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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
III
4200
Mystic Slow Stats
Overview
Heroes
Combinations
Best combined items with "Mystic Slow"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
2.5%
57.7%
+7%
III
3000
Torment Pulse
4.6%
55.3%
+4.6%
IV
6500
Mystic Reverb
8.2%
55.1%
+4.3%
IV
10000
Boundless Spirit
8%
54.5%
+3.7%
IV
6500
Lucky Shot
1.7%
54.4%
+3.7%
IV
6500
Inhibitor
3.6%
54%
+3.3%
II
1250
Cold Front
1.2%
53.7%
+2.9%
III
3000
Diviner's Kevlar
2.9%
53.5%
+2.8%
I
500
Mystic Reach
40%
53.3%
+2.5%
III
3500
Improved Reach
19.8%
53.2%
+2.4%
I
500
Monster Rounds
22.7%
52.9%
+2.2%
II
1250
Duration Extender
14.4%
52.8%
+2%
IV
6500
Frenzy
6%
52.6%
+1.9%
IV
6500
Leech
18.8%
52.4%
+1.7%
III
4200
Superior Duration
11.6%
52.4%
+1.7%
III
3000
Surge of Power
5.5%
51.9%
+1.1%
I
500
Extra Spirit
28.8%
51.9%
+1.1%
IV
7700
Escalating Exposure
17.8%
51.7%
+0.9%
I
500
Infuser
4.8%
51.6%
+0.8%
II
1250
Spirit Lifesteal
47.3%
51.6%
+0.8%
II
1250
Fleetfoot
11.3%
51.6%
+0.8%
III
3500
Improved Spirit
34.6%
51.4%
+0.7%
III
3000
Heroic Aura
5.2%
51.4%
+0.6%
II
1250
Spirit Armor
37.8%
51.3%
+0.5%
IV
6500
Glass Cannon
5.6%
51.1%
+0.4%
III
3000
Majestic Leap
6.9%
51%
+0.3%
III
3000
Tesla Bullets
17.6%
50.9%
+0.2%
II
1250
Mystic Vulnerability
53.3%
50.9%
+0.2%
III
4200
Mystic Slow
100%
50.8%
0%
II
1250
Healbane
20.4%
50.8%
0%
I
500
Enduring Spirit
56%
50.7%
0%
II
1250
Bullet Armor
37%
50.8%
0%
II
1250
Swift Striker
2.3%
50.6%
-0.1%
I
500
Sprint Boots
38%
50.5%
-0.2%
II
1250
Soul Shredder Bullets
51%
50.6%
-0.2%
II
1250
Reactive Barrier
3.3%
50.4%
-0.3%
II
1250
Improved Cooldown
54.3%
50.5%
-0.3%
I
500
Ammo Scavenger
7%
50.4%
-0.3%
II
1700
Enduring Speed
41.2%
50.4%
-0.3%
II
1250
Melee Charge
4.8%
50.4%
-0.4%
II
1250
Active Reload
7.6%
50.4%
-0.4%
III
4200
Superior Cooldown
41.7%
50.4%
-0.4%
III
3500
Lifestrike
4.2%
50.4%
-0.4%
I
500
Rapid Rounds
9.5%
50.2%
-0.5%
II
1250
Healing Booster
5.2%
50.3%
-0.5%
I
500
Melee Lifesteal
6.7%
50.2%
-0.5%
I
500
Extra Regen
28%
50.1%
-0.6%
I
500
Spirit Strike
5.2%
50.1%
-0.6%
II
1250
Berserker
12.6%
50.1%
-0.7%
III
3500
Rapid Recharge
30.1%
50%
-0.7%
I
500
Headshot Booster
20.3%
50.1%
-0.7%
I
500
Restorative Shot
6%
50%
-0.7%
I
500
Extra Charge
35.3%
50%
-0.7%
IV
6500
Siphon Bullets
3.6%
49.9%
-0.8%
III
4200
Improved Spirit Armor
27.6%
49.5%
-1.2%
III
3000
Veil Walker
1.1%
49.5%
-1.3%
II
1250
Enchanter's Barrier
11.2%
49.4%
-1.3%
I
500
Close Quarters
36.7%
49.5%
-1.3%
II
1250
Bullet Resist Shredder
12.6%
49.5%
-1.3%
III
3500
Improved Burst
24.6%
49.3%
-1.5%
I
500
Mystic Burst
30.8%
49.1%
-1.6%
IV
6500
Echo Shard
3.1%
49.1%
-1.6%
I
500
Extra Stamina
44.1%
49.1%
-1.6%
III
3500
Point Blank
15.7%
48.9%
-1.8%
IV
6500
Unstoppable
2.3%
48.8%
-1.9%
III
3000
Warp Stone
8.3%
48.9%
-1.9%
III
4200
Improved Bullet Armor
18%
48.8%
-1.9%
II
1250
Suppressor
62.7%
48.8%
-2%
II
1250
Kinetic Dash
18.7%
48.7%
-2.1%
II
1250
Slowing Bullets
22.4%
48.6%
-2.1%
II
1250
Bullet Lifesteal
11.6%
48.7%
-2.1%
I
500
High-Velocity Mag
18.8%
48.7%
-2.1%
III
3000
Burst Fire
3.7%
48.5%
-2.2%
I
500
Extra Health
7.6%
48.5%
-2.2%
II
1250
Long Range
16.1%
48.4%
-2.4%
II
1250
Mystic Shot
26.8%
48.2%
-2.5%
III
3000
Pristine Emblem
8.7%
48.2%
-2.5%
III
3000
Toxic Bullets
5.8%
48.2%
-2.6%
II
1250
Quicksilver Reload
8.7%
48.2%
-2.6%
III
3500
Superior Stamina
15%
48.2%
-2.6%
II
1250
Health Nova
1.4%
48.1%
-2.7%
II
1250
Debuff Reducer
3%
47.9%
-2.8%
III
3000
Hunter's Aura
2.7%
47.9%
-2.9%
I
500
Basic Magazine
25.8%
47.8%
-3%
II
1250
Decay
1.6%
47.6%
-3.2%
IV
6500
Crippling Headshot
3.2%
47.4%
-3.4%
IV
6300
Soul Rebirth
1.3%
47.2%
-3.5%
II
1250
Slowing Hex
2.3%
47.1%
-3.6%
III
4200
Debuff remover
1.2%
47.1%
-3.7%
I
500
Hollow Point Ward
12%
47%
-3.8%
III
3000
Fortitude
6.3%
46.6%
-4.1%
III
3000
Intensifying Magazine
4.2%
46.6%
-4.2%
III
4200
Sharpshooter
5.8%
46.5%
-4.2%
I
500
Healing Rite
11.8%
46.4%
-4.4%
III
3500
Titanic Magazine
12.1%
45.7%
-5.1%
IV
6500
Spiritual Overflow
4.8%
45.5%
-5.3%
III
3000
Escalating Resilience
2.4%
44.5%
-6.2%
III
3000
Metal Skin
1.4%
44.6%
-6.2%
II
1250
Combat Barrier
11.1%
44.3%
-6.5%