Vinyl Mix
TOP 14%

Early Game

Buy left to right
Extra Regen can be skipped if you aren't struggling
Move your mouse over the items for details! (Total of 4500 Souls)

Mid Game

Buy left to right
Sell Mystic Reach for Impr Cooldown
Skip Mystic Vuln if no flex slots, buy it later
You can buy an active after Phantom Strike
(Total of 29 000 Souls)

Armors

Resistances work differently on Goo Ball (4) but still give you great benefits
Armors scale better in late game.

Late Game

Buy left to right
If no flex slots, get Frenzy or Spirit Overflow
If you bought Magic Carpet or Cold Front, skip Mystic Reverb.

Actives for Ballin'

Grab one (Or multiple) of those if you want to empower your Goo Ball (4).

Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more
Keep in mind that these items are NOT part of the build
Decay, Silence Glyph, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Viscous SKill build

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Viscous Build Description

"When they see this, they'll run for cover!"
The 2nd build in the "Concerns of The Deep" Series.
This one is oriented around the Goo Ball (4). You'll be ballin' all around the map, disrupting team fights and dealing big damage!
Once you've maximized your Goo Ball (4), you can use Phantom Strike to instantly teleport to an enemy! Follow up with Splatter (1) for a big burst of damage.
Items have little notes under them. Feel free to give me some feedback on the Viscous Discord: https://discord.gg/jD3Cauw6n5