0.6%
IV
6500
Refresher
1.4%
51.5%
+0.5%
I
500
Enduring Spirit
51.9%
51.5%
+0.5%
III
3500
Improved Spirit
56.4%
51.4%
+0.4%
III
3000
Surge of Power
100%
51%
0%
IV
6300
Soul Rebirth
1.1%
51%
0%
IV
6500
Leech
9.1%
50.8%
-0.2%
III
3000
Tesla Bullets
9.2%
50.7%
-0.3%
I
500
Ammo Scavenger
3.3%
50.6%
-0.3%
I
500
Healing Rite
16.4%
50.6%
-0.4%
I
500
Extra Health
11.8%
50.6%
-0.4%
I
500
Extra Stamina
39.3%
50.6%
-0.4%
II
1250
Healbane
8.7%
50.4%
-0.6%
III
3500
Point Blank
10.1%
50.4%
-0.6%
I
500
Restorative Shot
11%
50.4%
-0.6%
I
500
Extra Spirit
62.1%
50.3%
-0.7%
III
3000
Pristine Emblem
8.1%
50.1%
-0.9%
II
1250
Slowing Bullets
9.4%
49.9%
-1.1%
II
1250
Swift Striker
3.1%
49.8%
-1.2%
II
1250
Quicksilver Reload
5.3%
49.7%
-1.3%
I
500
Extra Charge
49%
49.6%
-1.4%
III
3500
Improved Burst
41%
49.5%
-1.4%
I
500
Hollow Point Ward
31.3%
49.5%
-1.5%
III
4200
Improved Spirit Armor
13.3%
49.4%
-1.6%
II
1250
Bullet Resist Shredder
8.3%
49.4%
-1.6%
IV
6500
Ricochet
1.8%
49.2%
-1.8%
II
1250
Slowing Hex
9.6%
49.1%
-1.9%
I
500
Mystic Burst
59%
49.1%
-1.9%
II
1250
Soul Shredder Bullets
53.3%
49.1%
-1.9%
III
3500
Rapid Recharge
33.3%
49%
-2%
II
1250
Melee Charge
2.8%
48.9%
-2.1%
I
500
Melee Lifesteal
4.1%
48.8%
-2.2%
II
1250
Enchanter's Barrier
37.2%
48.5%
-2.5%
II
1250
Bullet Lifesteal
7.5%
48.4%
-2.6%
I
500
Extra Regen
25.1%
48.4%
-2.6%
III
3500
Superior Stamina
17.6%
48.3%
-2.7%
I
500
Spirit Strike
4.4%
48.2%
-2.8%
I
500
High-Velocity Mag
29.7%
48.1%
-2.9%
II
1250
Return Fire
1.5%
47.9%
-3.1%
III
3000
Fortitude
6.5%
47.7%
-3.2%
III
3500
Titanic Magazine
6.6%
47.7%
-3.3%
I
500
Headshot Booster
30.2%
47.6%
-3.3%
IV
6500
Spiritual Overflow
8%
47.7%
-3.3%
III
3000
Metal Skin
2%
47.5%
-3.4%
II
1250
Mystic Shot
45.8%
47.5%
-3.5%
III
3000
Toxic Bullets
6.6%
47.5%
-3.5%
III
3000
Intensifying Magazine
2.4%
47.4%
-3.6%
I
500
Monster Rounds
7.3%
47.1%
-3.8%
II
1250
Active Reload
5.4%
46.6%
-4.4%
IV
6500
Lucky Shot
1.5%
46.3%
-4.7%
III
4200
Debuff remover
1.6%
45.1%
-5.9%
III
3500
Lifestrike
1.5%
44.9%
-6.1%
IV
6500
Crippling Headshot
4.3%
44.7%
-6.2%
IV
6500
Glass Cannon
1.7%
44.8%
-6.2%
III
3000
Knockdown
3.3%
44.6%
-6.4%
II
1250
Combat Barrier
10.1%
42.6%
-8.4%
II
1250
Long Range
12.1%
42.1%
-8.8%
III
4200
Sharpshooter
8.4%
41%
-10%