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Tier-II Vitality Items
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Tier-I Spirit Items
Tier-II Spirit Items
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I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Bullet Armor Stats
Overview
Heroes
Combinations
Best combined items with "Bullet Armor"
#
Hero
Usage
Winrate
Winrate Change
III
3000
Diviner's Kevlar
2.6%
57.2%
+7.7%
IV
6500
Inhibitor
3%
56.9%
+7.4%
IV
6500
Mystic Reverb
2.1%
56.8%
+7.3%
IV
6500
Leech
11.9%
56.2%
+6.7%
IV
6500
Siphon Bullets
9.1%
55.9%
+6.4%
IV
7700
Escalating Exposure
4.4%
55.3%
+5.8%
III
3500
Lifestrike
6%
54.9%
+5.4%
IV
10000
Boundless Spirit
4.9%
54.9%
+5.4%
III
3000
Hunter's Aura
4.8%
54.8%
+5.3%
III
3000
Torment Pulse
8.2%
54.7%
+5.2%
IV
6500
Crippling Headshot
3.4%
54.5%
+5%
IV
6300
Soul Rebirth
1.1%
54.4%
+5%
IV
6500
Vampiric Burst
1.7%
54.5%
+5%
III
4200
Superior Duration
6.2%
54.2%
+4.7%
IV
6500
Refresher
1.3%
54.1%
+4.6%
II
1700
Enduring Speed
27.5%
54.1%
+4.6%
II
1250
Melee Charge
8.1%
53.9%
+4.4%
IV
6500
Ricochet
3.6%
52.9%
+3.4%
I
500
Infuser
8.6%
52.8%
+3.3%
I
500
Sprint Boots
37.9%
52.3%
+2.8%
II
1250
Slowing Hex
4.8%
52.3%
+2.8%
IV
6500
Echo Shard
1.3%
52.2%
+2.7%
III
3000
Heroic Aura
3.4%
52.2%
+2.7%
II
1250
Bullet Resist Shredder
20.5%
52.2%
+2.7%
III
3000
Surge of Power
3.6%
52.1%
+2.6%
IV
6500
Unstoppable
1.4%
52%
+2.5%
III
3500
Improved Reach
13.2%
52%
+2.5%
II
1250
Fleetfoot
9.6%
52%
+2.5%
II
1250
Enchanter's Barrier
8.1%
51.8%
+2.4%
II
1250
Debuff Reducer
8.7%
51.9%
+2.4%
III
3000
Pristine Emblem
11.8%
51.9%
+2.4%
II
1250
Spirit Lifesteal
23.5%
51.7%
+2.2%
II
1250
Duration Extender
16.8%
51.5%
+2.1%
IV
6500
Glass Cannon
6.6%
51.6%
+2.1%
II
1250
Berserker
18%
51.4%
+1.9%
IV
6500
Lucky Shot
7.6%
51.2%
+1.7%
III
3000
Intensifying Magazine
10%
51.2%
+1.7%
II
1250
Mystic Vulnerability
22%
51.2%
+1.7%
III
3500
Point Blank
17.1%
51.1%
+1.6%
I
500
Spirit Strike
9.6%
51.1%
+1.6%
III
3000
Veil Walker
2%
51%
+1.5%
III
3000
Warp Stone
6.7%
50.9%
+1.4%
III
3500
Improved Spirit
20.1%
50.9%
+1.4%
IV
6500
Frenzy
2.6%
50.9%
+1.4%
I
500
Extra Stamina
28%
50.9%
+1.4%
III
3000
Knockdown
1.8%
50.9%
+1.4%
I
500
Close Quarters
40.2%
50.8%
+1.3%
III
4200
Mystic Slow
7.8%
50.8%
+1.3%
I
500
Healing Rite
13%
50.7%
+1.2%
III
4200
Superior Cooldown
21.1%
50.7%
+1.2%
I
500
Melee Lifesteal
12.9%
50.7%
+1.2%
II
1250
Health Nova
3.5%
50.7%
+1.2%
III
3000
Fortitude
6.7%
50.5%
+1%
II
1250
Suppressor
14.4%
50.5%
+1%
III
3500
Titanic Magazine
17.4%
50.4%
+0.9%
II
1250
Spirit Armor
67.4%
50.4%
+0.9%
I
500
Mystic Reach
38.1%
50.3%
+0.9%
III
3000
Tesla Bullets
17.6%
50.4%
+0.9%
III
3500
Superior Stamina
10%
50.3%
+0.8%
III
3000
Majestic Leap
3.3%
50.2%
+0.7%
II
1250
Improved Cooldown
36%
50.2%
+0.7%
I
500
Restorative Shot
15.6%
49.8%
+0.3%
II
1250
Bullet Lifesteal
25.9%
49.7%
+0.2%
III
4200
Improved Spirit Armor
27.6%
49.6%
+0.1%
II
1250
Bullet Armor
100%
49.5%
0%
IV
6500
Spiritual Overflow
1.1%
49.4%
-0.1%
II
1250
Healing Booster
14.3%
49.3%
-0.2%
I
500
Basic Magazine
41.9%
49.3%
-0.2%
II
1250
Active Reload
18.7%
49.1%
-0.4%
III
3500
Improved Burst
16%
49.1%
-0.4%
I
500
Monster Rounds
21.4%
49%
-0.5%
I
500
Enduring Spirit
31.9%
48.9%
-0.6%
III
3500
Rapid Recharge
13%
48.9%
-0.6%
I
500
Extra Charge
39.6%
48.8%
-0.7%
III
4200
Improved Bullet Armor
34.8%
48.6%
-0.8%
II
1250
Healbane
10.6%
48.7%
-0.8%
I
500
Ammo Scavenger
6%
48.7%
-0.8%
I
500
Mystic Burst
39.7%
48.5%
-1%
II
1250
Reactive Barrier
6.2%
48.5%
-1%
I
500
Rapid Rounds
13.3%
48.4%
-1.1%
I
500
Hollow Point Ward
10.2%
48.3%
-1.1%
I
500
Extra Spirit
32.4%
48.3%
-1.2%
I
500
Extra Regen
22%
48.2%
-1.3%
II
1250
Soul Shredder Bullets
23%
48.2%
-1.3%
II
1250
Decay
1.9%
48.2%
-1.3%
I
500
High-Velocity Mag
28.9%
48%
-1.5%
II
1250
Combat Barrier
3.1%
48%
-1.5%
II
1250
Cold Front
7.5%
48%
-1.5%
III
3000
Metal Skin
1.4%
47.9%
-1.6%
II
1250
Withering Whip
2%
47.8%
-1.7%
III
3000
Escalating Resilience
1.4%
47.8%
-1.7%
II
1250
Quicksilver Reload
20.2%
47.7%
-1.8%
II
1250
Slowing Bullets
14.9%
47.7%
-1.8%
III
3000
Toxic Bullets
11.5%
47.3%
-2.2%
II
1250
Mystic Shot
14%
47.1%
-2.4%
II
1250
Kinetic Dash
4.2%
46.7%
-2.8%
I
500
Extra Health
23.1%
46.6%
-2.8%
III
4200
Debuff remover
1.6%
46.3%
-3.2%
II
1250
Swift Striker
3.5%
46.2%
-3.3%
II
1250
Return Fire
1.5%
46.1%
-3.4%
I
500
Headshot Booster
9.9%
45.8%
-3.7%
III
3000
Burst Fire
8%
45%
-4.5%
III
4200
Sharpshooter
8%
44.8%
-4.7%
II
1250
Long Range
10.8%
44.4%
-5.1%