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Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
III
3000
Metal Skin Stats
Overview
Heroes
Combinations
Best combined items with "Metal Skin"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Phantom Strike
1.1%
57.9%
+12.1%
III
3000
Diviner's Kevlar
8.5%
57.7%
+11.9%
III
3000
Majestic Leap
5.4%
54.5%
+8.8%
IV
6500
Frenzy
2.4%
53.1%
+7.3%
II
1250
Melee Charge
5.6%
50.8%
+5%
II
1250
Cold Front
7.2%
50.8%
+5%
III
4200
Superior Duration
15.9%
50.7%
+5%
IV
6500
Mystic Reverb
5.3%
50.3%
+4.5%
IV
6500
Spiritual Overflow
8.5%
50.2%
+4.4%
III
3500
Lifestrike
5.1%
50%
+4.2%
III
3000
Torment Pulse
8.1%
49.6%
+3.9%
III
3000
Hunter's Aura
4%
49.6%
+3.9%
IV
6500
Colossus
2.5%
49.4%
+3.7%
I
500
Mystic Reach
34.7%
48.9%
+3.1%
II
1250
Healbane
12.1%
48.8%
+3%
IV
6500
Unstoppable
3.7%
48.8%
+3%
IV
7700
Escalating Exposure
9.7%
48.6%
+2.9%
III
3000
Escalating Resilience
2.1%
48.6%
+2.8%
III
3500
Improved Reach
20.2%
48.4%
+2.7%
IV
6300
Soul Rebirth
2.8%
48.5%
+2.7%
II
1250
Health Nova
3.6%
48.4%
+2.6%
IV
6500
Crippling Headshot
7.5%
48.3%
+2.5%
I
500
Close Quarters
26.9%
48.2%
+2.4%
IV
6500
Refresher
3.9%
48.1%
+2.4%
II
1250
Fleetfoot
9.8%
47.9%
+2.2%
II
1250
Reactive Barrier
15.4%
47.9%
+2.2%
I
500
Infuser
23.4%
48%
+2.2%
I
500
Extra Charge
37%
47.9%
+2.1%
II
1250
Bullet Armor
33.1%
47.9%
+2.1%
II
1250
Duration Extender
37.6%
47.8%
+2%
III
4200
Superior Cooldown
29%
47.8%
+2%
II
1250
Spirit Armor
34.1%
47.8%
+2%
IV
10000
Boundless Spirit
12.1%
47.6%
+1.8%
III
3000
Surge of Power
8.3%
47.5%
+1.8%
III
3500
Superior Stamina
11.9%
47.4%
+1.7%
II
1250
Berserker
10.5%
47.2%
+1.5%
III
3000
Warp Stone
13.8%
47.3%
+1.5%
III
4200
Improved Spirit Armor
20.7%
47.1%
+1.4%
III
4200
Improved Bullet Armor
25.4%
47.1%
+1.4%
IV
6500
Curse
1.4%
46.8%
+1%
III
3000
Veil Walker
7.1%
46.7%
+1%
II
1250
Mystic Vulnerability
39.1%
46.7%
+0.9%
IV
6500
Siphon Bullets
6.2%
46.7%
+0.9%
IV
6500
Leech
19.5%
46.6%
+0.9%
I
500
Spirit Strike
10.5%
46.7%
+0.9%
I
500
Enduring Spirit
47%
46.4%
+0.7%
I
500
Hollow Point Ward
28.3%
46.5%
+0.7%
II
1700
Enduring Speed
28.5%
46.3%
+0.5%
III
3500
Rescue Beam
1.5%
46.2%
+0.4%
II
1250
Spirit Lifesteal
48.1%
46.1%
+0.3%
I
500
Melee Lifesteal
10.1%
46.1%
+0.3%
II
1250
Improved Cooldown
39.2%
45.8%
0%
III
3000
Metal Skin
100%
45.8%
0%
I
500
Extra Stamina
21.5%
45.7%
-0.1%
I
500
High-Velocity Mag
29.2%
45.7%
-0.1%
II
1250
Enchanter's Barrier
17.4%
45.6%
-0.2%
I
500
Sprint Boots
41.8%
45.5%
-0.2%
III
3500
Point Blank
11.2%
45.6%
-0.2%
II
1250
Withering Whip
2%
45.6%
-0.2%
III
3000
Fortitude
10.2%
45.4%
-0.3%
II
1250
Healing Booster
17.7%
45.5%
-0.3%
I
500
Extra Health
15%
45.4%
-0.3%
I
500
Basic Magazine
41.1%
45.2%
-0.5%
II
1250
Divine Barrier
4.8%
45.1%
-0.6%
II
1250
Suppressor
15%
45.2%
-0.6%
I
500
Rapid Rounds
22%
44.8%
-0.9%
III
3500
Improved Spirit
33.9%
44.9%
-0.9%
I
500
Extra Spirit
44.9%
44.8%
-1%
I
500
Healing Rite
21%
44.7%
-1.1%
III
4200
Mystic Slow
6.7%
44.6%
-1.2%
II
1250
Soul Shredder Bullets
37.1%
44.6%
-1.2%
II
1250
Slowing Bullets
10.1%
44.4%
-1.4%
IV
6500
Vampiric Burst
1.5%
44.2%
-1.5%
I
500
Headshot Booster
11.5%
44.1%
-1.7%
III
3500
Rapid Recharge
12%
44%
-1.7%
II
1250
Swift Striker
6.3%
44%
-1.8%
IV
6500
Inhibitor
2.2%
44%
-1.8%
III
3000
Tesla Bullets
11.5%
43.8%
-2%
II
1250
Bullet Lifesteal
16.3%
43.4%
-2.4%
III
3000
Toxic Bullets
22.3%
43.3%
-2.4%
I
500
Mystic Burst
27.4%
43.4%
-2.4%
II
1250
Bullet Resist Shredder
12.7%
42.9%
-2.8%
I
500
Ammo Scavenger
4.4%
42.7%
-3.1%
IV
6500
Ricochet
6.8%
42.6%
-3.2%
III
3000
Ethereal Shift
5.9%
42.6%
-3.2%
I
500
Extra Regen
26.7%
42.1%
-3.7%
III
3500
Titanic Magazine
13.6%
42.1%
-3.7%
II
1250
Combat Barrier
5.6%
41.9%
-3.9%
I
500
Monster Rounds
12.2%
41.9%
-3.9%
III
3500
Improved Burst
16.1%
41.9%
-3.9%
II
1250
Debuff Reducer
4.5%
41.7%
-4.1%
III
3000
Burst Fire
5.2%
41.3%
-4.4%
III
3000
Pristine Emblem
9.1%
41%
-4.7%
II
1250
Mystic Shot
13.4%
40.8%
-5%
II
1250
Return Fire
6.1%
40.7%
-5.1%
IV
6500
Glass Cannon
4.8%
40.6%
-5.2%
II
1250
Active Reload
11.1%
40.6%
-5.2%
III
3000
Heroic Aura
2.4%
40.2%
-5.5%
IV
6500
Lucky Shot
4%
40.1%
-5.6%
I
500
Restorative Shot
10.6%
40.2%
-5.6%
II
1250
Kinetic Dash
6.3%
40.1%
-5.7%
II
1250
Quicksilver Reload
9.5%
38.7%
-7.1%
II
1250
Decay
2.9%
37.6%
-8.1%
III
3000
Intensifying Magazine
7.5%
37.4%
-8.4%
II
1250
Long Range
7.4%
36.9%
-8.9%
III
3000
Knockdown
2.8%
36.5%
-9.3%
III
4200
Debuff remover
2.4%
36.1%
-9.6%
II
1250
Slowing Hex
5.1%
35.4%
-10.3%
III
3000
Silence Glyph
1.6%
34.5%
-11.2%
III
4200
Sharpshooter
4.1%
34.5%
-11.3%
III
3000
Alchemical Fire
1.6%
32.7%
-13%
IV
6500
Silencer
1.1%
32.4%
-13.3%
IV
6500
Echo Shard
1.2%
20%
-25.8%