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Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Spirit Armor Stats
Overview
Heroes
Combinations
Best combined items with "Spirit Armor"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Inhibitor
2.8%
58%
+7.7%
IV
6300
Soul Rebirth
1.1%
56.6%
+6.3%
IV
6500
Siphon Bullets
8.7%
56%
+5.8%
IV
6500
Leech
14.8%
56%
+5.7%
III
3000
Hunter's Aura
5%
56%
+5.7%
III
3000
Diviner's Kevlar
2.7%
55.9%
+5.6%
IV
6500
Mystic Reverb
2.3%
55.8%
+5.5%
III
3500
Lifestrike
6.4%
55.6%
+5.4%
IV
7700
Escalating Exposure
4.8%
55.3%
+5.1%
III
3000
Heroic Aura
2%
55%
+4.7%
II
1700
Enduring Speed
31.1%
54.9%
+4.6%
II
1250
Melee Charge
8.5%
54.9%
+4.6%
IV
6500
Refresher
1.3%
54.6%
+4.4%
III
3000
Torment Pulse
8.6%
54.6%
+4.4%
IV
6500
Vampiric Burst
1.6%
54.4%
+4.1%
IV
6500
Crippling Headshot
4.4%
54.3%
+4.1%
III
4200
Superior Duration
6.1%
54.2%
+3.9%
IV
6500
Ricochet
4%
53.6%
+3.4%
II
1250
Slowing Hex
4.7%
53.6%
+3.3%
IV
10000
Boundless Spirit
5.9%
53.5%
+3.2%
I
500
Infuser
11.7%
53.4%
+3.1%
III
3000
Veil Walker
1.8%
53.2%
+2.9%
II
1250
Fleetfoot
7.8%
53%
+2.8%
II
1250
Enchanter's Barrier
5.5%
52.8%
+2.5%
IV
6500
Unstoppable
1.6%
52.8%
+2.5%
I
500
Sprint Boots
41.2%
52.6%
+2.4%
II
1250
Bullet Resist Shredder
20.6%
52.7%
+2.4%
IV
6500
Frenzy
3.4%
52.6%
+2.3%
II
1250
Duration Extender
20.3%
52.6%
+2.3%
II
1250
Debuff Reducer
7.9%
52.4%
+2.2%
II
1250
Spirit Lifesteal
26.6%
52.2%
+2%
II
1250
Mystic Vulnerability
26%
52.2%
+1.9%
III
3500
Improved Reach
14.4%
52.1%
+1.9%
II
1250
Berserker
18.1%
52%
+1.8%
IV
6500
Spiritual Overflow
2.7%
52.1%
+1.8%
III
3000
Pristine Emblem
10.7%
52%
+1.8%
II
1250
Suppressor
17.6%
52%
+1.7%
II
1250
Health Nova
2.9%
51.9%
+1.7%
IV
6500
Echo Shard
1.2%
51.9%
+1.7%
IV
6500
Glass Cannon
5.8%
51.9%
+1.6%
I
500
Melee Lifesteal
13.1%
51.8%
+1.5%
III
3000
Surge of Power
3.6%
51.6%
+1.4%
III
3500
Point Blank
16.9%
51.4%
+1.2%
III
3000
Tesla Bullets
14.5%
51.4%
+1.2%
I
500
Healing Rite
12.7%
51.5%
+1.2%
IV
6500
Lucky Shot
7.1%
51.5%
+1.2%
III
3000
Warp Stone
7.6%
51.4%
+1.1%
II
1250
Healing Booster
16.8%
51.3%
+1.1%
I
500
Close Quarters
38.6%
51.3%
+1.1%
III
4200
Mystic Slow
8.4%
51.3%
+1%
I
500
Extra Stamina
24.3%
51.2%
+0.9%
I
500
Mystic Reach
36.8%
51.2%
+0.9%
III
3500
Improved Spirit
23.5%
51.1%
+0.8%
II
1250
Improved Cooldown
33.8%
51%
+0.7%
III
3500
Titanic Magazine
15.4%
50.9%
+0.6%
III
4200
Superior Cooldown
19.3%
50.9%
+0.6%
I
500
Rapid Rounds
14.4%
50.8%
+0.6%
II
1250
Healbane
13.5%
50.8%
+0.5%
I
500
Spirit Strike
11.8%
50.7%
+0.4%
III
3000
Majestic Leap
3.3%
50.6%
+0.4%
I
500
Restorative Shot
14.8%
50.6%
+0.3%
III
3000
Intensifying Magazine
10.2%
50.6%
+0.3%
II
1250
Bullet Armor
71.3%
50.4%
+0.2%
II
1250
Combat Barrier
2.6%
50.5%
+0.2%
I
500
Enduring Spirit
33.4%
50.4%
+0.1%
II
1250
Spirit Armor
100%
50.2%
0%
III
3500
Superior Stamina
9.1%
50%
-0.2%
I
500
Ammo Scavenger
5.5%
49.9%
-0.3%
II
1250
Soul Shredder Bullets
31.9%
49.9%
-0.3%
I
500
Basic Magazine
42.5%
49.9%
-0.4%
III
3000
Knockdown
1.9%
49.8%
-0.5%
II
1250
Bullet Lifesteal
22.9%
49.7%
-0.5%
III
4200
Improved Bullet Armor
31.6%
49.7%
-0.6%
III
3000
Fortitude
7.9%
49.7%
-0.6%
III
3000
Toxic Bullets
14.3%
49.6%
-0.7%
II
1250
Active Reload
17.1%
49.6%
-0.7%
I
500
Extra Regen
27.1%
49.5%
-0.7%
I
500
Headshot Booster
12.8%
49.4%
-0.8%
I
500
High-Velocity Mag
27.6%
49.2%
-1%
III
4200
Improved Spirit Armor
33.3%
49.2%
-1%
III
3500
Improved Burst
19%
49%
-1.3%
I
500
Mystic Burst
42.2%
48.8%
-1.4%
III
3000
Escalating Resilience
1.2%
48.8%
-1.4%
II
1250
Mystic Shot
15.6%
48.8%
-1.4%
I
500
Extra Spirit
36.3%
48.9%
-1.4%
I
500
Extra Charge
32.5%
48.9%
-1.4%
I
500
Hollow Point Ward
9.4%
48.7%
-1.5%
II
1250
Withering Whip
1.9%
48.6%
-1.6%
I
500
Monster Rounds
20.3%
48.6%
-1.6%
II
1250
Reactive Barrier
6.3%
48.4%
-1.8%
II
1250
Slowing Bullets
13.3%
48.5%
-1.8%
III
4200
Debuff remover
1.8%
48.5%
-1.8%
II
1250
Return Fire
1.4%
48.3%
-1.9%
III
3500
Rapid Recharge
9.7%
48.3%
-1.9%
II
1250
Quicksilver Reload
18.7%
48%
-2.2%
III
3000
Ethereal Shift
1.1%
48%
-2.3%
III
3000
Metal Skin
1.6%
47.8%
-2.5%
II
1250
Kinetic Dash
4.2%
47.2%
-3%
II
1250
Cold Front
6.4%
47.3%
-3%
II
1250
Long Range
12.4%
47%
-3.3%
I
500
Extra Health
19.3%
46.8%
-3.5%
II
1250
Decay
1.6%
46.2%
-4%
II
1250
Swift Striker
5.1%
45.5%
-4.8%
III
4200
Sharpshooter
7.4%
45.2%
-5.1%
III
3000
Burst Fire
7.4%
45.1%
-5.1%