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Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
I
500
Extra Spirit Stats
Overview
Heroes
Combinations
Best combined items with "Extra Spirit"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Refresher
1.2%
59.7%
+10.3%
IV
7700
Escalating Exposure
6.3%
59.6%
+10.2%
IV
6500
Mystic Reverb
3.5%
59.4%
+10%
III
3000
Diviner's Kevlar
3.6%
59.1%
+9.7%
III
4200
Superior Duration
8.8%
59.1%
+9.7%
III
3500
Improved Reach
14.9%
56.7%
+7.3%
II
1250
Duration Extender
23.3%
55.9%
+6.4%
III
3000
Majestic Leap
3.8%
55.5%
+6.1%
IV
6500
Ricochet
5.2%
55.1%
+5.7%
IV
10000
Boundless Spirit
13.5%
55%
+5.6%
IV
6500
Leech
12.4%
54.8%
+5.4%
I
500
Mystic Reach
28%
54.6%
+5.2%
II
1250
Mystic Vulnerability
33.6%
54.4%
+5%
IV
6500
Echo Shard
1.8%
54.4%
+5%
III
4200
Superior Cooldown
24.8%
53.7%
+4.3%
III
3000
Torment Pulse
2.7%
53.2%
+3.8%
II
1250
Spirit Lifesteal
44.9%
53.1%
+3.7%
II
1250
Improved Cooldown
35.2%
53.1%
+3.7%
IV
6500
Inhibitor
1.3%
52.6%
+3.2%
I
500
Infuser
11.8%
52.5%
+3.1%
II
1250
Healing Booster
8.9%
52.3%
+2.9%
IV
6500
Frenzy
1.1%
52.3%
+2.9%
IV
6500
Siphon Bullets
3.5%
52.2%
+2.8%
III
3000
Heroic Aura
1.8%
52.1%
+2.7%
III
3500
Improved Spirit
45.8%
52%
+2.6%
III
4200
Mystic Slow
5.9%
51.9%
+2.5%
IV
6500
Crippling Headshot
4.8%
51.8%
+2.4%
IV
6500
Spiritual Overflow
4.5%
51.8%
+2.3%
II
1700
Enduring Speed
18.1%
51.7%
+2.3%
III
3000
Warp Stone
8.4%
51.4%
+1.9%
IV
6500
Glass Cannon
5.2%
51.1%
+1.7%
III
3000
Veil Walker
1.9%
51%
+1.6%
I
500
Enduring Spirit
52.2%
51%
+1.6%
II
1250
Fleetfoot
6.1%
50.7%
+1.3%
IV
6500
Lucky Shot
5.6%
50.4%
+1%
III
3000
Surge of Power
10.6%
50.3%
+0.9%
I
500
Sprint Boots
30.3%
50.3%
+0.9%
III
3000
Tesla Bullets
7.4%
50.3%
+0.9%
III
3000
Ethereal Shift
2%
50%
+0.6%
II
1250
Enchanter's Barrier
24.9%
49.9%
+0.5%
I
500
Healing Rite
15.1%
49.8%
+0.4%
I
500
Extra Stamina
27.6%
49.9%
+0.4%
III
3000
Toxic Bullets
16.6%
49.8%
+0.4%
II
1250
Healbane
5.9%
49.6%
+0.2%
I
500
Hollow Point Ward
24%
49.6%
+0.2%
I
500
Rapid Rounds
16.8%
49.5%
+0.1%
III
3000
Hunter's Aura
2.2%
49.5%
+0.1%
I
500
Extra Spirit
100%
49.4%
0%
III
3500
Improved Burst
23.5%
49.2%
-0.2%
I
500
Extra Charge
49.2%
49.2%
-0.2%
III
3500
Point Blank
6.3%
49%
-0.4%
I
500
Basic Magazine
34%
49%
-0.5%
II
1250
Spirit Armor
33.6%
48.9%
-0.5%
II
1250
Suppressor
11.4%
48.9%
-0.5%
II
1250
Reactive Barrier
9.9%
49%
-0.5%
III
3500
Lifestrike
2.1%
48.8%
-0.6%
II
1250
Bullet Resist Shredder
12.1%
48.7%
-0.7%
II
1250
Soul Shredder Bullets
43.2%
48.7%
-0.7%
II
1250
Divine Barrier
1.1%
48.8%
-0.7%
II
1250
Health Nova
2.6%
48.6%
-0.8%
II
1250
Debuff Reducer
4.8%
48.4%
-1%
III
3000
Intensifying Magazine
6.5%
48.3%
-1.1%
II
1250
Bullet Armor
31.7%
48.3%
-1.1%
III
3500
Superior Stamina
9.5%
48.3%
-1.1%
I
500
Monster Rounds
11.7%
48.2%
-1.2%
III
3500
Rapid Recharge
17.5%
48.2%
-1.2%
III
3000
Pristine Emblem
5%
48.1%
-1.3%
I
500
High-Velocity Mag
31.2%
48.1%
-1.3%
II
1250
Cold Front
1.8%
48%
-1.4%
III
3500
Titanic Magazine
8%
48%
-1.4%
I
500
Melee Lifesteal
5.4%
47.9%
-1.5%
II
1250
Slowing Hex
3.5%
47.9%
-1.5%
III
4200
Improved Spirit Armor
11.9%
47.8%
-1.7%
II
1250
Melee Charge
2%
47.7%
-1.7%
I
500
Close Quarters
15.6%
47.5%
-1.9%
II
1250
Kinetic Dash
1.9%
47.3%
-2.1%
III
3000
Knockdown
1.3%
47.3%
-2.1%
III
4200
Improved Bullet Armor
12.6%
47.4%
-2.1%
I
500
Spirit Strike
7.7%
47.2%
-2.2%
I
500
Ammo Scavenger
3.4%
47%
-2.4%
I
500
Mystic Burst
45.4%
47%
-2.4%
II
1250
Active Reload
15.4%
46.9%
-2.5%
II
1250
Mystic Shot
22.6%
46.7%
-2.7%
I
500
Restorative Shot
5%
46.4%
-3%
II
1250
Bullet Lifesteal
21.5%
46.1%
-3.3%
II
1250
Berserker
4.9%
46%
-3.4%
III
3000
Burst Fire
10.2%
45.9%
-3.5%
III
3000
Fortitude
8.1%
45.7%
-3.7%
I
500
Headshot Booster
19.5%
45.7%
-3.7%
II
1250
Slowing Bullets
14.3%
45.5%
-3.9%
I
500
Extra Regen
28.6%
45.5%
-3.9%
II
1250
Quicksilver Reload
17.2%
45.2%
-4.2%
III
4200
Sharpshooter
14.8%
45.2%
-4.2%
I
500
Extra Health
17%
45.2%
-4.3%
II
1250
Swift Striker
6.7%
45%
-4.4%
III
3000
Metal Skin
1.9%
44.8%
-4.6%
III
4200
Debuff remover
1.2%
44.4%
-5%
II
1250
Combat Barrier
11.9%
44.1%
-5.3%
II
1250
Long Range
19.6%
43.9%
-5.5%