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Deadlock Items
Weapon Items
Tier-I Weapon Items
Tier-II Weapon Items
Tier-III Weapon Items
Tier-IV Weapon Items
Vitality Items
Tier-I Vitality Items
Tier-II Vitality Items
Tier-III Vitality Items
Tier-IV Vitality Items
Spirit Items
Tier-I Spirit Items
Tier-II Spirit Items
Tier-III Spirit Items
Tier-IV Spirit Items
I
Tier-I Items
II
Tier-II Items
III
Tier-III Items
IV
Tier-IV Items
II
1250
Active Reload Stats
Overview
Heroes
Combinations
Best combined items with "Active Reload"
#
Hero
Usage
Winrate
Winrate Change
IV
6500
Ricochet
12.5%
59%
+8.1%
IV
6500
Siphon Bullets
20.2%
58.8%
+7.9%
IV
6500
Inhibitor
3.1%
57.7%
+6.8%
III
3000
Heroic Aura
4.6%
57.8%
+6.8%
IV
6500
Lucky Shot
19.6%
57.4%
+6.5%
IV
6500
Leech
10.5%
56.6%
+5.6%
IV
6500
Crippling Headshot
5%
56.4%
+5.5%
IV
10000
Boundless Spirit
1.6%
56.4%
+5.5%
IV
6500
Vampiric Burst
2.7%
56.3%
+5.4%
III
3000
Diviner's Kevlar
1.1%
56.1%
+5.2%
IV
6500
Unstoppable
2.5%
55.9%
+5%
III
3000
Tesla Bullets
32.8%
55.3%
+4.4%
II
1250
Swift Striker
21.7%
54.8%
+3.9%
II
1250
Fleetfoot
8.2%
54.6%
+3.7%
II
1700
Enduring Speed
43%
54.6%
+3.6%
III
3000
Intensifying Magazine
21.3%
54.6%
+3.6%
II
1250
Health Nova
8.5%
54.4%
+3.5%
IV
6500
Silencer
2.4%
54.5%
+3.5%
II
1250
Bullet Resist Shredder
46.7%
54%
+3.1%
III
4200
Superior Duration
3.5%
54%
+3%
III
3500
Improved Reach
7.1%
53.9%
+2.9%
IV
6500
Glass Cannon
9%
53.8%
+2.9%
II
1250
Slowing Bullets
16.8%
53.7%
+2.7%
II
1250
Kinetic Dash
14.2%
53.6%
+2.7%
I
500
Sprint Boots
55.3%
53.5%
+2.6%
II
1250
Withering Whip
16.4%
53.5%
+2.6%
IV
6300
Soul Rebirth
1.2%
53.4%
+2.5%
I
500
Ammo Scavenger
33.5%
53.1%
+2.2%
I
500
Infuser
8%
53.1%
+2.2%
II
1250
Suppressor
33.6%
53.1%
+2.2%
III
3500
Titanic Magazine
25.1%
53.1%
+2.1%
I
500
Close Quarters
23%
52.8%
+1.9%
I
500
Rapid Rounds
27.1%
52.8%
+1.8%
I
500
Extra Stamina
43%
52.6%
+1.7%
I
500
Basic Magazine
47.3%
52.5%
+1.6%
IV
7700
Escalating Exposure
1.3%
52.4%
+1.5%
I
500
Headshot Booster
29.3%
52.2%
+1.3%
II
1250
Bullet Lifesteal
76.9%
52%
+1.1%
III
3000
Hunter's Aura
1.5%
51.4%
+0.5%
III
3000
Burst Fire
27.9%
51.3%
+0.4%
II
1250
Active Reload
100%
50.9%
0%
III
3500
Improved Spirit
6.6%
50.9%
0%
II
1250
Mystic Vulnerability
8.7%
50.8%
-0.1%
II
1250
Duration Extender
7.6%
50.8%
-0.1%
III
3000
Escalating Resilience
2.1%
50.8%
-0.2%
III
3500
Superior Stamina
14.7%
50.7%
-0.2%
III
3000
Pristine Emblem
3.5%
50.7%
-0.2%
II
1250
Debuff Reducer
7%
50.6%
-0.3%
I
500
Mystic Reach
14%
50.5%
-0.4%
III
4200
Mystic Slow
3.2%
50.4%
-0.6%
I
500
Extra Charge
45.3%
50.2%
-0.8%
II
1250
Spirit Lifesteal
10.2%
50.1%
-0.8%
III
3000
Veil Walker
1.5%
50.1%
-0.8%
III
3000
Ethereal Shift
4.6%
50.2%
-0.8%
III
4200
Superior Cooldown
6.8%
49.9%
-1%
I
500
Healing Rite
8%
49.8%
-1.1%
II
1250
Healing Booster
3.4%
49.8%
-1.1%
II
1250
Quicksilver Reload
36.7%
49.8%
-1.1%
I
500
Monster Rounds
11.8%
49.7%
-1.2%
I
500
Hollow Point Ward
6.6%
49.6%
-1.3%
II
1250
Spirit Armor
32.2%
49.6%
-1.4%
II
1250
Improved Cooldown
11.7%
49.3%
-1.6%
II
1250
Bullet Armor
37.4%
49.1%
-1.9%
III
4200
Improved Spirit Armor
17%
48.9%
-2%
I
500
Enduring Spirit
10.1%
48.7%
-2.2%
II
1250
Healbane
3.8%
48.7%
-2.3%
II
1250
Soul Shredder Bullets
7.5%
48.6%
-2.3%
II
1250
Enchanter's Barrier
4.1%
48.5%
-2.4%
III
4200
Improved Bullet Armor
23.6%
48.4%
-2.5%
III
3000
Torment Pulse
1.4%
48.4%
-2.5%
III
3000
Fortitude
3.8%
48.2%
-2.7%
III
4200
Debuff remover
1.1%
48.2%
-2.7%
III
3500
Point Blank
4.6%
47.9%
-3.1%
III
3000
Toxic Bullets
10.4%
47.8%
-3.1%
I
500
Extra Health
35.4%
47.8%
-3.1%
I
500
Restorative Shot
4.5%
47.7%
-3.2%
III
3000
Majestic Leap
1.5%
47.6%
-3.3%
III
3000
Warp Stone
5.9%
47.6%
-3.4%
III
3500
Rapid Recharge
5.4%
47.5%
-3.5%
II
1250
Berserker
2.9%
47.2%
-3.7%
I
500
Extra Regen
16.2%
47.1%
-3.8%
I
500
Extra Spirit
31.4%
46.9%
-4%
III
3000
Surge of Power
1.9%
46.6%
-4.3%
II
1250
Mystic Shot
3.4%
46.3%
-4.6%
III
4200
Sharpshooter
17.4%
46.1%
-4.8%
II
1250
Combat Barrier
4.3%
46.2%
-4.8%
II
1250
Cold Front
1.1%
45.9%
-5.1%
I
500
High-Velocity Mag
25.3%
45.4%
-5.5%
III
3500
Improved Burst
4.4%
45.4%
-5.5%
II
1250
Reactive Barrier
9.2%
45.3%
-5.6%
I
500
Mystic Burst
24.2%
45.2%
-5.7%
II
1250
Long Range
22.4%
45.1%
-5.9%
II
1250
Melee Charge
1.8%
44.6%
-6.3%
II
1250
Decay
1.3%
43.5%
-7.4%
II
1250
Slowing Hex
1.2%
41.6%
-9.4%
I
500
Melee Lifesteal
1.5%
41%
-9.9%
I
500
Spirit Strike
1.6%
39.9%
-11%