Early Game

Buy left to right
Resto Shot can be skipped if you aren't struggling
Move your mouse over the items for details!

Mid Game

Buy left to right
Use Rescue Beam to pull allies out of danger, even when they are in The Cube (2)
Don't forget to buy an Active at some point!

Armors

At your convenience! Armors scale better late game
Divine Barrier can be given to an ally too!

Late Game

Time to start debuffing the enemy
Alchemical Fire can trigger Healbane and other debuffs
Decay & Healbane stack for a massive healing reduction.

Actives

Move your mouse over each to see what is most useful against who you are up against! Try to get Curse by Late Game.

Optional & Situational

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more
Keep in mind that these items are NOT part of the build.

Viscous SKill build

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Viscous Build Description

"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is a SUPPORT build, oriented around The Cube (2), while also disrupting and debuffing the enemy team!
Use Rescue Beam on an ally you've put in The Cube (2) to pull them to safety!
The powerful actives you'll pick will turn the match in your favor.
Items have little notes under them. Feel free to give me some feedback on the Viscous Discord: https://discord.gg/jD3Cauw6n5