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Tier-I Weapon Items
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Tier-IV Weapon Items
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Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
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Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
I
500
Extra Stamina Stats
Overview
Heroes
Combinations
Best combined items with "Extra Stamina"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
6.4%
59.4%
+8.4%
IV
6500
Lucky Shot
7.6%
58.8%
+7.8%
IV
6500
Siphon Bullets
5.9%
58.3%
+7.4%
IV
6500
Frenzy
2.3%
57.4%
+6.4%
III
3000
Torment Pulse
5.6%
57.3%
+6.3%
IV
6500
Mystic Reverb
3.5%
57%
+6.1%
IV
6500
Glass Cannon
8.9%
55.9%
+4.9%
III
3500
Lifestrike
5.8%
55.9%
+4.9%
III
3000
Hunter's Aura
4.7%
55.5%
+4.6%
IV
6500
Leech
9.1%
55.4%
+4.5%
III
3000
Diviner's Kevlar
2.8%
55.4%
+4.4%
IV
6500
Inhibitor
1.7%
55.2%
+4.3%
III
3000
Heroic Aura
4.4%
55%
+4%
IV
7700
Escalating Exposure
4.1%
54.6%
+3.7%
II
1250
Health Nova
2.9%
54%
+3.1%
III
3000
Intensifying Magazine
9.6%
54.1%
+3.1%
II
1250
Melee Charge
7.8%
54%
+3.1%
IV
10000
Boundless Spirit
5.8%
54%
+3%
IV
6500
Crippling Headshot
4.9%
53.9%
+3%
III
3000
Tesla Bullets
15.2%
53.9%
+3%
II
1250
Swift Striker
11.4%
53.9%
+2.9%
III
3000
Burst Fire
10.1%
53.7%
+2.7%
II
1250
Fleetfoot
11.6%
53.5%
+2.6%
IV
6500
Echo Shard
2%
53.5%
+2.5%
II
1250
Duration Extender
13.3%
53.2%
+2.2%
IV
6500
Silencer
1.3%
53.1%
+2.1%
II
1250
Berserker
10.3%
52.9%
+2%
III
4200
Superior Duration
6.5%
52.9%
+2%
II
1250
Withering Whip
6.6%
52.8%
+1.9%
III
3000
Majestic Leap
2.3%
52.7%
+1.8%
III
3500
Improved Reach
11.1%
52.6%
+1.7%
II
1250
Active Reload
20.3%
52.6%
+1.7%
II
1700
Enduring Speed
41.2%
52.5%
+1.6%
II
1250
Bullet Lifesteal
32.2%
52.6%
+1.6%
I
500
Mystic Reach
20.2%
52.4%
+1.5%
II
1250
Quicksilver Reload
21.9%
52.5%
+1.5%
II
1250
Bullet Resist Shredder
30.4%
52.4%
+1.4%
I
500
Melee Lifesteal
11.1%
52.3%
+1.4%
III
3500
Point Blank
18.4%
52.3%
+1.3%
II
1250
Mystic Vulnerability
15.7%
52.1%
+1.2%
I
500
Spirit Strike
9.2%
51.9%
+1%
II
1250
Healing Booster
6.6%
51.9%
+0.9%
II
1250
Reactive Barrier
5.5%
51.7%
+0.8%
I
500
Close Quarters
37.9%
51.6%
+0.7%
I
500
Rapid Rounds
21.7%
51.4%
+0.5%
I
500
Sprint Boots
56.1%
51.4%
+0.5%
III
3500
Improved Spirit
19%
51.3%
+0.4%
IV
6500
Unstoppable
1.7%
51.3%
+0.4%
II
1250
Spirit Armor
21.6%
51.2%
+0.2%
I
500
Ammo Scavenger
18.4%
51.1%
+0.2%
I
500
Basic Magazine
37.1%
51%
+0.1%
II
1250
Cold Front
6.8%
51%
+0.1%
III
3000
Veil Walker
1.6%
51%
+0.1%
II
1250
Debuff Reducer
8.1%
51%
+0.1%
II
1250
Kinetic Dash
18.3%
51%
+0.1%
II
1250
Bullet Armor
26.4%
50.9%
0%
I
500
Extra Stamina
100%
50.9%
0%
II
1250
Spirit Lifesteal
29.8%
50.8%
-0.1%
III
3500
Rapid Recharge
22.1%
50.8%
-0.2%
II
1250
Slowing Hex
6.8%
50.7%
-0.2%
II
1250
Slowing Bullets
15.8%
50.6%
-0.3%
III
4200
Improved Spirit Armor
11.9%
50.7%
-0.3%
III
3000
Surge of Power
6.5%
50.6%
-0.3%
III
3000
Pristine Emblem
16.4%
50.6%
-0.3%
I
500
Restorative Shot
11.2%
50.5%
-0.5%
III
3500
Titanic Magazine
15.3%
50.4%
-0.5%
I
500
Infuser
6.5%
50.4%
-0.5%
I
500
Extra Charge
43.4%
50.5%
-0.5%
III
3000
Ethereal Shift
3.1%
50.1%
-0.8%
II
1250
Suppressor
24%
50.1%
-0.8%
I
500
Enduring Spirit
31.5%
50%
-0.9%
II
1250
Decay
2.4%
50.1%
-0.9%
III
3500
Superior Stamina
28.6%
50.1%
-0.9%
III
4200
Improved Bullet Armor
16%
50%
-0.9%
III
4200
Superior Cooldown
28.7%
49.9%
-1%
I
500
Extra Spirit
26.5%
49.9%
-1.1%
I
500
Mystic Burst
46.8%
49.8%
-1.1%
III
3000
Warp Stone
5.7%
49.7%
-1.2%
I
500
Healing Rite
14.4%
49.7%
-1.2%
III
3500
Improved Burst
22.4%
49.8%
-1.2%
I
500
Extra Health
11.5%
49.8%
-1.2%
II
1250
Improved Cooldown
46.9%
49.7%
-1.3%
III
3000
Fortitude
4.7%
49.5%
-1.4%
I
500
Extra Regen
15.9%
49.4%
-1.5%
I
500
Headshot Booster
28.9%
49.5%
-1.5%
I
500
Monster Rounds
12.5%
49.3%
-1.6%
III
3000
Escalating Resilience
1.3%
49.2%
-1.7%
III
4200
Mystic Slow
8.7%
49.1%
-1.8%
I
500
High-Velocity Mag
26.9%
49%
-1.9%
II
1250
Soul Shredder Bullets
21.4%
49%
-1.9%
III
3000
Toxic Bullets
3.9%
48.9%
-2%
II
1250
Enchanter's Barrier
12.3%
49%
-2%
II
1250
Healbane
7.5%
48.8%
-2.2%
IV
6500
Spiritual Overflow
2.2%
48.7%
-2.2%
I
500
Hollow Point Ward
16.6%
48.2%
-2.8%
II
1250
Mystic Shot
23.9%
48.1%
-2.9%
III
4200
Sharpshooter
7.5%
47.9%
-3.1%
II
1250
Combat Barrier
10.1%
47.5%
-3.5%
II
1250
Long Range
11%
46.4%
-4.5%
III
3000
Knockdown
1.5%
45.8%
-5.2%
III
4200
Debuff remover
1.2%
44.1%
-6.9%