Deadlock Tracker
MMR
BUILDS
HEROES
ITEMS
MATCHES
LFG
PLAYERS
RANKING
WIDGET
LIVE
LOG IN
Join Discord for Updates
Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
III
3000
Intensifying Magazine Stats
Overview
Heroes
Combinations
Best combined items with "Intensifying Magazine"
#
Hero
Usage
Winrate
Winrate Change
III
3000
Heroic Aura
8.6%
58.5%
+6.5%
IV
6500
Lucky Shot
10%
57.1%
+5.1%
IV
6500
Siphon Bullets
25.1%
56.6%
+4.5%
IV
6500
Vampiric Burst
2.7%
56.2%
+4.1%
II
1250
Fleetfoot
11.6%
56.1%
+4%
IV
6500
Ricochet
4.5%
55.9%
+3.8%
IV
6500
Crippling Headshot
7%
55.1%
+3%
II
1250
Active Reload
36.7%
54.6%
+2.5%
II
1250
Slowing Bullets
28.5%
54.4%
+2.3%
II
1250
Health Nova
12.8%
54.2%
+2.1%
III
3000
Warp Stone
1.7%
54.2%
+2.1%
I
500
Extra Stamina
35%
54.1%
+2%
III
3500
Point Blank
12%
53.8%
+1.8%
III
3000
Pristine Emblem
15.9%
53.7%
+1.6%
I
500
Close Quarters
28.2%
53.7%
+1.6%
I
500
Extra Charge
41.8%
53.5%
+1.4%
II
1250
Bullet Lifesteal
64.5%
53.1%
+1.1%
IV
6500
Glass Cannon
12.4%
53.1%
+1.1%
I
500
Ammo Scavenger
15%
53.2%
+1.1%
IV
6500
Inhibitor
4%
53.2%
+1.1%
II
1700
Enduring Speed
43.3%
53.1%
+1%
II
1250
Bullet Resist Shredder
51.7%
53%
+0.9%
I
500
Basic Magazine
72.4%
52.9%
+0.8%
I
500
Sprint Boots
63%
52.8%
+0.7%
I
500
Extra Health
26.1%
52.2%
+0.1%
III
3000
Intensifying Magazine
100%
52.1%
0%
III
3500
Titanic Magazine
34.8%
52.1%
0%
III
4200
Superior Duration
2.8%
52%
0%
IV
6500
Leech
13.7%
51.9%
-0.2%
III
3000
Tesla Bullets
24.6%
51.6%
-0.4%
I
500
Rapid Rounds
29.6%
51.7%
-0.4%
I
500
High-Velocity Mag
19.5%
51.7%
-0.4%
III
3000
Hunter's Aura
1.7%
51.7%
-0.4%
I
500
Mystic Reach
20.3%
51.3%
-0.7%
II
1250
Berserker
2.5%
51.3%
-0.8%
II
1250
Bullet Armor
34.4%
51.2%
-0.9%
I
500
Healing Rite
8.5%
51.2%
-0.9%
III
3000
Burst Fire
18.8%
50.7%
-1.3%
II
1250
Healing Booster
5.8%
50.8%
-1.3%
II
1250
Quicksilver Reload
10.4%
50.8%
-1.3%
II
1250
Spirit Armor
33.2%
50.6%
-1.5%
I
500
Mystic Burst
35.7%
50.5%
-1.5%
II
1250
Swift Striker
26.7%
50.2%
-1.9%
III
3000
Toxic Bullets
6.9%
50.2%
-1.9%
I
500
Headshot Booster
8.3%
50.2%
-1.9%
II
1250
Debuff Reducer
15.7%
50%
-2.1%
III
3000
Veil Walker
9.2%
49.9%
-2.1%
I
500
Restorative Shot
10.2%
49.8%
-2.3%
I
500
Enduring Spirit
9.1%
49.7%
-2.4%
II
1250
Spirit Lifesteal
8.1%
49.2%
-2.8%
II
1250
Duration Extender
6.8%
49.3%
-2.8%
I
500
Extra Regen
26.6%
49.3%
-2.8%
II
1250
Combat Barrier
16.3%
49.3%
-2.8%
II
1250
Withering Whip
5.7%
49.2%
-2.9%
II
1250
Improved Cooldown
21.8%
49.1%
-3%
III
4200
Improved Bullet Armor
24.3%
48.9%
-3.2%
I
500
Infuser
1.1%
48.8%
-3.2%
IV
7700
Escalating Exposure
1.1%
48.8%
-3.3%
I
500
Monster Rounds
16.4%
48.7%
-3.4%
I
500
Hollow Point Ward
7.9%
48.5%
-3.5%
II
1250
Enchanter's Barrier
13.3%
48.4%
-3.6%
I
500
Spirit Strike
17%
48.4%
-3.6%
III
4200
Improved Spirit Armor
17.2%
48.5%
-3.6%
III
3000
Escalating Resilience
2.8%
48.5%
-3.6%
III
3500
Superior Stamina
12.3%
48.4%
-3.7%
I
500
Extra Spirit
22.8%
48.3%
-3.7%
IV
6500
Silencer
1.5%
48.3%
-3.8%
II
1250
Kinetic Dash
1.3%
48.2%
-3.9%
III
4200
Superior Cooldown
12.5%
48.2%
-3.9%
II
1250
Suppressor
15.1%
47.9%
-4.2%
I
500
Melee Lifesteal
1.6%
47.8%
-4.3%
III
3000
Surge of Power
1.5%
47.4%
-4.7%
III
3500
Improved Reach
4%
47.4%
-4.7%
III
4200
Sharpshooter
4.3%
47.3%
-4.8%
II
1250
Reactive Barrier
3%
47.3%
-4.8%
II
1250
Healbane
5.3%
47.3%
-4.8%
II
1250
Mystic Vulnerability
5.7%
47.1%
-5%
III
3500
Rapid Recharge
6.9%
47.1%
-5%
IV
10000
Boundless Spirit
2.8%
47%
-5%
II
1250
Soul Shredder Bullets
12%
46.9%
-5.1%
III
3000
Fortitude
9.2%
46.9%
-5.1%
II
1250
Cold Front
1.1%
46.6%
-5.5%
III
4200
Mystic Slow
3%
46.6%
-5.5%
II
1250
Mystic Shot
3%
46.6%
-5.5%
III
3000
Torment Pulse
1.1%
46.6%
-5.5%
II
1250
Long Range
6.5%
46.6%
-5.5%
III
3500
Improved Spirit
8.8%
46.3%
-5.8%
III
3500
Improved Burst
8.5%
44.9%
-7.2%
II
1250
Melee Charge
1.3%
44.7%
-7.4%
IV
6500
Curse
1.3%
44.4%
-7.6%
III
3000
Knockdown
1.7%
44.4%
-7.7%
III
3000
Silence Glyph
2.7%
43.7%
-8.3%
II
1250
Decay
1.7%
43.7%
-8.3%
II
1250
Slowing Hex
1.3%
43.2%
-8.9%
III
4200
Debuff remover
2.1%
42.7%
-9.4%
III
3000
Metal Skin
1.1%
37.4%
-14.7%