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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Healing Booster Stats
Overview
Heroes
Combinations
Best combined items with "Healing Booster"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Mystic Reverb
2.2%
57.9%
+6.9%
IV
7700
Escalating Exposure
6.4%
57.3%
+6.3%
III
3000
Heroic Aura
2.2%
57.1%
+6.1%
IV
6500
Phantom Strike
1.4%
56.2%
+5.2%
III
3000
Hunter's Aura
4.6%
56.2%
+5.2%
IV
6500
Leech
15.7%
56.1%
+5.1%
IV
6500
Inhibitor
2%
56%
+5%
IV
6500
Spiritual Overflow
4.4%
55.7%
+4.6%
IV
6500
Colossus
1.2%
55.6%
+4.6%
III
3500
Rescue Beam
6%
55.4%
+4.4%
IV
6500
Frenzy
1.5%
55.1%
+4.1%
IV
6500
Ricochet
3.3%
54.7%
+3.7%
III
3000
Warp Stone
8.2%
54.7%
+3.7%
II
1700
Enduring Speed
35.3%
54.5%
+3.5%
IV
6500
Crippling Headshot
6.4%
54.6%
+3.5%
III
4200
Superior Duration
10.6%
54.4%
+3.4%
III
3500
Improved Reach
11.8%
54.4%
+3.4%
IV
6300
Soul Rebirth
1.1%
54.3%
+3.3%
IV
10000
Boundless Spirit
6.2%
54.1%
+3.1%
I
500
Sprint Boots
50.2%
54.1%
+3.1%
IV
6500
Refresher
2.6%
54%
+3%
II
1250
Mystic Vulnerability
35.9%
54%
+3%
I
500
Infuser
15.3%
53.8%
+2.7%
II
1250
Soul Shredder Bullets
27.4%
53.5%
+2.5%
III
3000
Diviner's Kevlar
2.9%
53.5%
+2.5%
IV
6500
Siphon Bullets
4.4%
53.6%
+2.5%
III
3000
Torment Pulse
15%
53.3%
+2.3%
III
3500
Improved Spirit
26.2%
53.3%
+2.3%
II
1250
Melee Charge
8.7%
53.2%
+2.2%
III
3500
Superior Stamina
12%
53.1%
+2.1%
II
1250
Spirit Lifesteal
32.3%
53.1%
+2.1%
II
1250
Kinetic Dash
5.1%
53%
+2%
III
3000
Toxic Bullets
18.1%
52.9%
+1.9%
III
3500
Lifestrike
5.1%
52.8%
+1.7%
II
1250
Restorative Locket
2.5%
52.6%
+1.6%
II
1250
Health Nova
17.8%
52.5%
+1.5%
I
500
Melee Lifesteal
10.2%
52.5%
+1.4%
III
4200
Improved Bullet Armor
19.9%
52.3%
+1.3%
I
500
Rapid Rounds
21.8%
52.3%
+1.3%
II
1250
Debuff Reducer
10.2%
52.3%
+1.3%
I
500
Healing Rite
22.4%
52.2%
+1.2%
II
1250
Fleetfoot
5.8%
52.2%
+1.2%
I
500
Extra Spirit
26.1%
52.3%
+1.2%
I
500
Headshot Booster
10.8%
52.1%
+1.1%
II
1250
Cold Front
14.4%
52.1%
+1.1%
III
4200
Improved Spirit Armor
18.5%
52%
+1%
II
1250
Healbane
18.2%
51.9%
+0.9%
II
1250
Duration Extender
41.2%
51.9%
+0.9%
II
1250
Slowing Hex
3%
51.9%
+0.9%
II
1250
Reactive Barrier
3.9%
52%
+0.9%
I
500
Enduring Spirit
41.4%
51.9%
+0.8%
I
500
Extra Stamina
20.4%
51.9%
+0.8%
III
3000
Surge of Power
3.3%
51.8%
+0.7%
II
1250
Return Fire
1.6%
51.7%
+0.7%
I
500
Extra Regen
19.5%
51.6%
+0.6%
II
1250
Decay
4.2%
51.5%
+0.5%
II
1250
Spirit Armor
45.8%
51.3%
+0.3%
II
1250
Enchanter's Barrier
5.8%
51.3%
+0.2%
III
4200
Superior Cooldown
24.2%
51.2%
+0.2%
III
3500
Rapid Recharge
17.2%
51.1%
+0.1%
I
500
Mystic Reach
37.1%
51%
0%
II
1250
Healing Booster
100%
51%
0%
II
1250
Improved Cooldown
46.2%
51%
0%
II
1250
Berserker
24.8%
50.9%
-0.1%
III
3000
Intensifying Magazine
4.9%
50.8%
-0.2%
I
500
Spirit Strike
13.5%
50.8%
-0.2%
I
500
Basic Magazine
44.8%
50.5%
-0.5%
II
1250
Bullet Lifesteal
9.9%
50.5%
-0.5%
I
500
Extra Health
22.2%
50.5%
-0.6%
III
3500
Improved Burst
20.6%
50.3%
-0.7%
III
4200
Mystic Slow
3.2%
50.3%
-0.7%
II
1250
Quicksilver Reload
3.3%
50.3%
-0.7%
I
500
Mystic Burst
40.6%
50.2%
-0.8%
III
3000
Fortitude
5.6%
50.2%
-0.9%
II
1250
Bullet Resist Shredder
11.7%
50%
-1%
III
3500
Point Blank
9%
50%
-1%
IV
6500
Lucky Shot
2.2%
50%
-1%
II
1250
Active Reload
5%
49.8%
-1.2%
I
500
Close Quarters
23.5%
49.8%
-1.2%
I
500
Ammo Scavenger
2.5%
49.9%
-1.2%
I
500
Restorative Shot
19.4%
49.7%
-1.3%
III
3000
Ethereal Shift
1.6%
49.8%
-1.3%
II
1250
Mystic Shot
22.9%
49.6%
-1.4%
I
500
High-Velocity Mag
23.1%
49.6%
-1.4%
III
3000
Pristine Emblem
11.7%
49.6%
-1.4%
III
4200
Debuff remover
1.2%
49.6%
-1.5%
III
3000
Burst Fire
4%
49.4%
-1.6%
II
1250
Suppressor
8.2%
49.5%
-1.6%
II
1250
Bullet Armor
41.3%
49.3%
-1.7%
I
500
Monster Rounds
23%
48.9%
-2.1%
II
1250
Combat Barrier
3.3%
49%
-2.1%
I
500
Extra Charge
26.8%
48.7%
-2.3%
III
3000
Escalating Resilience
1.2%
48.6%
-2.4%
III
3000
Tesla Bullets
7.7%
48.6%
-2.4%
III
3000
Veil Walker
1.8%
47.9%
-3.1%
IV
6500
Glass Cannon
2%
47.6%
-3.4%
II
1250
Slowing Bullets
5.8%
47%
-4%
III
3000
Majestic Leap
3.5%
46.6%
-4.5%
I
500
Hollow Point Ward
12.3%
46.5%
-4.5%
III
3500
Titanic Magazine
10.1%
46.1%
-4.9%
II
1250
Swift Striker
5%
46.1%
-4.9%
III
3000
Metal Skin
2.2%
45.5%
-5.6%
III
3000
Knockdown
1.5%
44.1%
-6.9%
II
1250
Long Range
3%
43.9%
-7.1%
III
4200
Sharpshooter
1.3%
40.4%
-10.6%