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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Ricochet Stats
Overview
Heroes
Combinations
Best combined items with "Ricochet"
#
Hero
Usage
Winrate
Winrate Change
III
3000
Hunter's Aura
3.2%
67.7%
+10.3%
II
1250
Swift Striker
34.6%
61.8%
+4.4%
IV
6500
Lucky Shot
36.9%
61.7%
+4.3%
II
1250
Kinetic Dash
16.3%
61.5%
+4.1%
II
1250
Bullet Resist Shredder
40.3%
61%
+3.6%
III
3500
Point Blank
6.1%
60.8%
+3.4%
IV
6500
Unstoppable
6.9%
60.8%
+3.4%
I
500
Ammo Scavenger
35.2%
60.7%
+3.3%
IV
6500
Glass Cannon
14.2%
60.4%
+3%
III
3500
Improved Reach
12.7%
60.3%
+2.9%
I
500
Headshot Booster
37.6%
60.2%
+2.8%
I
500
Close Quarters
11.8%
60.1%
+2.7%
III
3000
Burst Fire
30.5%
60%
+2.6%
III
3000
Tesla Bullets
41.5%
60%
+2.6%
IV
6500
Silencer
6.1%
59.8%
+2.4%
IV
6500
Inhibitor
3%
59.6%
+2.2%
II
1250
Withering Whip
18.8%
59.6%
+2.2%
I
500
Rapid Rounds
57.8%
59.5%
+2.1%
I
500
Extra Stamina
45.5%
59.4%
+2%
II
1250
Fleetfoot
2.4%
59.3%
+1.9%
I
500
Sprint Boots
55.4%
59.3%
+1.9%
II
1250
Suppressor
31.1%
59.3%
+1.9%
II
1700
Enduring Speed
42.9%
59.2%
+1.8%
III
4200
Superior Duration
6.8%
59.2%
+1.8%
II
1250
Active Reload
42.3%
59%
+1.6%
IV
6500
Siphon Bullets
11.8%
58.8%
+1.4%
II
1250
Bullet Lifesteal
60.4%
58.7%
+1.3%
IV
6500
Leech
24.3%
58%
+0.6%
III
4200
Mystic Slow
3.5%
57.7%
+0.3%
IV
6500
Frenzy
1.5%
57.4%
0%
IV
6500
Ricochet
100.1%
57.4%
0%
II
1250
Quicksilver Reload
46.3%
57.3%
-0.1%
III
3500
Superior Stamina
22.5%
57.2%
-0.2%
I
500
Healing Rite
9.6%
57.1%
-0.3%
III
4200
Improved Spirit Armor
16%
57.1%
-0.3%
I
500
Infuser
9.3%
57.1%
-0.3%
I
500
Mystic Reach
10.8%
56.8%
-0.6%
IV
6500
Vampiric Burst
2.4%
56.6%
-0.8%
III
3000
Ethereal Shift
8.7%
56.5%
-0.9%
I
500
Basic Magazine
47.4%
56.3%
-1.1%
II
1250
Slowing Bullets
8.5%
56.2%
-1.2%
IV
6500
Curse
1.2%
56.1%
-1.3%
II
1250
Spirit Lifesteal
22.4%
56%
-1.4%
II
1250
Soul Shredder Bullets
30.3%
55.9%
-1.5%
IV
7700
Escalating Exposure
5.5%
55.9%
-1.5%
III
3000
Intensifying Magazine
8.8%
55.9%
-1.5%
II
1250
Duration Extender
26.7%
55.6%
-1.8%
III
4200
Superior Cooldown
5%
55.6%
-1.8%
III
4200
Improved Bullet Armor
19.6%
55.4%
-2%
I
500
Hollow Point Ward
9.9%
55.3%
-2.1%
II
1250
Mystic Vulnerability
25.2%
55.2%
-2.2%
I
500
Extra Spirit
36%
55.1%
-2.3%
IV
10000
Boundless Spirit
5.5%
54.9%
-2.5%
IV
6500
Crippling Headshot
8.2%
54.8%
-2.6%
I
500
Enduring Spirit
27.4%
54.7%
-2.7%
I
500
Extra Regen
23.4%
54.7%
-2.7%
II
1250
Healing Booster
7.7%
54.7%
-2.7%
IV
6300
Soul Rebirth
2.3%
54.5%
-2.9%
III
3500
Titanic Magazine
19.4%
54.3%
-3.1%
III
3000
Pristine Emblem
3.7%
54.1%
-3.3%
III
3000
Fortitude
3.7%
54.1%
-3.3%
III
3000
Escalating Resilience
1.6%
53.9%
-3.5%
III
3000
Toxic Bullets
33.1%
53.9%
-3.5%
III
3500
Improved Spirit
20.2%
53.7%
-3.7%
I
500
Restorative Shot
3.5%
53.6%
-3.8%
II
1250
Improved Cooldown
8.9%
53.6%
-3.8%
II
1250
Spirit Armor
25.2%
53.6%
-3.8%
II
1250
Debuff Reducer
2.1%
53.5%
-3.9%
IV
6500
Spiritual Overflow
7.2%
53.3%
-4.1%
II
1250
Healbane
6.1%
53.3%
-4.1%
III
3000
Diviner's Kevlar
3.7%
53.1%
-4.3%
II
1250
Bullet Armor
24.4%
52.9%
-4.5%
II
1250
Reactive Barrier
7.8%
52.8%
-4.6%
I
500
Extra Health
12.1%
52.6%
-4.8%
I
500
High-Velocity Mag
14.8%
52.1%
-5.3%
I
500
Mystic Burst
14.3%
52%
-5.4%
I
500
Monster Rounds
8.8%
51.9%
-5.5%
II
1250
Slowing Hex
1.2%
51.4%
-6%
II
1250
Enchanter's Barrier
3%
51.3%
-6.1%
III
4200
Sharpshooter
9.3%
51.3%
-6.1%
I
500
Extra Charge
15.3%
51.3%
-6.1%
II
1250
Long Range
10.8%
51.3%
-6.1%
II
1250
Combat Barrier
4.2%
50%
-7.4%
III
3000
Veil Walker
1.5%
49.7%
-7.7%
II
1250
Berserker
1.1%
49.6%
-7.8%
III
3000
Surge of Power
2.1%
49.2%
-8.2%
III
3500
Improved Burst
4.3%
49.1%
-8.3%
III
3500
Rapid Recharge
3.7%
49.1%
-8.3%
III
3000
Warp Stone
3.3%
48.6%
-8.8%
I
500
Spirit Strike
1.1%
47.3%
-10.1%
II
1250
Mystic Shot
2.1%
43.9%
-13.5%
III
3000
Metal Skin
2%
42.6%
-14.8%