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Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
IV
6500
Echo Shard Stats
Overview
Heroes
Combinations
Best combined items with "Echo Shard"
#
Hero
Usage
Winrate
Winrate Change
III
3000
Diviner's Kevlar
2.7%
59.5%
+5.7%
II
1250
Duration Extender
3.6%
59.2%
+5.5%
III
4200
Superior Duration
5.2%
58.9%
+5.1%
IV
6500
Mystic Reverb
5.9%
58.8%
+5%
II
1250
Health Nova
2.5%
58%
+4.3%
I
500
Infuser
3.7%
57.4%
+3.7%
II
1250
Cold Front
1.8%
56.3%
+2.5%
I
500
Extra Health
6.7%
56%
+2.3%
I
500
Extra Regen
35.8%
55.8%
+2.1%
III
3000
Torment Pulse
2.9%
55.7%
+2%
IV
10000
Boundless Spirit
21.6%
55.5%
+1.8%
II
1250
Slowing Bullets
10.1%
55.3%
+1.6%
I
500
Extra Spirit
52.8%
54.4%
+0.7%
III
3000
Surge of Power
7.1%
54.4%
+0.7%
IV
6500
Phantom Strike
1.7%
54.3%
+0.6%
I
500
Monster Rounds
10.2%
54.1%
+0.4%
II
1250
Spirit Lifesteal
65.6%
54.2%
+0.4%
I
500
Basic Magazine
42.9%
54%
+0.3%
I
500
Extra Charge
38%
53.9%
+0.2%
II
1700
Enduring Speed
40.8%
53.9%
+0.2%
I
500
Mystic Burst
59.9%
53.9%
+0.2%
IV
6500
Echo Shard
100.1%
53.8%
+0.1%
I
500
Sprint Boots
48.2%
53.8%
+0.1%
II
1250
Mystic Vulnerability
38.1%
53.8%
+0.1%
I
500
Mystic Reach
61.9%
53.7%
0%
II
1250
Improved Cooldown
68.8%
53.7%
0%
I
500
Extra Stamina
61.1%
53.5%
-0.2%
I
500
Healing Rite
14.7%
53.4%
-0.4%
III
3500
Rapid Recharge
29.7%
53.3%
-0.4%
III
4200
Superior Cooldown
61.3%
53.1%
-0.6%
I
500
Enduring Spirit
41%
53%
-0.7%
IV
7700
Escalating Exposure
16.3%
52.9%
-0.8%
II
1250
Berserker
2.5%
52.9%
-0.8%
I
500
Hollow Point Ward
12.2%
52.9%
-0.9%
I
500
Melee Lifesteal
15.1%
52.7%
-1%
III
3000
Intensifying Magazine
8.4%
52.6%
-1.1%
III
3000
Majestic Leap
1.5%
52.5%
-1.2%
III
3500
Improved Burst
47.8%
52.4%
-1.3%
III
3500
Improved Reach
40.9%
52.5%
-1.3%
II
1250
Healing Booster
4.5%
52.4%
-1.3%
II
1250
Debuff Reducer
3.8%
52.4%
-1.3%
III
3500
Improved Spirit
42.8%
52.4%
-1.3%
I
500
Spirit Strike
21%
52.4%
-1.4%
III
3000
Warp Stone
6.7%
52.2%
-1.5%
II
1250
Bullet Armor
37.1%
52.2%
-1.5%
II
1250
Kinetic Dash
1.8%
52%
-1.7%
II
1250
Spirit Armor
33.8%
51.9%
-1.8%
II
1250
Suppressor
20%
51.8%
-1.9%
I
500
High-Velocity Mag
8.1%
51.8%
-1.9%
IV
6500
Curse
1.4%
51.3%
-2.4%
II
1250
Active Reload
8.4%
51.3%
-2.4%
III
3000
Heroic Aura
11.2%
51.3%
-2.4%
IV
6500
Siphon Bullets
1.8%
51%
-2.7%
I
500
Headshot Booster
3.1%
50.6%
-3.1%
IV
6500
Leech
11.7%
50.3%
-3.4%
I
500
Rapid Rounds
13.3%
50.1%
-3.6%
II
1250
Bullet Lifesteal
3.2%
50%
-3.7%
II
1250
Fleetfoot
26.7%
49.9%
-3.9%
II
1250
Mystic Shot
6.9%
49.7%
-4%
II
1250
Soul Shredder Bullets
40.3%
49.6%
-4.1%
I
500
Restorative Shot
3.2%
49.4%
-4.3%
III
3500
Titanic Magazine
5.3%
49.3%
-4.4%
II
1250
Bullet Resist Shredder
4.5%
49.2%
-4.5%
III
3500
Superior Stamina
13.5%
49.2%
-4.5%
III
4200
Mystic Slow
19.2%
49.1%
-4.6%
I
500
Ammo Scavenger
1.4%
48.7%
-5%
III
4200
Improved Bullet Armor
19.6%
48.5%
-5.2%
III
3000
Fortitude
4.3%
48.3%
-5.4%
II
1250
Melee Charge
4%
48.2%
-5.5%
II
1250
Healbane
5.6%
48.1%
-5.7%
III
3500
Point Blank
2.5%
47.8%
-5.9%
IV
6500
Ricochet
1.5%
47.6%
-6.1%
III
3000
Ethereal Shift
2.3%
47.6%
-6.1%
II
1250
Reactive Barrier
2.9%
47.5%
-6.2%
III
4200
Debuff remover
1.2%
47.1%
-6.7%
III
3000
Tesla Bullets
5.7%
46.8%
-6.9%
II
1250
Enchanter's Barrier
11.3%
46.8%
-7%
IV
6300
Soul Rebirth
2.5%
46.3%
-7.4%
I
500
Close Quarters
7.8%
46.3%
-7.5%
III
3000
Silence Glyph
1.4%
46.2%
-7.6%
II
1250
Slowing Hex
1.8%
45.8%
-7.9%
III
3500
Lifestrike
3.9%
44.9%
-8.9%
III
4200
Improved Spirit Armor
18%
44.4%
-9.3%
IV
6500
Spiritual Overflow
2.7%
43.8%
-9.9%
III
3000
Toxic Bullets
4.2%
43.5%
-10.2%
III
3000
Pristine Emblem
1.8%
42%
-11.7%
II
1250
Swift Striker
1.5%
40.5%
-13.2%
III
3000
Burst Fire
1.1%
34.5%
-19.2%
III
3000
Metal Skin
1.5%
20%
-33.7%