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Tier-II Vitality Items
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Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
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Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Healbane Stats
Overview
Heroes
Combinations
Best combined items with "Healbane"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Mystic Reverb
6.2%
59.7%
+9.3%
IV
6500
Refresher
2%
56.6%
+6.1%
III
3500
Rescue Beam
3.8%
55.9%
+5.5%
IV
6500
Vampiric Burst
1.6%
54.5%
+4.1%
IV
6500
Leech
13.5%
54.3%
+3.9%
IV
7700
Escalating Exposure
10.7%
54.3%
+3.8%
IV
6500
Frenzy
6.5%
54%
+3.6%
IV
6500
Ricochet
2.8%
53.3%
+2.8%
II
1250
Health Nova
8.5%
53.1%
+2.7%
II
1700
Enduring Speed
40.7%
53.2%
+2.7%
III
3000
Diviner's Kevlar
3.6%
53.2%
+2.7%
III
3000
Torment Pulse
12%
53.1%
+2.7%
IV
10000
Boundless Spirit
6.5%
52.9%
+2.5%
IV
6500
Inhibitor
1.8%
52.6%
+2.2%
IV
6500
Siphon Bullets
4.3%
52.5%
+2%
II
1250
Mystic Vulnerability
38.1%
52.3%
+1.9%
III
4200
Superior Duration
10%
52.4%
+1.9%
III
3000
Warp Stone
9.7%
52.1%
+1.6%
III
3500
Improved Reach
23.9%
52.1%
+1.6%
II
1250
Long Range
14.8%
51.9%
+1.5%
IV
6500
Lucky Shot
9.3%
52%
+1.5%
II
1250
Healing Booster
19.7%
51.9%
+1.5%
II
1250
Duration Extender
18.8%
51.9%
+1.5%
II
1250
Suppressor
21.6%
51.9%
+1.4%
I
500
High-Velocity Mag
26.4%
51.6%
+1.2%
IV
6500
Spiritual Overflow
4.7%
51.6%
+1.1%
I
500
Mystic Reach
52%
51.6%
+1.1%
II
1250
Improved Cooldown
48.1%
51.3%
+0.9%
I
500
Sprint Boots
35.1%
51.3%
+0.8%
II
1250
Soul Shredder Bullets
42.1%
51.2%
+0.7%
IV
6500
Glass Cannon
6.5%
51.1%
+0.6%
III
4200
Superior Cooldown
26.6%
51%
+0.5%
III
3500
Improved Spirit
20.9%
50.9%
+0.5%
I
500
Extra Regen
39.7%
50.8%
+0.4%
I
500
Headshot Booster
29.4%
50.9%
+0.4%
III
3500
Improved Burst
33.7%
50.9%
+0.4%
I
500
Enduring Spirit
45.5%
50.9%
+0.4%
II
1250
Spirit Armor
39.7%
50.8%
+0.3%
III
4200
Mystic Slow
13.4%
50.8%
+0.3%
III
3000
Knockdown
1.7%
50.7%
+0.3%
II
1250
Spirit Lifesteal
30.3%
50.7%
+0.2%
I
500
Mystic Burst
50.4%
50.6%
+0.2%
III
3000
Majestic Leap
2.3%
50.7%
+0.2%
I
500
Healing Rite
24.9%
50.5%
+0.1%
III
3000
Surge of Power
4.7%
50.4%
0%
II
1250
Healbane
100.1%
50.4%
0%
II
1250
Debuff Reducer
6%
50.2%
-0.2%
II
1250
Berserker
5.4%
50.1%
-0.4%
III
3000
Tesla Bullets
17.8%
50%
-0.4%
III
3500
Rapid Recharge
14%
50%
-0.4%
II
1250
Mystic Shot
39.4%
50.1%
-0.4%
I
500
Melee Lifesteal
6.2%
49.8%
-0.6%
II
1250
Fleetfoot
3.6%
49.6%
-0.8%
III
3000
Heroic Aura
1.1%
49.6%
-0.8%
III
3000
Veil Walker
3.2%
49.6%
-0.8%
II
1250
Kinetic Dash
11.6%
49.5%
-0.9%
I
500
Extra Spirit
18.9%
49.6%
-0.9%
III
4200
Improved Spirit Armor
20.9%
49.6%
-0.9%
II
1250
Reactive Barrier
4.8%
49.6%
-0.9%
II
1250
Cold Front
11.2%
49.5%
-0.9%
I
500
Close Quarters
27.4%
49.5%
-1%
I
500
Monster Rounds
19.9%
49.2%
-1.2%
I
500
Extra Charge
21.5%
49.2%
-1.2%
II
1250
Enchanter's Barrier
9%
49.3%
-1.2%
III
3500
Superior Stamina
9.9%
49.2%
-1.3%
III
4200
Improved Bullet Armor
18.5%
49%
-1.5%
III
3000
Toxic Bullets
13.5%
48.9%
-1.6%
III
3000
Metal Skin
1.6%
48.8%
-1.7%
I
500
Infuser
5.7%
48.8%
-1.7%
I
500
Extra Stamina
24.8%
48.8%
-1.7%
II
1250
Bullet Armor
33.2%
48.7%
-1.7%
II
1250
Active Reload
6%
48.7%
-1.8%
III
3500
Titanic Magazine
15.8%
48.6%
-1.8%
I
500
Hollow Point Ward
13.2%
48.6%
-1.9%
II
1250
Bullet Resist Shredder
12.5%
48.6%
-1.9%
IV
6500
Curse
1.4%
48.6%
-1.9%
I
500
Spirit Strike
8.4%
48.5%
-2%
I
500
Basic Magazine
28.8%
48.5%
-2%
II
1250
Slowing Bullets
20.4%
48.3%
-2.1%
I
500
Extra Health
11.8%
48.4%
-2.1%
II
1250
Quicksilver Reload
19.1%
48.4%
-2.1%
I
500
Ammo Scavenger
4.2%
48.4%
-2.1%
II
1250
Bullet Lifesteal
12.7%
48.4%
-2.1%
II
1250
Swift Striker
5.9%
48.3%
-2.2%
IV
6500
Crippling Headshot
2.8%
48.2%
-2.2%
I
500
Rapid Rounds
7.4%
48.2%
-2.3%
IV
6500
Unstoppable
1.7%
48.1%
-2.4%
III
3000
Burst Fire
6.6%
47.9%
-2.5%
III
3000
Hunter's Aura
3%
48%
-2.5%
III
3500
Point Blank
9.1%
47.9%
-2.6%
III
3000
Pristine Emblem
10.2%
47.7%
-2.7%
III
3000
Fortitude
3.5%
47.8%
-2.7%
III
3000
Ethereal Shift
1.7%
47.4%
-3%
II
1250
Return Fire
1.2%
47.4%
-3.1%
I
500
Restorative Shot
15.5%
47.4%
-3.1%
III
3000
Intensifying Magazine
4.8%
47.3%
-3.2%
II
1250
Combat Barrier
6.6%
47.3%
-3.2%
II
1250
Melee Charge
2.5%
47%
-3.4%
II
1250
Decay
3.9%
46.9%
-3.5%
III
3000
Silence Glyph
1.3%
46.8%
-3.7%
III
3500
Lifestrike
2%
46.8%
-3.7%
II
1250
Slowing Hex
3.6%
46.4%
-4%
II
1250
Withering Whip
1.2%
46.3%
-4.1%
III
4200
Sharpshooter
3.1%
44.7%
-5.7%