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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Divine Barrier Stats
Overview
Heroes
Combinations
Best combined items with "Divine Barrier"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Vampiric Burst
1.1%
68.2%
+21.1%
IV
6500
Refresher
2.7%
59.3%
+12.2%
IV
6500
Mystic Reverb
5.2%
57.1%
+10.1%
IV
6500
Crippling Headshot
4.3%
55.8%
+8.8%
IV
10000
Boundless Spirit
7.5%
55%
+7.9%
III
3500
Improved Reach
25.8%
54.5%
+7.5%
IV
6500
Curse
1.5%
53.3%
+6.3%
IV
7700
Escalating Exposure
4.7%
53.2%
+6.2%
III
4200
Superior Duration
20.3%
53.1%
+6%
IV
6500
Ricochet
2.6%
52.8%
+5.8%
III
3000
Diviner's Kevlar
5.4%
52.8%
+5.7%
III
3000
Warp Stone
19.3%
52.5%
+5.4%
III
3500
Improved Spirit
32.7%
52.1%
+5%
II
1250
Mystic Vulnerability
36.8%
51.8%
+4.8%
IV
6500
Lucky Shot
2.9%
51.7%
+4.7%
II
1250
Enchanter's Barrier
34.6%
51.6%
+4.5%
I
500
Mystic Reach
48.5%
51.4%
+4.4%
II
1250
Duration Extender
38.1%
51.2%
+4.1%
IV
6500
Glass Cannon
4.3%
51.2%
+4.1%
III
4200
Sharpshooter
5.7%
50.9%
+3.8%
II
1250
Spirit Lifesteal
43.5%
50.8%
+3.8%
II
1250
Reactive Barrier
14.4%
50.9%
+3.8%
III
3000
Pristine Emblem
14.1%
50.4%
+3.3%
III
4200
Superior Cooldown
37.3%
50.3%
+3.2%
II
1250
Spirit Armor
28.5%
50.2%
+3.1%
I
500
Extra Charge
56.5%
49.6%
+2.6%
III
3000
Majestic Leap
5.5%
49.5%
+2.5%
II
1250
Bullet Armor
35.3%
49.5%
+2.5%
I
500
Enduring Spirit
46.8%
49.6%
+2.5%
III
3000
Intensifying Magazine
7.2%
49.3%
+2.3%
II
1250
Improved Cooldown
55.5%
49.1%
+2.1%
I
500
Infuser
16.3%
49.1%
+2%
III
3500
Lifestrike
2.6%
49.1%
+2%
I
500
Hollow Point Ward
38.6%
49%
+1.9%
III
3500
Titanic Magazine
10.3%
48.8%
+1.8%
I
500
Extra Spirit
46%
48.8%
+1.7%
III
3000
Escalating Resilience
5.8%
48.7%
+1.7%
IV
6500
Leech
8.6%
48.6%
+1.5%
III
3000
Veil Walker
8%
48.4%
+1.4%
III
3500
Rapid Recharge
8.4%
48.2%
+1.2%
II
1250
Health Nova
8.5%
48.2%
+1.2%
I
500
High-Velocity Mag
53.4%
48.1%
+1.1%
II
1250
Healbane
6.5%
48.1%
+1.1%
II
1250
Healing Booster
11.6%
47.8%
+0.8%
I
500
Healing Rite
34.7%
47.8%
+0.8%
IV
6500
Siphon Bullets
2.7%
47.3%
+0.2%
II
1250
Active Reload
13.8%
47.1%
+0.1%
II
1250
Divine Barrier
100%
47%
0%
I
500
Extra Stamina
19.9%
46.6%
-0.4%
III
4200
Improved Spirit Armor
14.3%
46.5%
-0.5%
I
500
Sprint Boots
23.9%
46.1%
-0.9%
IV
6500
Unstoppable
1.3%
46.2%
-0.9%
III
3500
Superior Stamina
7%
45.7%
-1.3%
III
3000
Surge of Power
7.1%
45.5%
-1.6%
III
4200
Improved Bullet Armor
18.2%
45.5%
-1.6%
III
3000
Torment Pulse
3.8%
45.5%
-1.6%
III
3500
Improved Burst
12.8%
45.3%
-1.7%
II
1700
Enduring Speed
18%
45.3%
-1.7%
IV
6500
Spiritual Overflow
4.2%
45.2%
-1.8%
II
1250
Quicksilver Reload
10.7%
45.1%
-1.9%
III
3000
Metal Skin
8.2%
45.1%
-1.9%
II
1250
Withering Whip
2%
45%
-2%
II
1250
Combat Barrier
9.1%
44.8%
-2.2%
III
3500
Point Blank
6.8%
44.9%
-2.2%
I
500
Monster Rounds
13.8%
44.8%
-2.3%
I
500
Spirit Strike
6.4%
44.5%
-2.5%
II
1250
Bullet Lifesteal
14.9%
44.5%
-2.6%
I
500
Extra Health
18%
44.3%
-2.7%
I
500
Mystic Burst
26.1%
44.2%
-2.9%
I
500
Basic Magazine
29.1%
44.2%
-2.9%
III
3000
Burst Fire
6.1%
43.9%
-3.1%
II
1250
Slowing Bullets
10.3%
44%
-3.1%
II
1250
Berserker
6.6%
43.6%
-3.4%
IV
6500
Frenzy
1.1%
43.5%
-3.6%
II
1250
Restorative Locket
2.9%
43.1%
-3.9%
III
3000
Toxic Bullets
8.2%
43%
-4%
III
3000
Tesla Bullets
10%
43%
-4%
I
500
Headshot Booster
14.5%
43%
-4.1%
III
3000
Fortitude
8.1%
42.9%
-4.1%
III
3000
Heroic Aura
2.8%
42.9%
-4.2%
II
1250
Kinetic Dash
5.1%
42.7%
-4.3%
III
3000
Knockdown
2.3%
42.6%
-4.5%
II
1250
Bullet Resist Shredder
15.1%
42.6%
-4.5%
II
1250
Melee Charge
3.9%
42.3%
-4.7%
II
1250
Soul Shredder Bullets
16%
42.2%
-4.8%
II
1250
Mystic Shot
14.4%
42.2%
-4.8%
II
1250
Fleetfoot
8.8%
41.8%
-5.2%
II
1250
Long Range
10.8%
41.2%
-5.8%
I
500
Close Quarters
20.8%
41.2%
-5.8%
III
3500
Rescue Beam
5.1%
41.2%
-5.9%
II
1250
Suppressor
9.4%
41%
-6.1%
III
4200
Mystic Slow
4%
40.7%
-6.3%
I
500
Melee Lifesteal
6%
40.5%
-6.5%
II
1250
Cold Front
2.6%
40.4%
-6.7%
I
500
Rapid Rounds
10.9%
40.2%
-6.9%
II
1250
Debuff Reducer
3.5%
40%
-7%
II
1250
Swift Striker
8.8%
39.5%
-7.5%
III
3000
Silence Glyph
1.1%
39.1%
-7.9%
I
500
Restorative Shot
10.3%
38.8%
-8.2%
II
1250
Decay
1.7%
38.2%
-8.8%
I
500
Extra Regen
16.4%
38.2%
-8.9%
III
3000
Ethereal Shift
1.8%
37.8%
-9.2%
II
1250
Return Fire
4.6%
37%
-10.1%
III
3000
Alchemical Fire
2.1%
32.6%
-14.5%
I
500
Ammo Scavenger
4.9%
31.6%
-15.4%
III
3000
Hunter's Aura
2.9%
30.5%
-16.5%
II
1250
Slowing Hex
3.3%
28.4%
-18.7%