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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
I
500
Melee Lifesteal Stats
Overview
Heroes
Combinations
Best combined items with "Melee Lifesteal"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Phantom Strike
1.5%
59.8%
+9.1%
IV
6300
Soul Rebirth
1.7%
59%
+8.3%
IV
6500
Inhibitor
1.4%
57.8%
+7.2%
IV
6500
Colossus
3.8%
57.5%
+6.8%
III
3000
Torment Pulse
33.1%
56.7%
+6.1%
IV
6500
Mystic Reverb
2.3%
56.6%
+5.9%
IV
6500
Leech
12.1%
56.4%
+5.7%
III
3500
Lifestrike
39.9%
55%
+4.3%
III
3000
Hunter's Aura
19.6%
55%
+4.3%
II
1700
Enduring Speed
39.6%
54.9%
+4.3%
IV
6500
Siphon Bullets
4.2%
54.6%
+4%
I
500
Restorative Shot
17.1%
54.6%
+3.9%
II
1250
Duration Extender
25.5%
54.6%
+3.9%
IV
7700
Escalating Exposure
3.6%
54.4%
+3.7%
II
1250
Melee Charge
47.8%
53.9%
+3.2%
IV
6500
Refresher
1.7%
53.5%
+2.8%
II
1250
Mystic Vulnerability
10.8%
53.2%
+2.6%
III
3500
Point Blank
33.3%
53.2%
+2.5%
II
1250
Bullet Resist Shredder
23.7%
53.2%
+2.5%
I
500
Sprint Boots
57.6%
52.9%
+2.3%
IV
6500
Frenzy
6%
52.9%
+2.2%
IV
6500
Echo Shard
2.1%
52.7%
+2%
II
1250
Healing Booster
14.4%
52.5%
+1.8%
I
500
Extra Stamina
48.3%
52.3%
+1.7%
II
1250
Spirit Lifesteal
34%
52.1%
+1.5%
III
3000
Heroic Aura
1.9%
52.2%
+1.5%
II
1250
Berserker
44.6%
52%
+1.3%
I
500
Spirit Strike
60.2%
52%
+1.3%
III
3000
Knockdown
2.4%
51.9%
+1.2%
II
1250
Spirit Armor
50.6%
51.8%
+1.1%
III
3000
Veil Walker
1.7%
51.7%
+1%
II
1250
Fleetfoot
6.5%
51.5%
+0.9%
II
1250
Debuff Reducer
8.3%
51.5%
+0.9%
I
500
Close Quarters
65%
51.4%
+0.8%
III
3500
Superior Stamina
14.5%
51.2%
+0.5%
IV
10000
Boundless Spirit
4.6%
51.2%
+0.5%
III
3000
Pristine Emblem
5%
51.2%
+0.5%
I
500
Infuser
17.7%
50.9%
+0.3%
II
1250
Slowing Hex
4.8%
50.9%
+0.2%
II
1250
Bullet Armor
52.7%
50.7%
+0.1%
I
500
Extra Regen
20.9%
50.6%
0%
II
1250
Kinetic Dash
10.4%
50.7%
0%
III
4200
Improved Spirit Armor
25.7%
50.7%
0%
I
500
Melee Lifesteal
100%
50.6%
0%
III
3500
Improved Burst
20.9%
50.5%
-0.2%
III
3500
Improved Spirit
14.7%
50.5%
-0.2%
II
1250
Improved Cooldown
40.1%
50.2%
-0.4%
III
4200
Mystic Slow
5.8%
50.2%
-0.4%
III
3000
Diviner's Kevlar
2.2%
50.2%
-0.4%
III
4200
Superior Duration
4.5%
50.3%
-0.4%
III
4200
Improved Bullet Armor
30.3%
50.2%
-0.5%
II
1250
Reactive Barrier
3.8%
49.9%
-0.7%
II
1250
Healbane
8.1%
49.8%
-0.8%
IV
6500
Glass Cannon
1.5%
49.8%
-0.8%
I
500
Mystic Reach
14.1%
49.7%
-1%
III
3500
Improved Reach
9.3%
49.5%
-1.1%
II
1250
Decay
1.1%
49.3%
-1.3%
III
3000
Warp Stone
3.6%
49.2%
-1.4%
III
4200
Superior Cooldown
18.9%
49.2%
-1.4%
III
3000
Fortitude
11.3%
49.1%
-1.5%
I
500
Mystic Burst
34.3%
49.1%
-1.6%
I
500
Healing Rite
6.2%
49%
-1.7%
III
3000
Surge of Power
2.9%
48.8%
-1.9%
I
500
High-Velocity Mag
27.4%
48.6%
-2%
IV
6500
Crippling Headshot
1.1%
48.6%
-2%
I
500
Enduring Spirit
17.7%
48.4%
-2.3%
IV
6500
Unstoppable
1.1%
48.4%
-2.3%
II
1250
Suppressor
12.4%
48.3%
-2.3%
III
4200
Debuff remover
1.9%
48.1%
-2.5%
I
500
Extra Charge
18.4%
48.1%
-2.6%
I
500
Extra Spirit
22.5%
47.9%
-2.8%
I
500
Hollow Point Ward
7.4%
47.9%
-2.8%
III
3000
Intensifying Magazine
2%
47.8%
-2.9%
II
1250
Enchanter's Barrier
4.1%
47.5%
-3.2%
I
500
Rapid Rounds
4.3%
47.3%
-3.4%
II
1250
Cold Front
14.3%
47.2%
-3.5%
II
1250
Bullet Lifesteal
5.8%
47.1%
-3.5%
I
500
Monster Rounds
5.9%
46.9%
-3.7%
III
3500
Rapid Recharge
8.3%
46.9%
-3.7%
II
1250
Quicksilver Reload
4%
46.9%
-3.8%
II
1250
Mystic Shot
14.6%
46.6%
-4.1%
II
1250
Return Fire
2.6%
46.4%
-4.2%
II
1250
Soul Shredder Bullets
18.7%
46.3%
-4.3%
II
1250
Combat Barrier
1.8%
46.3%
-4.3%
III
3000
Metal Skin
1.8%
46.1%
-4.5%
II
1250
Slowing Bullets
13.2%
46.1%
-4.6%
II
1250
Health Nova
1.5%
45.8%
-4.8%
I
500
Headshot Booster
5.2%
44.8%
-5.9%
I
500
Extra Health
22.7%
44.7%
-6%
III
3500
Titanic Magazine
2.9%
44.3%
-6.3%
I
500
Basic Magazine
9.2%
43.9%
-6.8%
I
500
Ammo Scavenger
2.6%
41.4%
-9.2%
II
1250
Active Reload
3.1%
41%
-9.6%
III
3000
Toxic Bullets
2.4%
39.9%
-10.8%
III
3000
Tesla Bullets
1.8%
38.5%
-12.1%
II
1250
Long Range
1.9%
38.2%
-12.5%
III
3000
Burst Fire
1.7%
37.7%
-12.9%
II
1250
Swift Striker
2%
37.2%
-13.5%