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Tier-I Spirit Items
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Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Kinetic Dash Stats
Overview
Heroes
Combinations
Best combined items with "Kinetic Dash"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
9.6%
61.5%
+10.5%
IV
6500
Lucky Shot
12.3%
60.5%
+9.6%
IV
6500
Frenzy
6.6%
60%
+9.1%
IV
6300
Soul Rebirth
1.2%
59.5%
+8.6%
IV
6500
Siphon Bullets
4%
59.3%
+8.4%
IV
6500
Crippling Headshot
2.2%
58.3%
+7.3%
IV
6500
Silencer
1.8%
57.6%
+6.6%
III
3000
Tesla Bullets
23.7%
57%
+6.1%
IV
6500
Leech
9.4%
56.6%
+5.7%
III
3000
Burst Fire
19.2%
56.3%
+5.3%
II
1250
Swift Striker
23.2%
56%
+5.1%
IV
6500
Refresher
1.7%
56%
+5%
IV
6500
Mystic Reverb
4.6%
55.9%
+5%
IV
6500
Glass Cannon
12.4%
55.7%
+4.8%
III
3000
Diviner's Kevlar
2.4%
55.1%
+4.1%
IV
10000
Boundless Spirit
1.8%
54.5%
+3.6%
II
1250
Cold Front
6.2%
54.2%
+3.3%
II
1250
Withering Whip
17.1%
54%
+3.1%
I
500
Headshot Booster
31.1%
53.7%
+2.8%
I
500
Rapid Rounds
32%
53.6%
+2.7%
II
1250
Active Reload
28.1%
53.6%
+2.7%
II
1250
Bullet Resist Shredder
39.6%
53.2%
+2.3%
II
1700
Enduring Speed
51.6%
53.1%
+2.2%
III
3000
Torment Pulse
7.3%
53.1%
+2.2%
II
1250
Reactive Barrier
1.9%
53%
+2.1%
II
1250
Healing Booster
6.9%
53%
+2.1%
IV
6500
Unstoppable
2.4%
52.8%
+1.9%
II
1250
Bullet Lifesteal
46.6%
52.5%
+1.6%
II
1250
Quicksilver Reload
39.5%
52.5%
+1.6%
III
3500
Improved Reach
7.3%
52.4%
+1.5%
III
3000
Surge of Power
2.6%
52.4%
+1.4%
III
3000
Hunter's Aura
3%
52.4%
+1.4%
III
3000
Pristine Emblem
6.5%
52.2%
+1.3%
II
1250
Debuff Reducer
2.9%
51.9%
+1%
II
1250
Suppressor
46.3%
51.7%
+0.8%
I
500
Ammo Scavenger
47.3%
51.8%
+0.8%
IV
7700
Escalating Exposure
7.6%
51.5%
+0.6%
I
500
Sprint Boots
65.5%
51.5%
+0.6%
II
1250
Melee Charge
3.3%
51.3%
+0.4%
I
500
Extra Stamina
76.9%
51%
+0.1%
III
3000
Warp Stone
4.6%
51.1%
+0.1%
II
1250
Kinetic Dash
100%
50.9%
0%
III
3500
Rapid Recharge
19.5%
50.9%
0%
III
4200
Superior Duration
7.2%
50.7%
-0.2%
II
1250
Duration Extender
16%
50.6%
-0.3%
I
500
Melee Lifesteal
10%
50.7%
-0.3%
III
3500
Superior Stamina
25%
50.6%
-0.3%
III
4200
Superior Cooldown
23.2%
50.5%
-0.4%
II
1250
Berserker
19%
50.6%
-0.4%
III
3500
Improved Spirit
13.9%
50.5%
-0.4%
III
3500
Improved Burst
13.2%
50.3%
-0.6%
II
1250
Mystic Vulnerability
30%
50.3%
-0.6%
II
1250
Spirit Lifesteal
34.2%
50.3%
-0.7%
III
3500
Point Blank
27.6%
50.1%
-0.8%
I
500
Mystic Burst
19.1%
50.1%
-0.8%
I
500
Extra Health
10.7%
50.1%
-0.8%
I
500
Extra Charge
26.6%
50.1%
-0.9%
I
500
Close Quarters
60.1%
50%
-0.9%
III
4200
Improved Spirit Armor
10%
49.8%
-1.1%
II
1250
Soul Shredder Bullets
28.4%
49.8%
-1.2%
I
500
Spirit Strike
9.4%
49.6%
-1.3%
II
1250
Improved Cooldown
33.7%
49.7%
-1.3%
I
500
Enduring Spirit
29.7%
49.7%
-1.3%
III
3000
Fortitude
2.9%
49.5%
-1.4%
II
1250
Slowing Bullets
24%
49.5%
-1.4%
II
1250
Healbane
14.6%
49.5%
-1.4%
III
3000
Majestic Leap
4.6%
49.5%
-1.5%
III
3000
Silence Glyph
2.2%
49.4%
-1.5%
I
500
Extra Regen
33.8%
49.4%
-1.6%
III
3000
Veil Walker
2.6%
49.3%
-1.6%
I
500
High-Velocity Mag
16.9%
49.2%
-1.7%
III
3000
Ethereal Shift
7.1%
49.2%
-1.8%
II
1250
Mystic Shot
9.8%
49.1%
-1.8%
II
1250
Fleetfoot
1.7%
49.1%
-1.8%
I
500
Hollow Point Ward
8.5%
49%
-1.9%
I
500
Mystic Reach
6.9%
49%
-1.9%
III
4200
Improved Bullet Armor
12.2%
49.1%
-1.9%
III
4200
Mystic Slow
15.5%
48.7%
-2.2%
I
500
Healing Rite
10.1%
48.6%
-2.3%
I
500
Monster Rounds
21.2%
48.5%
-2.4%
III
3000
Intensifying Magazine
1.5%
48.2%
-2.7%
II
1250
Enchanter's Barrier
4.4%
48.2%
-2.7%
III
3500
Lifestrike
1.9%
47.3%
-3.6%
I
500
Extra Spirit
7.8%
47.3%
-3.6%
II
1250
Spirit Armor
15.6%
47.2%
-3.7%
II
1250
Combat Barrier
4.3%
47%
-3.9%
III
3000
Escalating Resilience
2.2%
46.9%
-4%
I
500
Infuser
6.4%
46.7%
-4.2%
II
1250
Bullet Armor
16.4%
46.7%
-4.2%
I
500
Basic Magazine
7.8%
46.4%
-4.5%
II
1250
Slowing Hex
3%
46%
-4.9%
III
3500
Titanic Magazine
2.4%
46.1%
-4.9%
III
3000
Toxic Bullets
2.2%
45.6%
-5.4%
II
1250
Decay
1.8%
45.3%
-5.6%
I
500
Restorative Shot
3%
44.9%
-6.1%
II
1250
Long Range
2.1%
43.2%
-7.7%
III
4200
Sharpshooter
1.1%
41.7%
-9.2%
III
3000
Metal Skin
1.1%
40.1%
-10.8%